[I]
"Do note ART is not final, and everything is WIP; in 2023+, the name of the game is that you must put a Steam store page for game projects as soon as possible if you want to have any chance of success and build community, MMO's are tech-heavy games so demonstration of working tech is more important than good art/concept art."[/i]
Next, I plan to begin work on the ship system; it's the most piratey thing possible and going to take some time— it's a pretty big system, and when it comes to PPO, it has to surpass PP in almost everything.
On the wishlist front, the game has amassed almost 2k wishlists and earns around 15-20 wishlists a day without really doing anything; this is more than Pixel Piracy did on a regular day and is a clear indication that the general Steam audience more or less is interested in something like Pixel Piracy Online.
Here is the PPO Steam Page:
https://store.steampowered.com/app/2446520/Pixel_Piracy_Online/
I hope you found this post insightful, and I hope to see some of you on the stream and again next year with the PPO Development Update #2.
Have a good one #piracyfam!
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PPO Website: [url=https://pixelpiracy.net]https://pixelpiracy.net[/url]