Full Changelog
Version 0.8.240111 - 11 Jan 2024- New artifact: Bow Tie - Deal 50 damage to one random monster at the beginning of the battle
- New artifact: Brick - Gain 10 block if you haven't used any Skill cards this turn
- New artifact: Crane - Give 3 block to all heroes if you haven't used any Attack cards this turn
- New artifact: Dusty Sandals - Your Swords deal double damage
- New artifact: Feather - Your Arrows deal double damage
- New artifact: Flambeau - Every 3rd exhausted card heals you 1 HP
- New artifact: Hourglass - If you have 50% or less HP, your attacks deal double damage
- New artifact: Paperclip - Gain 1 mana when your deck is shuffled for the first time during each battle
- New artifact: Porcelain Skull - Gain 5 block after using 5 Arrows in one turn
- New artifact: Quartz lens - Your attacks deal +1 damage in the Near Range and -1 damage in the far range (but no less than 1)
- New artifact: Ripe Tomato - Start each battle with 10 block
- New artifact: Runic Board - Your Runes deal double damage
- New artifact: Salt Lamp - Gain a +2 damage bonus for the next turn, if you haven't killed any monster this turn
- New artifact: Sharp Throne - Gain 5 block after using 3 Swords in one turn
- New artifact: Sharpener - Your Attack cards deal +1 damage starting from turn 2
- New artifact: Spectacles - Every 3rd Scroll is played twice
- New artifact: Stamp - When a marked enemy dies, transfer its mark to a random enemy and increase it by 1
- New artifact: Sticky Finger - When your hand is empty during your turn, draw a card
- New artifact: Stone Mask - If you don't lose any HP during battle, gain +1 max HP
- New artifact: Tessenjutsu - Your attacks deal +1 damage in other heroes' slices
- New artifact: Three Seashells - Every time you are damaged in combat, other players are healed for the same amount
- New artifact: Torque Wrench - Your Bolts deal double damage
- Added automatic communication between players (and companions) when adding, removing, or upgrading cards
- Added VFX and SFX for selected cards
- Fixed Bolthell sometimes not working properly with damage-changing influences
- Balance: Hard Shell monster feature now limits damage in far range to 1 instead of 0
- Fixed position of the icon when pinging heroes in the dungeon
- Fixed block doubling cards (like Ox and Turtle Up) not giving proper values when double-cast using Stamina Burst
