Video credit: Craber on Discord
[b]A surprise, to be sure, but a welcome one[/b]
Lastly, the Hacker skill has received a buff which slipped through the cracks when we made the Patch Notes. Hacker now has a much shorter cooldown with no limit to how many machines can be hacked at the same time. We appreciate the enthusiasm of those who have already discovered this, we see you Hacker mains!
This change was done because many players found this skill underwhelming due to its limited usage and long cooldown.
We’re planning to address other grievances players have been having with some of our skills later this year, but we need to do it in a properly balanced way, so it’ll take some time. For now, though, enjoy hacking the world!
[b]Newly discovered Bugs[/b]
Some of you, especially the players who have reached the endgame, will surely have noticed that Shock Ammo doesn’t properly tether on Machines anymore, only on terrain.
This is very much a bug, not an intended change. It has been fixed for the next update, which we’ll have more information on soon.
Furthermore, we’ve seen reports of players receiving unexpectedly high amounts of schematic points when defeating a rival, making it impossible to unlock new schematics.
We were able to quickly identify this issue and it will be fixed in the next update. Thank you to everyone who reported this to us, you helped us a lot!
When the Tactical Response Update dropped, we also identified “The Reaper Loot bug”:
A bug where looting a Machine that had a clothing item the player already owned in its inventory using the “Loot All” keybind would prevent the loot from appearing in the player’s inventory. This was most prevalent with the Reaper’s loot, as it has a specific clothing set.
Luckily, we were able to fix this in a hotfix that went out on this Monday, along with some Crash issues on Xbox and Microsoft Store on PC! More fixes to come in the future.
These are the main feedback points we’ve gathered since we released the last update.
As we’re keeping our eyes and ears open for more, please let us know if you have any additional questions or input!
Until then, let’s get to work! We appreciate each and every one of you.
The Generation Zero Dev Team
News Liste Generation Zero
Video credit: Craber on Discord
[b]A surprise, to be sure, but a welcome one[/b]
Lastly, the Hacker skill has received a buff which slipped through the cracks when we made the Patch Notes. Hacker now has a much shorter cooldown with no limit to how many machines can be hacked at the same time. We appreciate the enthusiasm of those who have already discovered this, we see you Hacker mains!
This change was done because many players found this skill underwhelming due to its limited usage and long cooldown.
We’re planning to address other grievances players have been having with some of our skills later this year, but we need to do it in a properly balanced way, so it’ll take some time. For now, though, enjoy hacking the world!
[b]Newly discovered Bugs[/b]
Some of you, especially the players who have reached the endgame, will surely have noticed that Shock Ammo doesn’t properly tether on Machines anymore, only on terrain.
This is very much a bug, not an intended change. It has been fixed for the next update, which we’ll have more information on soon.
Furthermore, we’ve seen reports of players receiving unexpectedly high amounts of schematic points when defeating a rival, making it impossible to unlock new schematics.
We were able to quickly identify this issue and it will be fixed in the next update. Thank you to everyone who reported this to us, you helped us a lot!
When the Tactical Response Update dropped, we also identified “The Reaper Loot bug”:
A bug where looting a Machine that had a clothing item the player already owned in its inventory using the “Loot All” keybind would prevent the loot from appearing in the player’s inventory. This was most prevalent with the Reaper’s loot, as it has a specific clothing set.
Luckily, we were able to fix this in a hotfix that went out on this Monday, along with some Crash issues on Xbox and Microsoft Store on PC! More fixes to come in the future.
These are the main feedback points we’ve gathered since we released the last update.
As we’re keeping our eyes and ears open for more, please let us know if you have any additional questions or input!
Until then, let’s get to work! We appreciate each and every one of you.
The Generation Zero Dev Team
Release:26.03.2019
Genre:
Actionspiel
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
