News Liste NASCAR The Game 2013

1.1 Patch Notes - 06/09/13
NASCAR The Game 2013
06.09.13 13:35 Community Announcements
[b]General[/b] - Added new highlights. - Several crash to desktop fixes. - Fixed occasional crash on game boot. - Crash fix when returning to the team shop. - Valve Anti-Cheat turned on. - Fixed estimated laps of fuel occasionally being wrong under caution. - Fixed taking screenshots resulting in a soft lock. - Taking screenshots in photo mode no longer shows the details dialogue twice. - Improvements to rear view mirror. - Mouse input correct when running full screen. - Cautions now show more footage from the start of the incident. - Fixed highlights and Head to Head events. - Re-balanced highlights. - When applying a setup, the interface defaults to the currently applied set up. - Laps lead is displayed on the results screen. - Skill rating now displays correctly on the results screen. - Reduced full lap amount on Phoenix. - Moving or resizing the window no longer stalls the game. [b]Damage[/b] - Improved tyre damage model. - Improved damage area calculation. - Overall damage system re-balanced. [b]Artificial Intelligence[/b] - AI will now DNF. - Improvements to AI tire wear on all tracks. - AI practice and Qualifying times improved. - AI improvements across all tracks. - Improved AI cornering on road courses. - AI balancing on all tracks. - AI improvements on pit entry and exit on most tracks, better entry and exit awareness. - AI overtaking fixes, more movement should be seen in pack racing, cars detect and pass those that are pitting and can trigger a faster overtake mid corner where necessary. - Fix for the entire AI field pitting on tracks using high fuel or tire wear rates with back to back cautions. - Improvements to AI lap times with reduced brake checking in Turns. [b]Multiplayer[/b] - Added No Collision races. - Fixed crash when the host left the race. - Fixed track detail card in the lobby not always showing correct data when first entering. - Improvements to sync on pace lap under caution when online. - Steam server list support. - Fixed opponent drivers using the wrong suits in multiplayer. - Fix for ghosting occurring incorrectly on pace lap under caution when online. - Display a message in the lobby interface when synchronising is occurring. - General improvements to car motions on the track & racing at a close distance. - Vote to Ghost in multiplayer games, excluding private. - Fixed issues with host migration. - Fixed DNF's appearing at the top of the results table. - Invites can be accepted when in single player game. - Fixed lap amounts on Atlanta Night, Charlotte Day, Darlington Day, Kentucky Day and Richmond Day. - Improvements to single file cautions in mulitplayer. - Improved rolling starts in multiplayer [b]Controllers[/b] - Fixed occasional strange button names when using multiple devices. - Steering sensitivity working as expected, may need user to change to get preferred feel. - Fixed force feedback issues when using multiple devices. - Added steering linearity option for all controller types. - ECCI wheel support. - Added clutch deadzone settings. [b]Paint Shop[/b] - Fixed missing layer images in the paint shop. - Hang changing focus while in paint shop fixed. - Camera controls correct after saving in paint shop. - Ctrl+S will quick save the paint scheme you are currently editing in the paint shop.