News Liste Hydroneer

[Dev Vlog] More QoL fixes coming to the base game + DLC additions!
Hydroneer
24.03.24 16:03 Community Announcements

More quality of life additions to come!



Since its clear from our last Steam news post that players are really interested in some quality of life additions coming to the base game with our launch of the DLC, Hydroneer: Journey to Volcalidus, I wanted to feature some more of them in today's vlog. There are many many quality of life changes and fixes coming to the base game on April 5th, but I've listed some more of our favorite things that we've been working on. Below is the dev vlog, with a full write up of everything I mention in the video below. Enjoy!

[previewyoutube=ULAjY-ZJoQ4;full][/previewyoutube]
Before I get into the content of the video, I'd just like to say a big thank you to everyone who messaged with their support in the last news post here, we're a small team and making video games is hard. Seeing players excited about our work is a great feeling and something we really love to see.





Video Contents


Contains video spoilers - if watching videos if your thing, consider clicking the video above before reading this.

Intro


Add the DLC to your wishlist! Adding the DLC to your wishlist really helps us out as it tells Steam that people are interested in it, and it'll be pushed higher in the algorithm.

Quality of Life Changes


When the DLC launches on April 5th there will be a large patch that'll include these quality of life fixes and changes. This is on the base game and will be free regardless if you own the DLC or not. The following is a small selection of things that weren't previously mentioned. The patch itself contains lots more stuff.
  • Moving around with a pan full of thousands of resources will no longer lag.Yep! We've done it. After some careful engineering we've found a way to remove the lag when carrying around thousands of resources. *There may still be a tiny hitch when picking up the pan, and a larger hitch when pouring it out.
  • Moving around with a truck full of thousands of items will no longer lag.
  • Just like with the pan, if you're hauling an entire base worth of items, the game will no longer drop FPS while moving these in a truck.
  • Crucible no longer destroys ore of one type when melting a different type.
  • This one is a little tricky to word correctly, but picture this... If you've got a crucible full of melted gold and you pour iron ore in to it, instead of that iron ore being deleted, now the iron ore will just fall into the crucible and not delete. No more expensive mistakes!
  • Magnets no longer pull items that are stored in a pan/bucket.
  • If you're trying to clear up some mess with the Magnet-on-a-stick, when you're depositing items into a pan, they'll stick to that pan and not be attracted back to the magnet.
  • Freeplacing improvements!
  • Holding down the pickup/drop button while carrying an item (E by default), the item goes into freeplacing mode. We've improved this feature for this update with some un-janking. If you've ever placed a Shard bar into a vertical Pressure Tank, you'll struggle due to the collisions. This new improvement solves that problem! In addition to this, you can now use your mouse scroll wheel to move the item closer/further to you.
  • Vehicle Handling Improvements
  • We've reworked the handling for all vehicles in the game to improve their mobility. Less likely to roll over and easier to drive!
  • Dynamic Truck Exiting
  • When you're exiting a truck, you're now able to dynamically decide which way to exit. If you're looking to the right, you'll exit on the right, if you look to the left, you guessed it... You'll exit on the left! Not only this, but if you're looking to the rear of the truck, you'll exit in the truck bed.
  • Lots more!
  • Be sure to check out the patch notes when the DLC launches on April 5th, there's a ton more quality of life and fixes we're adding to the base game!


Even more coming to the DLC!


  • Feedback From TestingFor the past few weeks we've been hosting a closed beta for the DLC. We've been using this opportunity to get feedback on balancing, what we could change, and what else to add to the DLC. We've had really good feedback so far with all our testers enjoying themselves. The main feedback take away is that 'It feels like the same game but in a totally new flavor'. We've made changes and additions based on the feedback we got from listening to our players.
  • Hauler Crane Needed Some Improvements
  • Testers found that the Lava Hauler (the very large vehicle which has a crane) needed to be buffed, so we made the crane able to extend very low to be able to place the huge heavy mining equipment at the bottom of dig sites.
  • Speaking of dig sites...
  • Feedback from players indicated that one more dig site would make the world feel more complete. We have to be careful about how many and how large these dig sites can be, as there's some pretty harsh technical limitations that we have to stick to with the technical side of terrain digging. From our research we have found that players tend to only use a maximum of 3 dig sites, so we feel that 6 is enough! We also didn't want to make dig sites for the sake of making dig sites - each one currently has their own personality, quirks, and benefits. If we were to add more we may lose sight of that. These dig sites are: - Dawn Rest: The starter claim, think of this as your Ember Cradle of Volcalidus. - Scoria Chamber: Like Mildews Aquifer. Dig down to get to lava! - Cinder Footing: Sits proudly at the bottom of the volcano. - Shattered Breach: Right next to Shattered Outpost, this is very close to the logic store and has a lava-duct running through it! - Waterside: That's right... it's by the water! (not that you can use water in Volcalidus!), this is my personal favorite dig site as its situated in the middle of a few towns. - Lumberton Bluff: The latest dig-site to be added to the DLC, this one sits right next to a town and has great views!
  • Another Goal!
  • Testers really wanted an expensive item to work towards when they've finished the main quests, steam achievements, and built up their dig sites! The Volcalidus Trophy is perfect for this, selling for a pricey 99,999 Scout Guild Tokens.
  • THE LAVA THAW!
  • Did you click on this post because of the cool concept art of the latest lava powered vehicle?! Well here it is, the Lava Thaw! It's a flamethrower wielding vehicle that is used to dig terrain! It has slots on the back for upgrade modules that allow it to dig deeper!
  • Snowball Fights.
  • We couldn't make a DLC set in a snowy land without snowballs! Find small piles of snowballs around the world to throw. You can even start snowball fights with NPCs!


Wishlist the DLC! It arrives April 5th for $10(USD)

We really hope you enjoy the QoL fixes to come, and the new DLC :)
- Max
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Release:08.05.2020 Genre: Simulation Entwickler: Foulball Hangover Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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