Once this patch is out we'll be shifting onto the QOL patch along with Mac/Linux support.
This Patch will include some, but not all of the following (Would be good to know what you feel we should prioritize):
[b]Patch Notes V1.0.4 QOL + Linux/Mac Update[/b]
- Linux Support
- Mac Support
- Notification system that shows when new Codex info is unlocked or when an important decision has been made
- Adjustable font size
- Faster auto text
- Make auto text appear instantly on click
- Tooltips for resource trackers
- Explanation of how the resource and world state systems work
- Option to disable visible resource pips
- Controls Remap
- Decision Tree Visualization or choice history log
- Right-click to leave the Options menu
- Make the whole left/right of the screen clickable for answers
- Additional tooltips are needed for things like PA-AI, Some things to help with Aurora’s choice of where to get food/water or employment - cases where the choice isn't obvious and causes a negative outcome even though there’s no moral quandary.
- Change it so Speech has a different font/look compared to Narrative Text.
- Remove Text scrolling from Narrative cards and apply it to Character Speech instead
And finally, we have a bigger update planned for a bit later:
[b]Patch Notes V1.1.0 The New Game+ Mode with Failure States[/b]
- Upon completing the game, New Game+ Mode unlocks
- It introduces Failure states
- Changes to the Resource system
- Min/Max values have been increased
- Hitting a min or a max will with one or more resources will cause a Failure to trigger
- The Resource Icons at the top of the screen have had an update to show the new thresholds with +/- 0-29 being a Neutral World state, +/- 30-59 being a + or - 1 to World state, and hitting +/- 90 causing a Failure and Reset.
- Upon getting a Failure you will be Reset to the last checkpoint (usually the end of the last narrative sequence you played) and your Resources will be reset to the last value threshold, ie 0, or +/- 60.
- You will then be presented with a new random batch of moral dilemmas to complete.
- The number of Moral dilemmas you can get in a sequence has been reduced, so Chapters 3,4, and 5 should be a bit more streamlined.
- There are 29 possible Failures to unlock
- There is a new Codex Page to view all of the ones you have found
- There are several new Achievements to unlock associated with Failures.
Hope you're excited about the patches and as usual let us know what you think in the discussion forums or come speak with us more directly via our [url=discord.gg/dreamharvest]Discord[/url]
Justin & The Dream Harvest Team