News Liste Mighty Fight Federation

ToeJam & Earl Bring the Funk!
Mighty Fight Federation
24.07.20 18:14 Community Announcements
It's been awhile since our last update, but we hope it was worth the wait. We're happy to launch our funkiest update yet, with everyone's favorite alien duo [b]ToeJam & Earl[/b] joining the roster! Check out their character showcase trailer here: [previewyoutube=p0r1V0uHGbU;full][/previewyoutube] In addition to the bros from Funkotron we have a brand new stage inspired by [i]Back in the Groove[/i], a brand new remix by [i]Tee Lopes[/i], and four additional music tracks from Back in the Groove! We've also improved the performance of our netcode, redesigned the main menu and player select screens, and made a ton of balance and bug-fixes. Our next update will bring Yooka & Laylee to the mix, so stay tuned. And in the meantime please join our [url=http://discord.fightmighty.com]Discord community[/url] to stay up-to-date with the latest news! And if you haven't tried it yet, check out ToeJam & Earl: Back in the Groove right here on Steam: https://store.steampowered.com/app/516110/ToeJam__Earl_Back_in_the_Groove/ Stay funky and Fight Mighty!

Patch Notes

  • Feature: [Cutscenes] Players can now skip Arcade intro and ending cutscenes.
  • Feature: [Menus] Main Menu and Player Select have been completely redesigned.
  • Feature: [Menus] Dynamic news box and links to our Discord and YouTube channel have been added to the Main Menu.
  • Feature: [Networking] Dependence on Steam Lobbies has been removed to allow for future cross-play support.
  • Feature: [Networking] Animations now play nicer when a roll-back occurs, making gameplay look smoother.
  • Mechanic: [Hype Cancel] Hype Cancels on the ground can now be jump-canceled.
  • Mechanic: [Jump] Attacks can now be followed-up by a Jump by holding the jump button as the attack finishes. This makes it easier to follow-up an aerial launcher.
  • Balance: [General] Game difficulty has been balanced across all of the difficulty levels.
  • Balance: [Originelle] Reduced start on Hype Attack from 25 frames to 15
  • Balance: [Originelle] Reduced forward knockback on Transform attack
  • Balance: [Hyperion] Greatly reduced startup on Hype Attack. Can now be comboed off of "What Goes Up..." without the need for a Hype Cancel.
  • Balance: [Krystal] Reduced recovery frames on Crystal Summon from 35 to 20
  • Visual: [Hyperion] Hype Attack is now a wire-frame mesh to avoid obscuring the battlefield.
  • Visual: [Krystal Stage] Changed camera orientation and collisions in Krystal's "The L.A.B." stage.
  • Fixed: [General] Occasional visual glitches with Hyperion's glow.
  • Fixed: [Jump] Fixed height inconsistency issue with short hopping
  • Fixed: [Gameplay] Fixed bug involving early move termination and incorrect hit-boxes in mirror matches
  • Fixed: [Collision] Fixed various collision issues. Gaps in collision in "The Killbot Factory" have been closed.
  • Fixed: [Killbot] Fixed outro bug where Killbot's legs would occasionally be invisible.
  • Fixed: [CEO] Fixed CEO's player select visual to properly dissolve in mask.
  • Fixed: [SFX] Various SFX has been added throughout the game.
  • Fixed: [Menus] Selected stage's music is now the default selection.
  • Fixed: [SFX] Volumes across the board have been adjusted.
  • Fixed: [Lobbies] Ping is now displayed in full miliseconds and more accurately reflects network conditions.
  • Fixed: [Networking] Various network performance issues have been addressed.
[b]Known Issues[/b]
  • Toejam & Earl currently do not have Arcade Mode content. That will be available for full launch.
  • Occasionally during a networked match, landing a Hype Attack may not play the cutscene for one opponent. The damage is still dealt, however.
Logo for Mighty Fight Federation
Release:26.02.2021 Genre: Actionspiel Entwickler: Komi Games Inc. Vertrieb: Forthright Entertainment Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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