• Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.
  • Quake: Screen zum Kult Shooter.

Sammlung

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  • Plattform: PC Veröffentlicht: 22.06.1996
-60%9.99€3,99€
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Preis Update 13.02.24

Über das Spiel

Der erste Teil der Quake-Reihe ist auch gleichzeitig einer der ersten Spiele mit einer echten 3D Engine. Mit Quake und seiner Engine wurde nicht nur echte 3D Berechnungen durchgeführt, sondern auch 3D Models anstatt 2D Sprites für Gegner sowie Objekte verwendet. Neben dem Local Arena Network konnte das indizierte Quake aber vor allem deswegen an Popularität gewinnen, weil es auch im sich gerade verbreitenden Internet spielbar war.

Quake (engl. „Beben“, umgangssprachlich im Sinne von Erdbeben) ist ein Computerspiel und der erste Teil der Quake-Serie. Das Spiel wurde 1996 von id Software veröffentlicht und war, nach dem Actionspiel Descent, der erste Ego-Shooter, der neben einer echten 3D-Umgebung auch Gegner und erstmals auch Gegenstände aus Polygonen benutzte. Frühere Ego-Shooter wie zum Beispiel Doom oder Duke Nukem 3D stellten aufgrund der geringen Leistung die Spielfiguren und Gegenstände noch durch 2D-Grafiken (so genannte Sprites) dar.

Es gibt zusätzlich zur normalen, per Software gerenderten Version auch das hardwarebeschleunigte GLQuake, das unter anderem die Darstellung von bilinear gefilterten Texturen ermöglicht.

Da der Quellcode von idSoftware als Open Source freigegeben wurde, gibt es einige Sourceports. Diese ermöglichen u.a. das Spielen unter neuen Betriebssystemen, mit hoher Auflösung, 3D-Beschleunigung sowie Grafikeffekten. Am bekanntesten ist der Sourceport "Dark Places".

Die Musik des Computerspiels komponierte Trent Reznor, bekannt unter anderem durch sein Musikprojekt Nine Inch Nails. Das Logo dieser Band – NI? – ist auch auf Munitionskisten im Spiel zu finden.

Handlung:
Bei geheimen Experimenten mit der Slipgate-Technologie werden Portale in eine andere Dimension geöffnet. Eine dämonische Macht, die mit dem Codenamen Quake bezeichnet wird, hat die Portale nun zu einem Überfall auf die militärische Forschungsbasis genutzt und die gesamte Besatzung überwältigt. Der Spieler ist die einzige überlebende Person auf der Basis und macht sich auf, durch die Portale die fremden Dimensionen zu betreten und den unbekannten Feind zu besiegen.

Die Welt von Quake wurde besonders durch den von H. P. Lovecraft erschaffenen Cthulhu-Mythos inspiriert, was an der Gestaltung der Monster, der archaisch-fremdartigen Architektur und der Namensgebung der Level sichtbar wird.

Der Spielercharakter aus Quake findet sich mit dem Namen „Ranger“ unter den wählbaren Spielfiguren in Quake III Arena wieder.

Systemanforderungen

  • CPU: 75 MHZ
  • GFX: VGA kompatibel
  • RAM: 8 MB
  • HD: 80 MB
  • Software: S-DOS 5.0, Win 95/98
  • SFX: Sound Blaster kompatibel Soundkarte
  • 2x CD-ROM Laufwerk
  • CPU: Mehr als 75 MHZ
  • GFX: VGA kompatibel
  • RAM: 16 MB
  • HD: 80 MB
  • Software: S-DOS 5.0, Win 95/98
  • SFX: Sound Blaster kompatibel Soundkarte
  • mehr als 2x CD-ROM Laufwerk

