
Changelog for Patch 1.13.1

- dded Firefighting Suit[/*]
- Adjustments on Kröger PWO 24 and increased available wheelconfigurations[/*]
- Fixed issues with mod updates if the game has not been restarted[/*]
- Added functionality for players to initiate a technical break[/*]
- Fixed various issues with technical break[/*]
- Fixed various issues after a game reset[/*]
- Fixed direct delivery drop calculation[/*]
- Fixed admin settings on console[/*]
- Improved overloading into Kinze trailer[/*]
- New GIANTS Editor 9.0.5 is needed for map modding[/*]
- Changing the number of angle channels for the fields no longer needs a separate custom shader[/*]
- Fixed crashes on maps with an empty traffic system[/*]
Premium Expansion & Edition Coming Soon!

- New Crops: Carrots, Parsnips & Red Beet[/*]
- New Map: Zielonka (Central European)[/*]
- New Factories & Production Chains[/*]
- Over 35 New & Specialized Machines[/*]
- 4 New Brands, 15 Brands Overall[/*]
- Farming Simulator 22 Base-Game[/*]
- Premium Expansion (above)[/*]
- Platinum Expansion[/*]
- Antonio Carraro Pack[/*]
- Kubota Pack[/*]
- Vermeer Pack[/*]
- Göweil Pack[/*]
- Hay & Forage Pack[/*]
- HORSCH AgroVation Pack [/*]
- Unannounced Pack [/*]