This update brings numerous new artifacts to the game along with a couple of bug fixes and balance changes. You can read the full itemized changelog below.
The next large update will be the new class, bringing the game to 1.0. This, of course, won't be the end of the journey, we are already working on more stuff :archduck: I will write a way larger update on the new class in the coming weeks.
Full Changelog
Version 0.8.240111 - 11 Jan 2024
- New artifact: Bow Tie - Deal 50 damage to one random monster at the beginning of the battle
- New artifact: Brick - Gain 10 block if you haven't used any Skill cards this turn
- New artifact: Crane - Give 3 block to all heroes if you haven't used any Attack cards this turn
- New artifact: Dusty Sandals - Your Swords deal double damage
- New artifact: Feather - Your Arrows deal double damage
- New artifact: Flambeau - Every 3rd exhausted card heals you 1 HP
- New artifact: Hourglass - If you have 50% or less HP, your attacks deal double damage
- New artifact: Paperclip - Gain 1 mana when your deck is shuffled for the first time during each battle
- New artifact: Porcelain Skull - Gain 5 block after using 5 Arrows in one turn
- New artifact: Quartz lens - Your attacks deal +1 damage in the Near Range and -1 damage in the far range (but no less than 1)
- New artifact: Ripe Tomato - Start each battle with 10 block
- New artifact: Runic Board - Your Runes deal double damage
- New artifact: Salt Lamp - Gain a +2 damage bonus for the next turn, if you haven't killed any monster this turn
- New artifact: Sharp Throne - Gain 5 block after using 3 Swords in one turn
- New artifact: Sharpener - Your Attack cards deal +1 damage starting from turn 2
- New artifact: Spectacles - Every 3rd Scroll is played twice
- New artifact: Stamp - When a marked enemy dies, transfer its mark to a random enemy and increase it by 1
- New artifact: Sticky Finger - When your hand is empty during your turn, draw a card
- New artifact: Stone Mask - If you don't lose any HP during battle, gain +1 max HP
- New artifact: Tessenjutsu - Your attacks deal +1 damage in other heroes' slices
- New artifact: Three Seashells - Every time you are damaged in combat, other players are healed for the same amount
- New artifact: Torque Wrench - Your Bolts deal double damage
- Added automatic communication between players (and companions) when adding, removing, or upgrading cards
- Added VFX and SFX for selected cards
- Fixed Bolthell sometimes not working properly with damage-changing influences
- Balance: Hard Shell monster feature now limits damage in far range to 1 instead of 0
- Fixed position of the icon when pinging heroes in the dungeon
- Fixed block doubling cards (like Ox and Turtle Up) not giving proper values when double-cast using Stamina Burst
Edit: We have accidentally included one artifact in the changelog that wasn't actually yet implemented. I deleted it from the changelog to avoid confusion!
As always,
Stay Safe in Paper Dungeons :archduck:
Konstanty