News Liste Guild of Dungeoneering

Hardcore Mode live now!
Guild of Dungeoneering
14.03.22 15:29 Community Announcements
Hey Dungeoneers, It's big, big update time! Lots of exciting news to share.



We've added a new way to play Guild of Dungeoneering Ultimate Edition. Hardcore mode has been built for those who are looking for a little more challenge from their dungeon runs, and a little more bragging rights.

You'll only have access to one of each class of dungeoneers, so once they're gone, they'll no longer be replaced in your guild. The added pressure of permadeath for your luckless little heroes will bring plenty of tension to your guild and you'll need extra care to nurse your favourites through the campaign.

To play, simply select the Hardcore option when creating a new game, but remember, in Hardcore mode what's dead, stays dead.

New language support



We're really happy to also announce that he patch also includes new languages: Traditional Chinese, Japanese, and Korean language support has been added. We're thrilled to be bringing the game to new markets and building the dungeoneering community even further.



Balances and more



Finally, there's also a huge balance update. Having collected some data in the months since Ultimate Edition launched we have looked at the classes and monsters that needed some tweaks and then did those tweaks! Apprentice, Mime, Swashbuckler, Yodeller, Drunken Sailor, Super Chump, and Ultra Chump all got slight or medium buffs. In terms of the monsters, a few were too hard and a large amount were way too easy (like, 0% winrate after taking on thousands of dungeoneers!) so we have tweaked over 60 of them to improve balance. Finally, we adjusted a few Victory Traits to be more valuable.

For a full breakdown of the balance changes and bugfixes, see below.

Thank you so much for your continued support. Join our Discord server to chat about these changes and share your Hardcore runs.

Good Luck and enjoy!
Colm, and the rest of the Gambrinous team.


Detailed Patch Notes


Dungeoneer class rebalancing:
  • Apprentice buff. Cut 2x Sparks (1 magic damage unblockable) from basic deck so they have much slimmer decks in general. Changed Talented trait to give them +1 Arcane as well as +1 Fire, so they should be great with either skill tree.
  • Mime mini-buff. Imaginary Cannon (2 magic damage) now has unblockable.
  • Yodeller buff. Final upgrade step of Yodel now has 3 damage instead of 2. Auf Wiedersehen attack now does 2 damage instead of 1. Das Big Roar changed to be a self-heal 3 + self-damage 1.
  • Super Chump buff. Removed the unbuffed Eyes Closed Punch card, so their starting deck is only 5 cards.
  • Drunken Sailor mini-buff. Fall Over now blocks 3 instead of 2. Clumsy Left Jab is now unblockable.
  • Swashbuckler big buff. Changed one Lunge (2 damage) to a new Taunt move: Block 2 physical and enemy gains Predictable. 2x Showy Leap attacks changed to be Heal 2, Block 2.
  • Ultra Chump mini-buff. Removed the worst Eyes Closed Punch card so their starting deck is only 5 cards. Cut 1 damage from their unblockable Eyes Closed Punch.

Victory Trait rebalancing:
  • Fountain Hunter: As well as drawing a fountain every turn and being drawn to them when placed, positive fountain effects will now happen twice as often for Fountain Hunters.
  • Resourceful: Changed from 'Draw a Treasure each turn' to '+1 starting hand size in battle'. Should be much more useful.
  • Gladiator (Advanced): Now just gives Tenacious without the -1 health negative.
  • Hubris: As well as +1 health versus higher level monsters it now also gives +1 starting hand size.
  • Volunteer Medic: Still gives +1 to all healing but no longer prevents gold gain from Loot.
  • Pyromaniac (Advanced): Instead of +1 health and everyone burning in every fight, instead all Fire skill cards gain +1 magic damage.
  • Muscle (Advanced): Now gives additional health, +2 Health and +1 Stupidity.

