The Community Team
[p][/p][p]The team behind these upcoming updates and these diaries is a number of passionate players who have been at the heart of Planetary Annihilation for years, in some cases all the way back in pre-launch and Alpha. They know the game inside and out and have a mix of skills and talents from art (modelling, texturing, animation, FX), level and UI design to the AI experience and the backend skills necessary to make all the wheels turn. There’s no better team to be shepherding Planetary Annihilation: Titans. They are always in active conversation with the rest of the community, keeping their fingers on the pulse of the game. You should definitely drop by and say hello in the community discord. You'll learn more about the individuals and their work in this Dev Diaries series. [/p][p][/p]Coming Up…
[p][/p][p]PA:T is celebrating its 12th birthday this year, a huge achievement for any game, especially if it is still receiving updates after such a stretch of time. We’re already in the process of modernising the servers to ensure the game can live for another 12 years, but what else is in store? [/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/9833776/14b7605e7ef3aa8cb8e7915a5b74015a5de17cf7.png"][/img][/p][p]Tune in to Dev Diary #2 for a closer look at what’s coming up! [/p][p][/p][p]Thank you for joining us for this first Dev Diary, now come and annihilate some planets with us![/p][p][/p]
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