News Liste Dystoria

New Updates
Dystoria
01.11.16 22:36 Community Announcements
We are working hard every day to update and we are listening carefully to each and every suggestion that we hear. Thank you to those of you who have helped us out so much with testing the alpha version!

What's New



- 2 new levels (we added 2 introductory levels at the beginning of the game to help learn the movement mechanics before you start getting shot at)

- 3 new ships. The cost and specs of each ship will definitely be changing over the course of beta testing

- The story now progresses via pop up computer screen at the completion of each sector

- Save points - some levels now have a midway save point. More will be added as play-testing identifies trouble spots.

- Orbs now only need to be collected once. If you die and restart, you keep the orbs you've collected until you exit the level or return to the substation.

- Camera distance and smoothing controls in the pause menu

- Keyboard/Mouse/Gamepad layout updated in menu.

Bug Fixes:



- All ship and camera movement is no longer tied to the frame rate of the game. It should make the controls a lot smoother and consistent across different machines. This should also fix issues where the ship becomes decoupled too easily.

- Switching between mouse controls and game pad controls is now more intelligently managed. This needs testing. Please let us know if you encounter any menus where gamepad support fails.

- Default Camera position is now low. The camera button toggles between low and high.

Known issues:



Camera button incorrectly mapped on xbox controller

Camera snaps to wrong position when ship is decoupled




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Release:21.02.2017 Genre: Actionspiel Entwickler: Tri-Coastal Games Vertrieb:keine Infos Engine: Unity Kopierschutz:keine Infos Franchise:keine Infos
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