- Simplified gladiator attributes, you now invest into Attack and Defense
- Hit chance for all gladiators increased to 100% and removed from the attributes improvement (can still be debuffed by enemy skills)
- Added primary defense to each gladiator class also equal 100% (Block for Murmillo, Dodge for Retiarius, Block for Hopplomachus and Parry for Thraex) and removed from attributes improvement (can still be debuffed by enemy skills)
- All gladiators secondary defenses have been adjusted depending on class and level
- Removed some less attractive skills from the game and replaced them with new ones that work with the new primary defense.
- Defending against a virtus attack now grants 0.5 Virtus Points to the attacker, to prevent turtling (permanent defense)
- Counter attack is now also possible after a successful block
- Magisters that previously increased hit chance now increase mastery instead
- Consumables that previously increased hit chance now increase mastery instead
- Reduced damage gain from consumables by half
- Sidestep cost increased to 4 endurance to reduce OP on side stepping
- Increased difficultly slightly to successfully sidestep skills by narrowing the timing window
- Removed hit chance and primary defense from equipment for each class and replaced it with with other attributes depending on the class and item
- Added warning popups before going into battle with a gladiator in less then ideal condition (not fully healed, skills points not spend, AP not spend)
News Liste Gladiators Online: Death Before Dishonor
Release:04.11.2015
Genre:
Multiplayer Online Battle Arena
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