Bugfixes & smaller changes:
  • Slight power tweaks for many, many monsters that were either too hard or way too easy. Overall monster balance should be much improved
  • Improved controller mapping. Should be more consistent and natural feeling, especially in various submenus
  • Changed the Shade in Curious Crypt quest to a Lich's Shadow with special art
  • Prevent abandoning quest during Victory/Defeat screen to stop gold duping
  • Fixed some instances of using Favour during time it should not be allowed
  • Fixed issues with Ragecaster and Fountain of Power
  • Fixed issue where number of cards played was reset if using Favour to draw a new hand
  • Fixes for Fountain Hunter, Hubris, Volunteer Medic, Pyromaniac
  • Fixed Skilled to add the correct range of cards to the deck
  • If a character has no cards to play they automatically lose the battle
  • Fixed some issues with over healing with Blessed and Volunteer Medic
  • Fixed some issues with stickers on Yodel cards showing incorrect bonuses
  • The camera now pans up to the avalanche when it is moving
  • Fixed an issue where drawing with Favour in battle was disabled if the deck was empty
  • Ensure there is always a monster card drawn in dungeon hand
  • Ensure clouds are removed when a dungeoneer enters a tile during quick animations
  • Fixed an issue where monsters were not recorded in Guildopedia in some battles
  • Fixed some issues with equipment positioning on the dungeoneer
  • Fixed some instances where objective related monsters were not being considered for pathfinding
  • Fixed some issues with card scaling
  • Fixed some issues with stickers on battle cards (e.g. Super Chump stupidity cards with Ranged)
  • Fixed some issues with dungeoneer renaming
Logo for Guild of Dungeoneering
Release:14.07.2015 Genre: Rollenspiel Entwickler: Gambrinous Vertrieb: Versus Evil Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Hardcore Mode live now!
Guild of Dungeoneering
14.03.22 15:29 Community Announcements
Patch notes for build 1.2021.12.6
Guild of Dungeoneering
07.12.21 14:17 Community Announcements
Animated avatars and stickers now available!
Guild of Dungeoneering
29.11.21 15:26 Community Announcements
Patch notes: Nov 23rd 2021
Guild of Dungeoneering
23.11.21 15:32 Community Announcements
Chinese launch streams on Bilibili
Guild of Dungeoneering
19.11.21 12:19 Community Announcements
Guild of Dungeoneering Ultimate Edition Launches!
Guild of Dungeoneering
18.11.21 18:03 Community Announcements
Ultimate Edition launch date: Nov 18th!
Guild of Dungeoneering
01.11.21 16:09 Community Announcements
Ultimate Edition developer stream
Guild of Dungeoneering
20.10.21 08:24 Community Announcements
Ultimate Edition design focus: Dungeoneers
Guild of Dungeoneering
29.09.21 15:36 Community Announcements
Price change in lead up to Ultimate Edition
Guild of Dungeoneering
23.09.21 10:13 Community Announcements
Ultimate Edition Demo update
Guild of Dungeoneering
30.08.21 14:11 Community Announcements
Ultimate Edition Demo update
Guild of Dungeoneering
26.08.21 11:04 Community Announcements
Guild of Dungeoneering Ultimate Edition live stream with the developers
Guild of Dungeoneering
25.08.21 13:00 Community Announcements
Ultimate Edition Demo update
Guild of Dungeoneering
25.08.21 10:40 Community Announcements
Great Guild Giveaway
Guild of Dungeoneering
23.08.21 13:00 Community Announcements
Presenting Guild of Dungeoneering Ultimate Edition!
Guild of Dungeoneering
05.06.21 15:51 Community Announcements
Guild of Dungeoneering with devs Colm Larkin & Fred Mangan
Guild of Dungeoneering
20.10.20 15:27 Community Announcements
The Gambrinous Bundle Sale is now on!
Guild of Dungeoneering
12.10.20 22:46 Community Announcements
Cardpocalypse is coming!
Guild of Dungeoneering
29.09.20 14:08 Community Announcements
Versus Evil Summer Sale Going on Now!
Guild of Dungeoneering
25.06.20 17:22 Community Announcements