News Liste Gnomoria

Gnomoria v0.9.12
Gnomoria
27.05.14 17:58 Community Announcements
General

  • Reduced mant aggro range to keep them focused on stealing food.

  • Increased the minimum food + drink before mants start spawning

  • Adjusted mant spawns so that lower food/drink stocks attract fewer mants than before while also higher stocks attract more mants than before

  • Added buckets and sacks. Used for hauling goods similar to wheelbarrows but for items that store in barrels and bags.

  • Changed grove and farm behavior so that higher priority groves/farms will be worked before lower priority. Previously they first went in job order (Harvest, etc) and then in priority order within the same job type.

  • Increased skill gains from Prospecting

  • Added lead slivers to prospecting stone

  • Chance of successful prospecting now increases with Prospecting skill

  • Added an additional property so that objects of the same material can have different sustain values

    • Increased sustain for doors and golems

    • Decreased sustain for leather armor



Fixed

  • Crash when a zombie rises while on a set trap

  • When stocking with wheelbarrows, items sometimes getting in an invalid state where they were simultaneously inside and not inside a crate.