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Folks, happy New Year – and happy to bring you the first patch of 2026!
May the luck of the dice always be on your side, and your stamina never run out. In these uncertain times, I wish you hope, strength, and quiet moments with your family, friends, and loved ones. And may we keep returning to our magical gaming worlds – they make us braver and stronger.
Stay safe
I spent the holidays recharging my batteries and mentally gearing up for a big sprint ahead, with my upcoming game Blood Sword planned for 2026.
[dynamiclink href="https://store.steampowered.com/app/3645170/Blood_Sword/"][/dynamiclink]I dug deep into hobbies. I played a lot of gamebooks. I finally completed Ori and the Will of the Wisps – something I’d wanted to do ever since finishing the first Ori. But what I enjoyed the most this winter was playing HeroQuest with my son.
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"Hero Quest is the best game ever made and anyone who says otherwise is wrong!" :D
My D&D itch hasn’t been scratched in years, and being able to finally pull my son into this kind of hobby… that’s priceless. When my daughter grows up a bit, she’ll join the party too, and then things will get really interesting. Anyways, anyways – got carried away. Time to get back to the grindstone ???? Here’s the changelog.
Incremented version to 3.0.1c
Fixed saving on dice roll at the Fortune-teller in Lynton causing a corrupted story state.
Fixed Flask and Saint Birinus’ Traveller Bag not allowing item transfer via controllers.
Fixed Eleonora removing a curse causing a critical story error.
Fixed Large UI setting causing a critical story error when accessing the Minstrel gallery.
Fixed DLC items appearing when enchanting items without owning the DLCs.
Fixed a performance issue in shops and the enchantment forge caused by excessive DLC API checks.
Upgraded Unity.
Incremented version to 3.0.1b
Fixed crossbow not triggering the Chon-Chon shot.
Fixed music looping when teleporting between zones.
Updated latest news with DLC information.
Fixed resurrecting after reaching Part 4 while in another region not teleporting you to the Castle of Lost Souls.
Fixed swapped text for resurrecting at Tyrnai’s temple in Caran-Baru and Yellowport.
[dynamiclink href="https://store.steampowered.com/app/1299620"][/dynamiclink]
