Zitat:
I personally love writing for a game with opportunities for comedy, and that doesn't take itself too seriously. I hope I can find a game like that soon...
If you want to catch up with the story of Super Earth and her valiant defenders, read on.
[previewyoutube=WsYK0Y6mjFE;full][/previewyoutube]
Since Helldivers…
HELLDIVERS 2 takes place a century after the events of the first game, with Super Earth having emerged victorious against its adversaries – the deadly, bug-like Terminids, the grotesque Cyborgs and the inscrutable Illuminates. With its foes vanquished and the Galactic War won, an era of peace and prosperity ensued. The Helldivers, Super Earth’s elite task force, were dismissed.

Why Super Earth needs you
In a shocking turn of events, the Terminids have broken free of their farms and begun spreading throughout the galaxy. The Super Earth Armed Forces have been struggling to quarantine them on their farm planets, but are stretched thin – so when a mysterious new enemy enters the fray, Super Earth has no choice but to mobilize the Helldivers once again. The Automatons are fully mechanized soldiers of a kind never seen before. But their emblem is eerily familiar … It is now up to you, Helldiver, to don your cape and take back Super Earth’s colonies once and for all. You will be fighting these vile, freedom-hating foes on two fronts, as Super Earth works to implement a solution to the Terminid scourge.
Doing your part
As the Helldivers battle the foes of Super Earth, you will not only change the face of the galaxy, but the course of its history. Super Earth will issue global, time-sensitive Major Orders, challenging all players to work together to achieve large-scale goals, the outcome of which will shape the story going forward. Meaning, the story is not something that happens to players, but something the players themselves have to actively make happen. As Stephen puts it:Zitat:
What's unique about the story of Helldivers 2 is that it's driven by the player community. Planning for that is a huge challenge – we have what we think will happen, but we ultimately can't control what the players do. Which as a player I find cool, but as a writer I find really scary.
As for the story ahead, all I can say is that the galaxy will look very different a few months from now than it does today.
Can the Helldivers pull together to defend vital strategic outposts against overwhelming numbers, or complete grand story missions before another faction makes their move? Not only time, but the blood, sweat and mangled bodies of Helldivers will tell.