Steam Nutzer-Reviews

621 Produkte im Account
48 Reviews
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1612 Std. insgesamt
Verfasst: 05.02.22 16:45
Klassiker!
Quake ist wohl eines der besten und einflussreichsten Spiele aller Zeit.
Nicht nur für Ego-Shooter-Fans eine Perle, sondern für alle Leute.
Klare Empfehlung!
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1 Produkte im Account
1 Reviews
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672 Std. insgesamt
Verfasst: 01.02.22 22:48
Great!
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127 Produkte im Account
24 Reviews
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260 Std. insgesamt
Verfasst: 15.01.22 09:37
Klassiker! Dimension of the Machine ist richtig gut, besser als die beiden Kauf-DLCs.
Schade das es nur ein Remaster geworden ist, ein Remake mit aktueller idTech-Engine wäre der Wahnsinn gewesen!!
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131 Produkte im Account
5 Reviews
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281 Std. insgesamt
Verfasst: 09.12.21 23:13
Jungs. Das ist Quake.... Wers nicht kennt, der hats verpasst.
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508 Produkte im Account
111 Reviews
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181 Std. insgesamt
Verfasst: 04.12.21 16:51
PURE HISTORY!
NOW POLISHED AND AGAIN ONLINE PLAYABLE!
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357 Produkte im Account
8 Reviews
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65 Std. insgesamt
Verfasst: 05.11.21 15:04
Quake is good for you
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240 Produkte im Account
59 Reviews
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24 Std. insgesamt
Verfasst: 28.08.21 18:29
Pädagogisch wertvoll.
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348 Produkte im Account
19 Reviews
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354 Std. insgesamt
Verfasst: 25.08.21 18:26
Update auf ALLES, inkl herausgeschnittenen Inhalten und Quake 64 als Addon.
Ich dreh ab.
Empfehlen ist untertrieben eher: Du spielst Shooter und hast es noch nicht? Was stimmt mit dir nicht?
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271 Produkte im Account
3 Reviews
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1514 Std. insgesamt
Verfasst: 22.08.21 17:13
Liebe Community!

Unglaublich, aber wahr – Quake in der „Enhanced Edition“ sichert sich mal eben spielend die Krone der Retroshooter und beweist auf eindrucksvolle Art, wie genial die Köpfer hinter dem First Person Shooter sind, der erstmals 1996 das Licht der Welt erblickte. Kein Wunder, dass dieser Titel aus der Feder von ID Software bereits damals kompromisslose Maßstäbe in Sachen Gameplay und Atmosphäre setzen konnte. Wie das rund 25 Jahre später auch noch auf so charmante und gleichsam großartige Weise funktioniert, habe ich für euch herausgefunden!

Langen wir doch einmal kurz in die große, staubige Pixelkiste, die irgendwo auf dem Dachboden steht. Quake – da war doch was! Richtig, denn bevor es überhaupt so richtig los geht, hat der düster-mystische Shooter nämlich noch einmal Lorbeeren verdient. Vornehmlich liegt das daran, dass wir es hier mit einem Ballermann zu tun haben, der ´96 mit seinem auf Polygonen basierenden Gegner- und Gegenstandsmodell für Furore sorgen konnte. Das kam natürlich zu einem hohen Preis, denn damalige Konsumer-Hardware brachte echte 3D-Action durchaus an ihre Grenzen!

Nach all der langen Zeit zaubert den meisten Zockern so etwas nur ein müdes Lächeln ins Gesicht. Kein Wunder, denn RTX, gigantische Grafikkarten und leistungsstarke Prozessoren machen solche Gedanken nahezu völlig obsolet. Und dennoch – die inneren Werte zählen, und davon hat Quake so dermaßen viel zu bieten, dass es einfach nur ordentlich knallt. Starten wir noch einmal von vorne – ich bin tierisch aufgeregt!

Der klassische Quake-Charakter ist mindestens so unvergessen wie der typische Doom-Marine, denn das, was ID Software hier auf die Mattscheibe zaubert, hat genau so viel Stil wie Flynn Taggart persönlich. In Sachen Story verhält es sich hier nämlich recht ähnlich. In verschiedenen Episoden kämpfen wir gegen allerlei Dämonen, Erscheinungen und düstere Gestalten. Mit den richtigen Ballermännern im Gepäck ist dabei mindestens genau so für jeden etwas dabei wie bei der Jagd nach den klassischen Schaltern, Schlüsselkarten und Items.

Während also der Rahmen bis zum heutigen Tag dank zahlreicher Retroshooter noch immer der gleiche geblieben ist, fühlt sich das Gameplay bis zum heutigen Tage so frisch an, dass es kaum zu glauben ist. Enge Gänge, verwinkelte Gassen, schwarze Kirchen und mysteriöse Tunnelsysteme – Quake bietet diesbezüglich alles, was irgendwie auch nur im Ansatz Spaß machen könnte. Das liegt ganz besonders an dem enormen Paket, dass ID Software hier zusammengeschnürt hat: und die ist wirklich bemerkenswert. Für gerade einmal 9.99€ gibt es hier nicht nur das Original, sondern auch die beiden Expansions dazu! Doch damit nicht genug – die völlig neue Episode „Dimension of the Machine“ ist auch noch mit am Start und liefer somit auch für Veteranen einen Kaufanreiz.

4K Support, Breitbildunterstützung und zahlreiche weitere Features krönen damit den ultimativen Retro-Shooter-Genuss, und zwar spielend! Gerade diese Unterstützung macht Quake insbesondere für Zocker mit entsprechenden Monitoren mehr als nur spielbar. Wir erinnern uns: viele der klassischen Spiele haben spätestens an dieser Stelle große Probleme und lassen sich mitunter nicht starten. In meinem Fall war das hier der Fall, doch diese Schwierigkeit ist nun endlich ausgemerzt.

Wer sich noch an das Original-Quake erinnern kann, wird sich vielleicht noch über dezent stackselige Animationen der Gegner wundern. Dieses Problem wurde in der Enhanced Edition einfach mal so ausgemerzt. Zwar sehen trotz 120fps richtig flüssige Animationen etwas anders aus, das lässt sich aber an dieser Stelle als Erbe des letzten Jahrhunderts mehr als nur gut verkraften. Also – hier gibt es nichts zu meckern!

Apropos großartig – wer auf schnelle, harte Action steht, ist hier genau richtig. Besonders auf dem Schwierigkeitsgrad „hard“ verlangt der Shooter wirklich einen fähigen Zocker. Der bunte Strauß aus Gegnern verlangt dabei mindestens genau so viel Kreativität beim spielen wie die quer über die Level verteilte Health- und Munitionsdrops. Wer sich hier nicht schnell der zahlreichen fiesen Situationen in Sekundenbruchteilschnelle anpasst, liegt schneller mit der Nase im Dreck, als ihm lieb ist!



Tja, was bleibt da eigentlich noch zu sagen? Um ehrlich zu sein – vieles! Zunächst einmal lässt sich das Erscheinungsdatum mit der diesjährigen Quake-Con eigentlich nicht wirklich als Zufall definieren. Was genau steht uns da eigentlich ins Haus, und was genau möchte uns ID Software damit mitteilen? Ob erste Hinweise darauf möglicherweise in der Episode „Dimension of the Machine“ liegen könnten, bleibt abzuwarten. Das ist natürlich höchst spekulativ, aber schon jetzt hört man hinter vorgehaltener Hand, dass man möglicherweise das Quake-Franchise revitalisieren möchte.

Zu wünschen wäre das insbesondere nach dem fulminanten Doom-Feuerwerk der letzten Jahre absolut! Quake hätte das wirklich mehr als verdient und man darf verdammt noch mal gespannt sein, was uns da erwartet.

Doch gibt es eigentlich auch Kritik? Ja – durchaus. Es existiert aktuell kein RTX-Support. Wie obsolet dieser allerdings ist, zeigt das seltsame Quake 2 RTX, welches kostenlos und völlig ohne den genialen Soundtrack von Sonic Mayhem auskommen muss – furchtbar. Einen Stirnrunzler hat sich ID Software dann aber auch für das Marketing eingefangen. Während die Enhanced Edition für PC, Xbox, Playstation und Nintendo Switch auf den Markt kommt bzw. bereits erschienen ist, wird dieser Umstand zumindest auf dem PC zu wenig kommuniziert. Zwar existieren einige Trailer und darüber hinaus ist das Upgrade für Vorbesitzer des Originals kostenlos, auf Steam selbst weist aber nicht wirklich auch nur ein einziger Hinweis darauf hin – ups.

Es gibt parallel dazu auch keinerlei offizielles Logo, das auf die Enhanced Edition hinweist. Diese Umstände lassen schon fast den Eindruck erwecken, dass es sich hier entweder um einen reinen Fan-Service handelt, oder man seitens des Publishers nicht von einem Erfolg ausgeht. Das ist wirklich schade, denn dieses Paket hier sucht absolut seines gleichen und sichert sich – wie Eingangs erwähnt – spielend die Krone der Retroshooter. Nur mehr Mut, ID!

Wirklich – es ist einfach nur verdammt schön zu sehen, was hier passiert ist: und vor allem wie gut alte Mechaniken noch immer funktionieren können. Nach wie vor ist Quake ein absoluter Knaller, und das hier gebotene ist nicht nur in Sachen Preis/Leistung unschlagbar. Mit gerade einmal 450MB auf der heimischen Festplatte kann man somit auch über das nahezu schüchterne Marketing hinweg schauen, oder nicht?

So. Kurz vor Schluss bleibt eigentlich nur eines zu sagen – KAUFEN, JETZT! Wem das noch immer nicht genug ist, muss noch einige Tage warten. Dann erscheint mit dem Add-On „Aftershock“ für 3D Realms großartigen Shooter „Ion Fury“ der voraussichtlich nächste ganz große Knaller. Wer hätte gedacht, dass der August so derartig knistern würde? Ich definitiv nicht. So, Schluss jetzt – das Maschinenreich erwartet mich, und meine doppelläufige Shotgun ist mehr als nur bereit..

