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[b]Features[/b]
Added a new Challenge: Alliance Raid Challenge, in which your Alliance will gain points by working together to defeat ‘Raid’ locations across New Earth!
Players can now create up to 5 Deployment Presets when creating a Deployment. This will allow them to save and load the optimal configuration of their Units, which can be saved and loaded quickly.
Added 6 tiers of Loyalty Rewards, granting additional Rewards for players who purchase Shards via IAP.
[b]Quality of Life Changes[/b]
Players can now access the Rally UI for donating troops to creating Rallies from the World Map.
Defensive Salvage (Tier 6) has been added to the Efficiency Panel of the Facility Overview.
An indicator is now available above your Situation Room if a Rally is forming.
Removed the 100-item limit on multi-use pop-up (This only applies to items that do not contain random rewards.)
Added troop tier and total Power Values to display in some Outpost/Rally panels
Added info button to Free Shop Chest to view possible rewards.
Allow Rallies to be created against NPC targets while PVP is disabled
Added VIP points 300 and 1000 to the Alliance Store
Rally Only Locations are now renamed to 'Raids'
[b]Structure Level Increases[/b]
Eleven structures have had their maximum level increased from 32 to 35:
Headquarters
Black Market
Oil Rig
Alloy Refinery
Geoponic Farm
Turrets
Defensive Walls
Engineering
Security Station
Supply Depot
Global Network
New Objectives have been added for each of these new Structure Levels.
[b]Bug Fixes[/b]
Location info Gather Speed now displays a modified value (used to only take into account friendly territory bonus, but now includes all other stat bonuses on the player)
Fixed the Challenge Description text, it was displaying the default text and not showing the correct way players can earn points.
Fixed an issue where the Tabs in the Challenge Panel wasn’t always being translated correctly.
Fixed two incorrect component requirements on both the Reinforced Gun and the Storm Surge Rifle.
