As the title suggests, today we're going to be taking a look at dual wielding in Vahrin's Call. I know many of you have been asking for this, so without any further ado, let's jump right in!

We've always wanted you to be able to dual wield weapons in Vahrin's Call.
Our initial plan was to ship the game without this feature, and then introduce dual wielding as part of a free DLC, sometime after the initial release.
However, I'm sure you'll be happy to hear we've been working extremely hard to get it into the base game

In Vahrin's Call, you'll now be able to equip two of your favourite one-handed weapons to use simultaneously in combat.
As with every other weapon class, dual wielding also comes with its own set of unique weapon abilities, allowing you to further customise your approach to combat.

Dual wielding offers up a brand new playstyle, unlike anything else in the game.
If you like your fast-paced, light-weight gameplay, but aren't interested in the defensive perks that you get with a shield, dual wielding might just be the perfect fit for you!
And don't forget! There are no classes in Vahrin's Call that restrict you to using certain weapons, items, spells or abilities. So why not experiment a bit?

We've been working on dual wielding for quite some time now and everyone on the team is really happy with how it's coming together. It's still a little unfinished, but it's already a ton of fun diving around and slicing through enemies before they even get a chance to speak.
Do you think you'll give dual wielding a go in Vahrin's Call? We'd love to know!

Hope you enjoyed reading today as always!
Have a lovely weekend all~
