News Liste Mortal Online

Patch Notes 1.87.06.01
Mortal Online
28.05.18 10:45 Community Announcements


Added:
  • Added better line of sight checks to ai casting magic, this should improve TC guards behavior a bit.
  • Added stats for damaging another faction member. These can be found in the /stats window. Faction damage Exuul, Faction damage Impos and Faction damage Regalis.
  • Added four more common fish species Ai.
  • Added a new aggressive fish species that roams certain waters.
  • Added a Utility vendor to the Jungle Camp.
  • You can now set vendor taxes in towns that your guild controls. To do this simply talk to your town magistrate.
  • Taxes will be collected and sent to your guilds treasury. You can see how much taxes you have earned from a controlled town in the economist under "Controlled Town Taxes" Players can see how much taxes they need to pay by talking to the town magistrate and when adding items to the vendors sell window.
  • You should now get a message when your magic reflect spell triggers.


Changes:
  • All guilded structures will now show the name of the owning guild under their display name.
  • Increased range checks when placing territory control towers, this means that the tower will need more flat ground to be placed.
  • If you login a F2P account making it your activated F2P account for that day and then sub that account and login again it will now be removed as your daily activated F2P and you can login another F2P account.


Fixes:
  • Swinging weapons longer than 4 meters from a mount now also adds a stamina penalty.
  • Fixed issue where splitting a stack while extracting gave you the "this is not a valid workbench"
  • Fixed issue where control towers would report that they grew when they didn't.
  • Fixed issue where taking towns at times could be impossible due to the town setting itself as "uncontrollable" due to timing issue in the server-boot.
  • Weapons can no longer lose less than 0 durability.
  • Weapons that have durability above their max durability will now reset that durability when used.
Logo for Mortal Online
Release:09.06.2010 Genre: Massively Multiplayer Online Entwickler: Star Vault Vertrieb:keine Infos Engine: Unreal Engine 3 Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Conflux package gives lifetime subscription and Mortal Online 2 alpha access
Mortal Online
12.12.19 10:15 Community Announcements
Patch 1.88.00.12 - Krampus
Mortal Online
02.12.19 10:43 Community Announcements
Patch 1.88.00.00 - Haven
Mortal Online
07.10.19 10:52 Community Announcements
Developer Update - Haven Release
Mortal Online
03.10.19 09:26 Community Announcements
Patch Notes: 1.87.08.00 - Time To Stir The Pot!
Mortal Online
06.02.19 11:13 Community Announcements
Patch Notes 1.87.07.12 - Krampos Has Left Tindrem :(
Mortal Online
08.01.19 10:55 Community Announcements
Patch Notes 1.87.07.11
Mortal Online
20.12.18 11:17 Community Announcements
Patch Notes 1.87.07.03
Mortal Online
19.11.18 10:47 Community Announcements
Patch Notes 1.87.06.06
Mortal Online
28.08.18 10:49 Community Announcements
Patch Notes 1.87.06.05
Mortal Online
09.08.18 10:57 Community Announcements
Patch Notes 1.87.06.01
Mortal Online
28.05.18 10:45 Community Announcements
Patch Notes 1.87.05.02
Mortal Online
21.05.18 10:53 Community Announcements
Server Fix Patch Notes
Mortal Online
07.05.18 11:57 Community Announcements
Patch Notes 1.87.04.04
Mortal Online
02.05.18 10:49 Community Announcements
Patch Notes 1.87.03.02
Mortal Online
11.04.18 10:47 Community Announcements
What’s Next? Development Update
Mortal Online
21.03.18 09:53 Community Announcements
Patch Notes 1.87.02.02
Mortal Online
20.03.18 10:48 Community Announcements
Elementalism Phase 3 is out! Watch the trailer!
Mortal Online
08.03.18 10:57 Community Announcements