[b]MAJOR CHANGES[/b]
- A new App has been added in the Studio PC for Warehouses monitoring and management (stats, moving and destroying wares).
- Implemented a feature that allows to configure the Auto-Refill system for each Shelf. So, under a specific threshold, the missing items are purchased automatically.
- A Naming system for the shelves has been implemented in order to also visually characterize them with specific panels.
- Added a new App in the Tablet that allows to purchase items directly from the Shelf through a simulated Augmented Reality feature.
- After an Order is deleted in the Market App, the list of Parts and the related Details Panel are emptied in order to avoid unwanted actions.
- In the Parts list, in the Market App, if a category of Parts is closed the Details Panel is emptied in order to avoid unwanted actions.
- Fixed an issue that blocked the building process if the game was saved and reload when the Soldering process was the Next Step.
- During the building process, if Painting, Drying or Setting is active, the ghost system is disabled in order to avoid non-consequential actions, which could break the building flow.
- Fixed the size of several Instruments in the Private Collection room.
- Fixed a problem that forced a further installment payment, after a Loan has been payed off through the PC Homebanking app.
- Fixed an issue in the Repair Orders that locked the Project because one of the target Parts was not recognized as replaced.
- Solved a problem with the Tours in the Advertising Panel of Brand app. The Tours were not refreshed every day as expected, so it was not possible to activate new Campaigns.
- Fixed an issue in the appearance animation of screws in several Parts.
- Fixed the layer of Instruments bases which did not allow to be lighted by the workbenches properly.
- Fixed a problem that did not allow to highlight properly some Parts in Disassembly mode.
- Fixed an issue which blocked the Next Steps Panel to address properly the Parts to be assembled.
