Bug Fixes
- Fixed and added a failsafe to the Notus bossfight if he ever loses navigation
- Fixed stationary snipers in Aquilo being unstable for clients
- Fixed performance issues with the foliage fadeout distance in the Zephyrus landscape
- Zephyrus boss health now scales further down when playing solo
- Zephyrus now takes slightly less damage from melee weapons
- Fixed an issue where Minotauroi could knock around Hound Skull Pyr Portals
- Aquilo boss now moves more quickly and attacks more frequently
- Fixed Vulturus dialogue lines being inaudible from a distance
- Added more healing pools to the Aquilo caves
- Fixed an issue where the pre-cave Aquilo fight progress bar started only two-thirds full