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During the last 2 months of development, we fully implemented the character talent system, added a new in-depth stress system, and implemented in-game stats in mini-games.
The talent tree was the most complicated and complex mechanic that separated our game from release.
We will now be doing devlogs every few months so you can see the progress of development step by step.
We have the following major mechanics to develop before release:
A new save system
Game interface update
Events (random events in the game)
Portable game console
Design of boss battles (bosses will communicate with the protagonist during the fight)
Dynamic background for locations
Parallel to these tasks the team will work on balance, music, polishing, and game localization.
Thank you for waiting for the game, we appreciate it!
Release:
Genre:
Simulation
Entwickler:
Quantum Gear Studios
Vertrieb:
Quantum Gear Studios
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop