News Liste Gnomoria

Gnomoria v0.9.12
Gnomoria
27.05.14 17:58 Community Announcements
General
  • Reduced mant aggro range to keep them focused on stealing food.
  • Increased the minimum food + drink before mants start spawning
  • Adjusted mant spawns so that lower food/drink stocks attract fewer mants than before while also higher stocks attract more mants than before
  • Added buckets and sacks. Used for hauling goods similar to wheelbarrows but for items that store in barrels and bags.
  • Changed grove and farm behavior so that higher priority groves/farms will be worked before lower priority. Previously they first went in job order (Harvest, etc) and then in priority order within the same job type.
  • Increased skill gains from Prospecting
  • Added lead slivers to prospecting stone
  • Chance of successful prospecting now increases with Prospecting skill
  • Added an additional property so that objects of the same material can have different sustain values
    • Increased sustain for doors and golems
    • Decreased sustain for leather armor
Fixed
  • Crash when a zombie rises while on a set trap
  • When stocking with wheelbarrows, items sometimes getting in an invalid state where they were simultaneously inside and not inside a crate.