News Liste Monomyth

Patch EA2.5.0a is now live on the test branch
Monomyth
17.11.25 20:57 Community Announcements

Hi, dungeon-crawling fans!

I have just uploaded the intermediate patch EA2.5.0a to the test branch.

[b]To access the test branch:[/b]

  • Right click Monomyth's library entry -> Properties -> Betas

  • Under "Beta Participation", select "testing - Public testing branch"

This patch introduces various QoL improvements (such as an on-screen map), adds gore effects, and overhauls the player kick.

It is now possible to decapitate most enemies without head or neck protection. There is also full-body gibbing.

Kicking now causes enemies to ragdoll. This also led to some changes in the encounter design. I have added (conveniently placed) spikes and open fires to the environment. These can be used during combat.

[url="https://youtube.com/shorts/5muqTXlCsgQ"]Short Preview[/url]

Naturally, these additions drastically affect encounter balance, which will have to be adjusted in an ongoing manner during future patches.

It was important for me to push these changes before Beta 3. That way, I can immediately integrate the new gameplay-related elements into the new area.

Anyway, here is a full list of the changes:

* Added new Lysandrian Guard design

* Added plate armor

* Kicks with plate boots now deal extra damage

* Levelling skills will now correctly update the critical hit chance

* Added toggleable minimap (default key: M)

* The mouse cursor is now a little gauntlet

* Kicks adjusted for multiple/nearby objects

* Kick range slightly increased

* Kicks will now make enemies stagger

* Movement penalty on player attacks removed

* Adjusted center of mass for crates and barrels

* Lowered ragdoll intensity on NPC death

* Standardized weapon range slightly increased

* Standardized hit radius increased

* Melee hits should be more precise now

* Enemies will now parry and block attacks

* Enemy kicks will stagger the player

* Player kicks can now activate ragdolling

* Enemies can now be kicked into spikes

* Enemies can now be set on fire

* Enemies will flee when set on fire

* Fixed bug that would nullify status effects

* Knocked down enemies will now receive fall damage

* Added a hint for the teleporter puzzle in the second royal grave

* Added environment hazards to several areas

* Zombies can no longer be killed with normal means

* The beggar in Lower Lysandria now removes the correct amount of gold from the player's inventory

* Flaming Hands now has a chance to set NPCs on fire

I might make some further adjustments before pushing this to the main branch.

I'll keep you updated!

Best wishes,

Michael

Logo for Monomyth
Release:03.10.2024 Genre: Action-Adventure Entwickler: Rat Tower Vertrieb: Rat Tower Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Quick Update: Beta Patch 3
Monomyth
17.03.26 22:36 Community Announcements
Monomyth patch EA2.5.0a is now live!
Monomyth
17.12.25 18:57 Community Announcements
Patch EA2.5.0a is now live on the test branch
Monomyth
17.11.25 20:57 Community Announcements
Video Devlog 18.0 | Gamepad Controls
Monomyth
15.07.25 12:58 Community Announcements
EA2.0.1a - Steam Deck & Gamepad Improvements
Monomyth
26.06.25 17:45 Community Announcements
Beta Version 2 is now live!
Monomyth
29.05.25 17:28 Community Announcements
Beta 2 is now live on the test Branch
Monomyth
06.04.25 03:26 Community Announcements
Quick note about the coming update
Monomyth
31.01.25 22:08 Community Announcements
Video Devlog 16.0 | Tools, Mines & Redesigns
Monomyth
25.12.24 10:08 Community Announcements
Patch EA1.0.2a
Monomyth
20.12.24 19:25 Community Announcements
Video Devlog 15.0 | Early Access Roadmap
Monomyth
01.11.24 23:41 Community Announcements
Mini Patch EA1.0.1a
Monomyth
20.10.24 13:12 Community Announcements
Hotfix EA1.0.0f
Monomyth
13.10.24 16:35 Community Announcements
Hotfix EA1.0.0f now on Public Testing Branch
Monomyth
11.10.24 22:43 Community Announcements
Hotfix EA1.0.0e
Monomyth
10.10.24 00:47 Community Announcements
Hotfix EA1.0.0d
Monomyth
09.10.24 17:22 Community Announcements
Hotfix EA1.0.0d now on Public Testing Branch
Monomyth
08.10.24 19:06 Community Announcements
Hotfix EA1.0.0c
Monomyth
06.10.24 18:06 Community Announcements
Hotfix EA1.0.0c now on Public Testing Branch
Monomyth
05.10.24 21:53 Community Announcements
Hotfix EA1.0.0b
Monomyth
04.10.24 13:35 Community Announcements
Official Early Access Release
Monomyth
03.10.24 17:53 Community Announcements
Early Access Release Date Announcement
Monomyth
14.09.24 19:06 Community Announcements
Monomyth - June Update
Monomyth
07.07.24 15:17 Community Announcements
Steam Next Fest Demo (June 2024)
Monomyth
09.06.24 22:25 Community Announcements
Monomyth - April / May Update
Monomyth
21.05.24 18:13 Community Announcements
Monomyth - March Update
Monomyth
09.04.24 20:46 Community Announcements
Monomyth - February Update
Monomyth
03.03.24 12:30 Community Announcements
Steam Next Fest Demo (February 2024)
Monomyth
04.02.24 22:22 Community Announcements