World Building: Necrothium in the Hills
Long ago, miners of Celador were attracted to the Outlands with the promise of rich Cobalt veins that could be mined, and smithed into powerful armor and weapons. As they dug deeper and deeper, they stumbled onto a strange, new material. A massive network of glowing blue, iridescent, crystalline material that could potentially be malleable enough to craft into powerful gear. The miners quickly saw the potential of this new material, and there was a new rush to push deeper into the Outlands. With fervor they tore into caves to uncover more of the material. Once the terrifying potential of the material made itself known, the new mineral was given the name “Necrothium”.
One of our goals for the Outlands is to offer vibrant environmental storytelling as you adventure through this new landmass. From the outset, we’ve made sure every location in the Outlands is significant to the history of it. Last post, we looked at the general biome of the Outlands. A vast, arid, wasteland full of long forgotten evils. From here on out, we’ll be diving into some of the specific points of interest.
Shown here is a quick glance at one the long abandoned Necrothium mines. As the miners would dig deeper and deeper, the Necrothium would often seem to burst from the rock when they dug close enough. Some suspected it had to do with the strange air emanating from it and building pressure over time. The more superstitious miners felt as if the Necrothium was calling to them. Begging to be mined.
We’ll have much more to show in the weeks leading up to PR11. This is just the beginning of what awaits for players in the Outlands.
Game Design: Heirloom Items Overview
With the release of the Outlands, players will have access to unique quest lines and encounters which will allow them to acquire Heirlooms. These items will allow players to increase their power in specific skills. Each Heirloom will have a designated skill that can be gained, and depending on the skill, players will have access to new abilities, spells, craftables, or increased combat effectiveness.
Below you can find a list of skills which we plan to have Heirloom items for. Please note: This list is not finalized, and may change as development progresses.
Heirloom Skills
[b]Combat[/b]- Healing
- Martial Prowess
- Magery
- Blacksmithing
- Carpentry
- Fabrication
- Mining
- Lumberjacking
- Fishing
- Taming
- Barding
