Bringing Improvements & Enhancements to Immortals of Aveum
Since launch, our team has been hard at work to improve and enhance the game, including adding highly-requested features like HDR and New Game +. With today’s patch, we’re pleased to bring you part two of our big FSR 3 and HDR update. So, whether you’re a new recruit or haven’t had a chance to catch up on the latest IOA news, here’s a quick recap of updates, features, and content added to Immortals of Aveum over the past several months:- HDR on all platforms
- AMD FSR 3 with frame generation on all platforms
- FSR 3 support for VRR displays on all platforms
- Improvements to FSR 3 on PC
- New endgame objectives and boss battle in “The Echollector” gameplay update
- New Game +
- Tougher challenges in the new “Grand Magnus” difficulty mode
- Key fixes to DLSS
- Improvements to mouse settings, such as mouse sensitivity
- Console brightness adjustments and added a Gamma Correction slider
- Tons of other performance improvements, bug fixes, and game enhancements
AMD FSR 3 Updates Arrive on PC
FSR 3 uses a combination of super resolution temporal upscaling technology and frame generation to deliver smoother framerates in supported games. This technology uses optical flow technology and temporal game data such as motion vectors to generate additional high-quality frames for a higher framerate. On PC, FSR 3 has been updated to a newer, better version which further improves visual quality and performance of its temporal upscaling. And there’s more - This update also extends support for VRR monitors and TVs on all platforms, which improves frame pacing and reduces occurrences of judder or screen tear. Now all Immortals of Aveum players can enjoy better quality visuals, improved framerates, and improved game performance on an even broader set of hardware, thanks to AMD FSR 3 and our partners at [url=https://enduring.games/]Enduring Games[/url].
