News Liste New Cycle

Patch #4, 3rd of February
New Cycle
03.02.24 20:23 Community Announcements
Heyho everyone,

We have another patch coming in, this time adding a rebuild function when a building was destroyed, Key Bindings, Balancing Changes and Bug Fixes - but see for yourself:

Main Updates
  • [New] Key Bindings
  • [Fixed] Minerals types are mixed after region load
  • [New] Fast navigation option between regions was needed, added
  • [New] Added recycling raw materials from the building that was demolished to be upgraded
  • [New] Added rebuild option for destroyed buildings
  • [New] Added icon and header images for the newly added Cemetery I and WindTurbine II buildings
  • [Fixed] E key also moves the camera
  • [Fixed] At the pause state, the training building Fill All button was only adding 1 person
  • [Fixed] At the pause state, no color showing the condition of the roads during placement
  • [Fixed] Inability to move around the map during Pause
  • [Fixed] Sometimes all trees disappear when returning to the main menu and starting a new game without ever closing the game
  • [Fixed] “Application run in background" set to active by default (when off by default, some users may think the game is locked when it switches to background)
  • [Fixed] Field camp development button not activated
  • [Fixed] Ruins nesting issue
  • [Fixed] Ruin progress continues when there are 0 workers
  • [Fixed] Class management panel, after selecting Distribution, values are distorted when changing tab before the number rounding animation ends
  • [Fixed] Pub service area perimeter does not start exactly in the middle
  • [Fixed] Even when Conveyor System was not developed, the conveyor can be placed by pressing the blue sockets.
  • [Fixed] In some cases the electricity tooltip panel remained open.


Balancing
  • [Balancing] Revised TIII Lumbermil structure and production formulas of related products
  • [In progress] Increased the number of mining nodes (allowing them to exist in more locations, while maintaining their possible volume so as not to negatively affect gameplay).
  • [In progress] Reduced the global drought minus multiplier for the Meadow biome. (The drought factor, which determines the rate of replenishment of available water resources, has been reduced specifically for the Meadow biome, which offers easier gameplay)
  • [In progress] The direct impact of the lack of available housing on the birth rate has been amplified.
  • [In progress] Adjustments have been made to increase the output of Kitchen II and TII food types (temporary adjustment to avoid making this stage of the game too overwhelming in the absence of advanced developments and buildings such as Kitchen III, dual phase electric ovens)
  • [In progress] Belt system feed bonus effect multiplier regulation on Metalworks
Logo for New Cycle
Release:18.01.2024 Genre: Simulation Entwickler: Core Engage Vertrieb: Daedalic Entertainment Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Hotfix - 25th of March
New Cycle
25.03.24 09:30 Community Announcements
Hotfix - 24th of March
New Cycle
24.03.24 22:28 Community Announcements
2nd Hotfix - 23th of March
New Cycle
23.03.24 19:14 Community Announcements
Hotfix - 23th of March
New Cycle
23.03.24 00:38 Community Announcements
Promising Prospects Update
New Cycle
21.03.24 16:46 Community Announcements
Hotfix - 14th of February
New Cycle
14.02.24 11:01 Community Announcements
Another week, another patch!
New Cycle
10.02.24 12:51 Community Announcements
Patch #4, 3rd of February
New Cycle
03.02.24 20:23 Community Announcements
3rd Patch is the charm..
New Cycle
27.01.24 08:01 Community Announcements
Bilibili and Weibo Video-Contest
New Cycle
23.01.24 17:15 Community Announcements
Hotfix: Water/Food/Minerals etc missing
New Cycle
21.01.24 20:35 Community Announcements
2nd Patch incoming!
New Cycle
21.01.24 11:10 Community Announcements
First Patch after Early Access Launch
New Cycle
20.01.24 08:54 Community Announcements
2nd Hotfix
New Cycle
19.01.24 02:02 Community Announcements
Hotfix
New Cycle
18.01.24 20:55 Community Announcements
New Cycle is OUT NOW!
New Cycle
18.01.24 17:25 Community Announcements
PSA for our chinese community
New Cycle
17.01.24 16:25 Community Announcements
Important Notice about AI NPCs
New Cycle
17.01.24 00:28 Community Announcements
Devlog 14.01.2024 And Early access content overview
New Cycle
14.01.24 01:44 Community Announcements
Devlog 30.12.2023 And Early access content overview
New Cycle
30.12.23 16:39 Community Announcements
New Cycle Gameplay Overview
New Cycle
21.12.23 17:21 Community Announcements
Devlog 20.12.2023 And Early access content overview
New Cycle
20.12.23 12:22 Community Announcements
Release Date Announcement
New Cycle
01.12.23 19:23 Community Announcements
Next Fest Stream #2 - presented by Raptor
New Cycle
25.06.23 21:18 Community Announcements
Major Language Update
New Cycle
23.06.23 19:13 Community Announcements
Next Fest Stream #1 - presented by Raptor
New Cycle
22.06.23 13:40 Community Announcements