Hey there, welcome!
Today marks the start of Riftstorm’s second pre-alpha playtest. Many of you have been waiting for this, maybe more than we do!
This round of testing owes a big thanks to everyone who participated in our first playtest last year and submitted bug reports and detailed feedback. We’re bringing a few more things for you to try out this time, and we hope to hear from you all again.
Last year, we also challenged all playtesters with what we thought would be a ridiculous number of mythics to kill in just under a week – you beat it and then some. That inspired us to act early on our promise to build Collaborative Entertainment by teasing out a small sampling of how we intend to take player action and turn that into consequential effects in our universe. For you who haven’t seen it, make sure to check the link: https://www.mythicprotocol.com/doggy-daycare
This time around, we’re ramping up the stakes with a new mythic and the story around it – more details below.
Our game development team has been working hard in tweaking, changing, and adding new features for this playtest (surely for those who joined our previous playtest will notice the improvement ????).
On the other hand, our creative team has been throwing in some amazing artworks such as comics, the Shade as our new mythic threat, and Hertz and Spraybot as new Operatives. We’re also able to present you with cool content like the Announcement Trailer and tease content in social media. And of course, a fun ARG to crank up the hype.
What’s new on Riftsorm upcoming playtest: https://twitter.com/playRIFTSTORM/status/1764818130285760512
[b]News Liste Mythic Protocol: Riftstorm
Hey there, welcome!
Today marks the start of Riftstorm’s second pre-alpha playtest. Many of you have been waiting for this, maybe more than we do!
This round of testing owes a big thanks to everyone who participated in our first playtest last year and submitted bug reports and detailed feedback. We’re bringing a few more things for you to try out this time, and we hope to hear from you all again.
Last year, we also challenged all playtesters with what we thought would be a ridiculous number of mythics to kill in just under a week – you beat it and then some. That inspired us to act early on our promise to build Collaborative Entertainment by teasing out a small sampling of how we intend to take player action and turn that into consequential effects in our universe. For you who haven’t seen it, make sure to check the link: https://www.mythicprotocol.com/doggy-daycare
This time around, we’re ramping up the stakes with a new mythic and the story around it – more details below.
Our game development team has been working hard in tweaking, changing, and adding new features for this playtest (surely for those who joined our previous playtest will notice the improvement ????).
On the other hand, our creative team has been throwing in some amazing artworks such as comics, the Shade as our new mythic threat, and Hertz and Spraybot as new Operatives. We’re also able to present you with cool content like the Announcement Trailer and tease content in social media. And of course, a fun ARG to crank up the hype.
What’s new on Riftsorm upcoming playtest: https://twitter.com/playRIFTSTORM/status/1764818130285760512
[b]
Release:
Genre:
Action-Rollenspiel
Entwickler:
Mythic Protocol
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
