Full Change Log:
- Added a reporting button for crashes (the ability to send logs easier)
- Added the option to continue playing after completing the Early Access part of the main quest
- Added separate control sliders for SFX and Music volume
- Added the dialog log, players will be able to see the whole active conversation
- Better organized save files
- Fixed stuttering in save/load menu when player has too many saves
- Fixed Frame freezes happening every 10-15 seconds for some players
- Fixed Autosave being created every time after loading a previously created autosave
- Added highlighting of inventory slots when equipped
- Improved responsiveness of the world to player's actions in small ways - changed the arrival location to Harbor Slums based on the resolution of the previous quest; added more crowds and police appearing based on player's choices in other quests
- Added a skill Check for drunkard in a bar
- Added more load screen images
- Added the health risks warning for GSPR compliance
- Fixed getting stuck in the environment for the player
- Fixed Mick getting stuck
- Fixed Mage Corruption window not closing after pressing 'Esc' button
- Fixed Z-fighting textures on the walls in the Orphanage Basement
- Fixed Z-fighting textures on the windows, walls and objects in the Orphanage
- Fixed Clipping issue on Costume of Masculinity
- Fixed textures on a character’s hairstyle
- Fixed Punching enemies causes blood to almost completely paint them red except for the face
- Fixed Items disappearing from the inventory
- Fixed Basic Voodoo Jacket's visual bug
- Fixed A placeholder string is in the dialogue option for the fisherman
- Fixed Character skills bad icon
- Fixed The 'Serial Catcaller' achievement can be obtained without interacting with cats
- Fixed "Scrap Metal Capitalist" achievement is not unlocked after selling / disassembling automaton
- Fixed "Pied Piper" achievement could progress by rats in dead state after load of saved game
