Balance Adjustments
- Increased number of Command Cards required to trigger Invincibility buff. Previously, the way of gaining Invincibility is too easy so that players could build a all-round damage immunity team with very low investments. After this patch, the damage immunity team is still alive though the BD needs more components.
- Changed Sakia's damage type. After last patch, Sakia's damage type was changed unexpectedly. Now we turns it back to Chaos Damage.
- Improved Animation System. We updated current Animation System to improve its stability. The new system may significantly reduces game crash chances during combat animation.
