Right behind the plaza, it is impossible not to notice the Haven of Insight, a sublime island with a familiar face on its rocks - a clue for one of the many secrets of the islands. The Haven of Insight can be considered as the lobby or hub area of the game. Right in its middle, you will find the Great Pearl and once you interact with it, this new zone will be awakened and added to your map.
Next to the Great Pearl, you will find The Effigy of the Ancient One which holds Luminous Quests - additional bonus challenges that will award extra Sparks if you complete them.
Speaking of challenges, as you wonder the unknown, besides the puzzles from Verdant Glen, you will encounter new types of puzzles such as Rolling Blocks, and other unawakened puzzles.
You will also find areas in the open world with a specific type of challenge, for example [i]Dance of the Fireflies[/i] - a collection of Wandering Echoes - for those looking for delightful surprises.
Lucent Waters features 5 Enclaves as part of the single player campaign - outside the open world: Shattered Oasis, The Trick of The Wanderer, Gather No Moss, Shattered Library, And Ancient Court – all with unique design, challenges, and insights.
Spread your wings and glide above this beautiful location as you embark on the Path of Discovery.
Play a part of our world today in our demo. The full game releases on February 13. Wishlist today. And stay tuned for Part 3 where we will dive into the Autumn Falls biome.