Improvements
- Revamped the way the game saves progress:
Save data will now be split into two separate sections, [b]Progression save data[/b] and [b]World save data[/b].
The [b]Progression save data[/b] contains your character’s level, inventory (such as items and perks) and your weapons. You will now be able to choose which character to bring into a session, whether you are playing solo, or if you’re joining a friend in multiplayer.
It also means that your character’s progress won’t be lost anymore if you’re joining a friend in multiplayer.
The World save data contains your mission progress and your character’s location in the game world. Whenever you join a friend in multiplayer, a version of their save data will be stored locally on your system as well.
This way, you can always choose to continue playing, even if your friend isn’t online. Keep in mind: This data is only created and updated when your squad saves use the radios in one of the Safe Zones.
Fixes
- Fixed an issue where players at the maximum level with the maximum XP were unable to using crafting perks (e.g. Medkit Crafter)
- Additional Heavy Keys have been added within the Central Station location to prevent players from becoming stuck behind doors that require these keys
- Text is no longer cut off from the XP and Energy sections of the HUD when using lower resolutions with the 'Large Text Size' option enabled
- Fixed an issue where players could become stuck behind the Specialist boxes within the Camp Reagan location
