We are extremely excited to announce our second major Expansion - Melvor Idle: Atlas of Discovery!
This expansion comes packed with new Skills, a new Gamemode, new Combat encounters, and much more for all stages of the game!
Melvor Idle: Atlas of Discovery will release on Thursday 7th September 2023
[b]Wishlist:[/b] https://store.steampowered.com/app/2492940/Melvor_Idle_Atlas_of_Discovery/What’s Included?
Cartography - New Non-Combat Skill
Our most technical Skill to date. Cartography focuses on discovery, where you will be greeted with a massive interactive World Map of Melvor. Covered with a blank Hex grid, you’ll be tasked with surveying the Map and slowly uncovering what lies beneath. The World Map is similar to something like Google Maps, where you will be able to zoom in/out and pan around the Map of Melvor. Throughout your journey of training this Skill, you will discover many locations, rewards and bonuses that can be used throughout the game. There are over 100 locations to discover! Cartography is the heart of this expansion, directly synergising with the 2nd new Skill, as well as being the gateway to unlocking new Combat areas. Cartography will have a maximum Skill Level of 120 in this expansion.Archaeology - New Non-Combat Skill
Yep, that’s right. Archaeology is making its way in Melvor Idle as an official Skill! The Grand Museum of Melvor has tasked you to locate and donate all possible Artefacts hidden around the world of Melvor. Artefacts have a variety of uses, including rare and unique equipable items for all stages of the game. To be able to dig for Artefacts, you must first discover the locations of Dig Sites in Cartography, which you’ll then be required to create Dig Site Maps to be able to begin your Artefact hunt. There’s over 160 unique items to locate in Archaeology across 18 Dig Sites. Archaeology will have a maximum Skill Level of 120 in this expansion. [i]Important Disclaimer: Archaeology has no relation to the Archaeology Skills submitted for the recent Create a Mod contest.[/i]Ancient Relics Mode - New Gamemode
Our 3rd official Gamemode is making its way to Melvor Idle, known as Ancient Relics Mode. This is a brand new and unique way to experience Melvor Idle, providing harsh limitations like disabling all preservation & doubling, disabling Cooking & Fishing until late-game, and locking Skill progression behind Dungeon completions. All Skill will be unlocked from the beginning, but will only have a maximum Skill level of 10. This maximum Skill level can be increased by completing Dungeons. On top of this, this Gamemode introduces something called “Ancient Relics”. These are rare powerful permanent modifiers that can be obtained by simply training Skills. Every Skill in this gamemode has 6 Ancient Relics to discover, each providing additional permanent bonuses that will assist throughout the game. This Gamemode is not for everyone, as it will require some active gameplay in the form of manually eating to defeat Dungeons.New Combat Areas, Slayer Areas and Dungeons
We’ve also included an array for new Combat areas for you to tackle. All new areas will either need to be located in Cartography before gaining entry, or will require an item to be located in Archaeology. In total, there will be:- 8 new Combat Areas
- 3 new Slayer Areas
- 5 new Dungeons
Barrier - a new Combat Mechanic
There’s a new Combat mechanic that is applied exclusively to all Atlas of Discovery Monsters. We call this “Barrier”. Barrier is basically a shield that can only be damaged by your Summoning Familiars. This mechanic provides a unique method of Combat where your Summoning Familiars will directly assist in battle, while also providing increased Summoning Skill Experience for doing so. Monsters with Barrier in this expansion provide a vast array of unique and powerful upgrades that you can utilise throughout the game.Unholy Prayer Book - New Prayer Book
We have also introduced a second Prayer Book which contains 17 new powerful Prayers with a unique twist. Unholy Prayers are Prayers that stack in power depending on how many “Unholy Marks” a Monster has applied to them (up to a maximum of 5 stacks). These new Unholy Prayers require special gear to be equipped to utilise, and provide a great alternative to the original static Prayers.Breakdown of new Content
Here is a list of everything that is included with Atlas of Discovery:- 2 New Skills - Cartography and Archaeology
- New Gamemode - Ancient Relics Mode
- 600+ new Items
- 46 new Monsters
- 8 new Combat Areas
- 3 new Slayer Areas
- 5 new Dungeons
- 9 new Pets
- New Unholy Prayer Book with 17 new Unholy Prayers
- New Combat Mechanic - Barrier
- New Equipment Slot - Gem Slot
- 2 new Trees in Woodcutting
- 3 new Fish for Fishing, which can also be Cooked.
- 2 new Ore nodes in Mining
- 6 new Potions in Herblore
- 1 new Summoning Familiar for Barrier which synergises with many existing base game Familiars.
- Brand new items to create in Smithing, Fletching, Crafting and Runecrafting.
- New Astrology Constellation.
- 2 new Ancient Magick Spells
- 2 new Alt Magic Spells
- 2 new Magic Auroras
- 2 new Magic Curses
- 3 new Agility Obstacles
- Many new Skill Upgrades in the Shop, mainly for Cartography and Archaeology
- 20 new Township Tasks containing Atlas of Discovery tasks.
