Patch 0.5.1 adds improved crafting UI for players as well as improved inventory for players to much easier navigate their loots. The latest patch also adds ancient chests to ancient locations where players have chance to gain ancient loot. We have also added statistical requirements for some two handed weapons and staffs so players wont be able to equip or cast spells with those items before they have the required statistics. We also tweaked necromancer's staff to cast permanent minions and the cast now casts all five minions at once instead of 1 by 1. There is also a lot of smaller tweaks for the game as we are getting much closer for eventual Early Access release.

Game Improvements and changes summary:
World
- Ancient locations added
- Ancient chests added to ancient locations
- Landscape improvements and polishing
- Added more POI locations
- Land of the Dead Ghost's material changed to be less transparent
- Main Menu quality changes
- Enemy drop changes
- Enemy Statistical improvements
- Item statistical changes
Player Changes and Improvements
- Inventory UI remade to be better and easier for players to navigate
- Crafting UI remade, players can now finally add the amount to craft
- Player speed slightly changed
- Necromancer's Staff minions can now be summoned all at once
- Necromancer's Staff can now also summon tank minion for 120 seconds (WIP & placeholder model in use)
- Statistical requirements for some of the weapons to be able to wield or cast spells
- Ancient Weapons & Gear have their own unique models
- Necromancer's Minions speed is now closer to player characters speed
Bugs Fixed
- Water post process was shown on land in some parts of the swamp area
- Some items clipping trough character's head while running
- No more tiling textures on landscape
- Other minor bugs fixed