News Liste Miscreated

Update 1.3.0 - 07/26/19
Miscreated
26.07.19 19:04 Community Announcements
[i]Note: Snap Base Building is still under development and will continue to be tested on the experimental server until it's ready to be released, so it isn't included in this update.[/i]

Air Plane Crash World Event

  • A new world event has been added - at a random interval a small plane can crash on the island
  • The plane explodes when it hits the ground, so if you are in the vicinity don't be too close
  • Upon crashing the plane will release one crate and three backpacks
  • The crate's contents are military themed and the backpacks are civilian themed
  • The backpacks can be hard to find in the tall grass, so look around carefully for them

Game

  • Increased network update frequency of the air drop plane, so it is less jittery
  • C4 can now stick to all static objects (houses/rocks/...) and bases/DWS objects
  • Fixed a couple of infrequent server crashes
  • Fixed not being able to turn the weapon laser attachment off
  • Fixed issue with a packed up tent respawning at same location after a server restart
  • Adjusted the arrow trail particle effect
  • Fixed issue with persisted entities not being loaded from the database - traps/roosters/pigs
  • Tents can now spawn with random items in them
  • Quadbikes, jetskis, and tractors can now spawn with random parts in them, so they are easier to get drivable
  • Fixed issue with loading some clan and clan member names - would cause a player to always log in as a new character
  • Increased the chance to get Thatch from bushes
  • Added more logging messages when players get kicked from servers - to help track down potential issues
  • Decreased recoil on several weapons when prone, crouched and holding breath
  • Increased default zoom amount for ironsight on all weapons
  • Ammo piles will spawn with at least 1 round

Crafting

  • Cleaned up and organized the crafting categories more
  • Added craftable ammo boxes for all 12-gauge shells - slugs, pellets, and beanbags
  • Added craftable explosive arrows
  • Removed the wood walkway 0m x 4m x 4m recipe so it can no longer be crafted
  • Decreased Rags crafting time to 0.5 seconds
  • Added 0x4x4 roof to crafting recipe
  • Removed shelter pole from crafting recipes
  • Shelter base parts are now crafted using sticks
  • Changed the Molotov crafting recipe to make use of biofuel and gunpowder instead of oil and alcohol
  • Reduced pipebomb gun powder cost to 192 ( reduced by 64 )
  • Reduced crafting requirements for C4 and Pipebombs

Base Building

  • Fixed not being able to pack up a planter box
  • All base building traps can now be triggered (was a bug where some wouldn't) - reminder to wear good shoes
  • Traps will re-trigger each second a player collides with them - they are quite deadly now
  • Added craftable small shutter parts and plated equivalent
  • Fix to only being able to upgrade base doors and gates while they are closed
  • Increased pipebomb/grenade and explosive arrows damage to base parts
  • Increased sticks burn rate - should be 10 seconds
  • Decreased the palisade base part health to 5k (was 10k)
  • Physics proxy adjustments to the barbed wire base part so it works better as a trap
  • Adjusted model and physics proxy of the wooden palisade base part so it works better as a trap
  • Increased the amount of frag damage to wood, plated, and metal base parts (double the damage it was before)

Dynamic World System

  • Explosions will now damage DWS objects (house doors, etc.)

Crafting

  • Reduced the crafting time for all bolts and arrows and increased the crafted quantity

Items

  • Craftable explosive arrow added
  • Barbed wire parts are now stackable
  • Increased the stack size for arrows and bolts
  • Increased Thatch stack size to be the same as sticks
  • Fixed 0x4x4 roof thickness to be the same as platforms
  • Added additional zoom strength option (mouse wheel) to Hunting Scope

Modding

  • Fix for SendTextMessage not being able to send a message to all players (playerId as 0)
  • Changed return value of ISM.SpawnItem and GiveItem - they now return the actual entity and not just entity Id
  • Added script binds for more item properties - health, stacking, magazines, consumables

UI

  • New main menu background image added
  • Fixed "Tear Off Trap" to "Tear Off Tarp"
  • Fixed the extra padding between item slots in the inventory that was introduced during localization changes
  • Fixed pack up tent message while items are inside of it

Audio

  • Increased explosion audio range for C4 (and the new air plane crash)
Feedback thread can be found here: https://steamcommunity.com/app/299740/discussions/0/3428846977640542785/
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Release:30.10.2014 Genre: Massively Multiplayer Online Entwickler: Entrada Interactive LLC Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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