The design of the new leaderboards is still being tweaked so they might change a tiny bit in the near future.
We’re also plotting some extra leaderboard functionality and other cool features too. Stay tuned. These should drop soon!
We also released a few combat refinements and some bug fixes too:
- Animation adjustment: when an executed enemy falls down and doesn't die, they now play a get-up animation instead of blending into idle.
- Fixed Trade Off Charm imbalance - critical damage is now properly multiplied.
- Lowered knockback across all weapons.
- Fixed scaling issues of dropped loot icon when dropped in certain areas.
- Fixed Backstab Charm teleporting player on the second attack instead of the first.
- Fixed parrying on Laser Mage Knights.
- Fixed several enemy outline issues.
