- Fixed music cutting out on level change.
- Added in a workaround for the “SV_StartSound: Volume” crash.
- Fixed zombie state of the player when you’re dead, but not really.
- Barney will no longer charge at crouching Zombies indefinitely.
- Scientists will no longer have a chance to lag the game to a crawl when they fear you.
- Various scripted sequences should now play correctly, like the one seen in Footfall.
- General improvements and changes done to “The Portal Device”
- Implemented Preliminary Findings and October 1997 Heads Up Display.
- Implemented Retail Crosshair.
- Improved vertical display for battery charge on HUD.
- Fixed incorrect layering on the HUD.
- Removed references to deprecated file "640hud7mod.spr."
- Fixed bug with the Suit VOX being off upon revival with Adrenaline.
- Improved Suit VOX dialog.
- Increased alpha-style ladder climbing speeds.
- Decreased retail ladder climbing speeds to match timing with the increased alpha-style climbing speeds.
- Improved the Adrenaline pickup.
- Improved balancing of timed damages per difficulty.
- You can no longer take bleeding damage on Easy.
- Monsters will no longer drop their weapons on Hard.
- Weapons no longer lockup while reloading on level change.
- Improved accuracy on the Crowbar.
- Python’s laser sight will no longer crash the game upon pausing.
- Improvements on the programming of the Shotgun’s animations.
- Improved RPG laser sight logic.
- Implemented HL2 Grenade style tossing on right click for Grenades.
- All Monsters will now have pushback upon death.
- Fixed death blood particles playing on near death.
- Scientists will now only heal you on Easy.
- Scientists' textures have been updated to be more accurate to the original model.
- Barney’s model and textures have been updated.
- Scientist and Barney corpses now have their mouths open.
- Improved talker scripts for human monsters.
- Improvements to Zombie bullet resistance pushback.
- Zombies will no longer have bullet resistance pushback on headshots.
- Zombies now will shoot out red blood on body shots and yellow blood on headshots.
- Bullsquid’s spin attack will now make a sound.
- Improved Houndeye squad leader behavior.
- Improved Houndeye’s eye state.
- Removed some deprecated files.
News Liste Half-Life: Absolute Zero
Release:10.07.2020
Genre:
Actionspiel
Entwickler:keine Infos
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
