[b]ADDED [/b]- Option to control bubble aquantity. They do represent game chemistry, but they're not making everyone feel, ahem, [i]bubbly[/i].
[b]ADDED [/b]- Option to disable auto-zoom when examining fish.
[b]ADDED [/b]- Purple Sand substrate option because someone asked for it during our fishwiki stream and it took 2 seconds to add. Ooooh!
[b]CHANGED [/b]- Floating plants now always have full 02 and CO2, since they are in contact with the air.
[b]CHANGED [/b]- Camera Zoom should be easier to navigate larger tanks, particularly at the edges.
[b]FIXED [/b]- [b]BIG ONE![/b] Greatly improved Texture Memory (VRAM) throughout the game. This should fix a bug that prevented some players from opening their game after several hours of play, allow lower-end graphics cards to play the game, and allow the game to use better textures for all players who are opting to have more crowded tanks.
[b]FIXED [/b]- [b]BIG ONE![/b] Plants duplicating themselves on load. No more out of control "growth". Plants should also load in their correct positions as a result!
[b]FIXED [/b]- Bug that slowly lowered tank light over time.
[b]FIXED [/b]- ZOMBIE FISH. Fish could revive after dying, even after being eaten.
[b]FIXED [/b]- Glass Backgrounds duplicating.
[b]FIXED [/b]- Typos throughout the game.
We're still in post-launch cleanup mode, but will have bigger & more exciting updates for you soon!
Reminder: Join our Discord! https://t.co/IFOVmV5mbW