New Mode – Infection
The little animals have stumbled upon an abandoned cannery. It’s eerily empty, but something about the place just feels... off.
Why was this cannery shut down? What are those mysterious tentacles that occasionally appear? And what was really being produced here?
[img src="https://clan.akamai.steamstatic.com/images/37942853/5746a3ceaf061b8d90f584ab883f78d6d1b11464.png"][/img]
As everyone gets closer to the truth, rapid footsteps echo from the shadows... Who’s there? And what secrets lie hidden within that ancient, mysterious book?
Stay away from the Infected—or... embrace the infection, become one of them, and pass it on to everyone else.
[b]The brand-new mode “Infection” is out now.[/b]
Cthulhu Pass
[img src="https://clan.akamai.steamstatic.com/images/37942853/d6220208e873eef5cf73973411331deecb7ac944.png"][/img]
The doors to the cannery have been opened.
On the night of Infection, many strange and twisted creatures have joined the party.
From [b]June 26, 2025 9:00 PM PT[/b] to [b]August 21, 2025 9:00 PM PT[/b], complete challenges to level up your Cthulhu Pass and unlock Cthulhu-themed outfits and more!
Free Collab Character: Vicksy
[img src="https://clan.akamai.steamstatic.com/images/37942853/8fb39c55e9181b6f03a93c68ff2530b66b0c30dc.png"][/img]
The special collaboration fox character[b] Vicksy[/b], created in partnership with streamer [b]Vicksy[/b], will be available for [b]free redemption[/b] in the Item Shop starting [b]June 26, 2025 7:00 AM PT[/b].
Please refer to the in-game announcement at that time for details on how to redeem.
New Character 2662 enters the Item Shop
[img src="https://clan.akamai.steamstatic.com/images/37942853/b31beae2d47b602e51778950f12b5359e2a4c6de.png"][/img]
New character [b]2662[/b] joins the party! It will be available in the Beasts Store from [b]June 27, 2025 9:00 PM PT[/b] to [b]July 3, 2025 9:00 PM PT[/b], and will then be added to the rotation.
Bug Fixes
[olist][*]Fixed an animation glitch with the "Scared" gesture on the level line.
[/*][*]Fixed missing vibration feedback for non-P1 controllers during local multiplayer.
[/*][*]Fixed a bug in Crisis Mode where ghosts of players previously eaten by the "Carnivore" could float unnaturally after the Carnivore died in specific spots.
[/*][*]Fixed an issue in Crisis Mode where the "Face/Off Killer" would auto-trigger its disguise ability under certain actions and the character would disappear during the skill.
[/*][*]Fixed a bug in Crisis Mode where a lobby with 11 players could wrongly assign 3 "Average Goodies" if someone quit during the starting phase.
[/*][*]Fixed an issue in Crisis Mode where starting a meeting from certain spots in a turret room could leave players stuck in certain map locations after the meeting
[/*][/olist]Optimizations
[olist][*]Improved the keybind settings menu with collapsible category tabs under Settings > Control.
[/*][*]Improved the lobby filter menu and the Find Lobby function in Custom Game.
[/*][/olist]