You can pick up the Premium Edition here
Hello Millennia fans, I’m Ben Friedman, the Design Lead for the Millennia DLCs, and we’re back with more Developer Diaries, this time about our upcoming DLC Atomic Ambitions!

Atomic Ambitions
This DLC was designed to answer the “What if?” questions around harnessing the greatest power source known to man, the atom. The atom represents both awesome possibilities and incredible danger. To explore each path to its fullest, we’ve added two new Ages to Millennia, the Age of Atom and the Age of Wasteland. We specifically placed the Age of Atom and Age of Wasteland in Millennia’s timeline to spread out content that would otherwise need to be unlocked in the historical Age 8 period, which is already a rich and dense time period in Millennia. Age of Atom is an early peek into Uranium and nuclear power, while Age of Wasteland comes after your typical Age 8 gameplay as a result of your actions in that Age.Age of Atom

Age of Wasteland


National Spirits
We had originally promised “a new National Spirit” for Atomic Ambitions, but after seeing the potential in the themes of this DLC, we actually made THREE new National Spirits!


Strategic Warfare
The Strategic Warfare update polishes the existing Siege mechanics we have and introduces a new layer that allows you to hit your enemies where it hurts. The goal of this system is to deepen the options you have for waging war in Millennia. Previously, the way to reduce an enemy’s ability to oppose you was generally limited to total conquest – you had to capture an enemy Region to take it out of your enemy’s hands. With the Strategic Warfare update you can now reduce a Region’s capabilities by bombing it from a distance, damaging buildings in the Capital, similar to how you can raze Improvements. Siege Units were previously like other Units in an Army, they were best used in direct fights, risking damage to the Siege Units. You could not use artillery to wear down an enemy from a safe distance. Now you can. Siege Units, starting with Catapults in Age 3, have Barrage and Siege Defenses Unit Abilities. Barrage allows you to damage enemy Armies from range while Siege Defenses damages both defenses and buildings. We’ve also updated some Naval Units to play a similar role to Siege Units, and they have an anti-Navy Torpedo Unit Ability and an anti-City Missile Strike ability.



Other Updates
Alongside our main pillars in Atomic Ambitions, there are numerous other updates. We have updated various Improvements to produce Pollution. With the addition of Uranium to the game we felt Radioactive Waste was a natural addition. This byproduct of Uranium provides negative value to your Region, and is referred to by economists a “Bad” (which feels silly, but has the same logic to why we call things “Goods” in the first place). Once we decided we were going to add Radioactive Waste, I pitched the idea of retroactively adding other Bads to our fossil fuel Improvements, and that conversation grew to the new Pollution update.