...und tschüss!
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297 Produkte im Account
105 Reviews
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828 Std. insgesamt
Verfasst: 22.08.21 12:54
Ich habe Quake damals verpasst. Als ich es dann auf Steam gekauft habe, musste ich feststellen, dass es auf aktuellen Systemen weder gut aussieht, noch gut läuft. Das hat sich mit dem letzten Update geändert. Das Spiel sieht besser aus und läuft ohne Probleme. Jetzt kann ich ein Stück Geschichte nachholen.
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409 Produkte im Account
49 Reviews
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662 Std. insgesamt
Verfasst: 21.08.21 15:10
Granaten Remaster ! Unfassbar gelungen, vielen Dank Nightdive und vielen Dank Bethesda das ich ein kostenfreies Upgrade erhalten habe auf meine betagte Ur-Fassung.

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82 Produkte im Account
33 Reviews
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48 Std. insgesamt
Verfasst: 03.06.20 23:06
quack
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29 Produkte im Account
6 Reviews
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127 Std. insgesamt
Verfasst: 06.04.20 16:51
It's a doom like shooter, with a unique fantasy atmosphere that feel like a good round of dungeons and dragons, perfectly converted into singleplayer experience. Even if the graphics haven't aged very well.
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70 Produkte im Account
8 Reviews
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661 Std. insgesamt
Verfasst: 24.02.20 20:42
HUH HUH HUH HUH HUH HUH HUH HUH HUH HUH UMPF HUH HUH HUH HUH HUH
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721 Produkte im Account
12 Reviews
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471 Std. insgesamt
Verfasst: 12.01.20 20:24
Moooooonster!!!
Dies ist ein guter First-Person-Shooter. Wer den alten Grafikstil mag, sollte ihn unbedingt spielen! Er lief einwandfrei mittels Proton unter Linux.
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62 Produkte im Account
13 Reviews
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267 Std. insgesamt
Verfasst: 21.04.22 11:06
Lemon Asparagus Chicken Pasta
Kosher salt
1 lb. linguine
1 tbsp. extra-virgin olive oil
1 lb. boneless skinless chicken breasts
Freshly ground black pepper
2 tsp. Italian seasoning
2 tbsp. butter
1 small red onion, chopped
1 lb. asparagus, stalks trimmed, cut into thirds or quartered if large
3/4 c. heavy cream
1/2 c. low-sodium chicken broth
Juice of 1 lemon
3 cloves garlic, minced
3/4 c. shredded mozzarella
1/2 c. freshly grated Parmesan
1 lemon, sliced into half-moons
Freshly chopped parsley, for garnish
DIRECTIONS
In a large pot of salted boiling salted water, cook pasta until al dente according to package directions. Reserve ¼ cup pasta water before draining. Return pasta to pot.
Meanwhile, in a large skillet over medium heat, heat oil. Add chicken and season with salt, pepper, and Italian seasoning. Cook until golden and no longer pink, 8 minutes per side. Transfer to a plate to rest for 10 minutes. Slice chicken into strips.
In the same skillet, melt butter over medium heat. Add onions and asparagus and season with salt and pepper. Cook until starting to soften, 5 minutes. Add cream, broth, lemon juice, and garlic and simmer for 5 minutes.
Stir in cheeses and let cook until melted. Add lemon slices, cooked pasta, and reserved pasta water and toss until combined.
Top with sliced chicken and garnish with parsley.
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110 Produkte im Account
10 Reviews
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945 Std. insgesamt
Verfasst: 18.04.22 08:25
When it comes to Quake, everything's already been said about it. I'll offer my 50 cents, though. Quake was made with great precision, care, and thought. It's not perfect but it's one of the greatest single player experiences of all time. Despite it's low graphical fidelity, Quake is timeless. I've enjoyed each episode that came with Quake originally as well as the additional content. Why? The movement was fast and smooth. The weapons sound and feel fantastic.

Interestingly, Quake makes me wonder why games ever strayed from its design. How is that possible? I'll explain. I didn't need a sprint key to move fast. I didn't need to press E to interact with anything. I didn't need to crouch to get through a narrow passage. I didn't need to etc... Quake's controls and level design was created with efficiency in mind. The game replaces these things with intuitive map design.

Technically, all that's really needed is WASD or arrow keys, spacebar, and a mouse. I ended up binding all the extra buttons around WASD to the weapons. In fact, I used a walk key for more fine tuned, long distance aiming or positioning when needed. Bunny hopping is easy too, just hit spacebar and then press and hold again to queue the next jump. Keep queuing jumps and gain that sweet speed! Quake's design makes playing it feel like a breeze but that doesn't mean it's not difficult.

I believe I played on either the hardest difficulty or the second hardest difficulty. Whichever wouldn't have gotten me killed in one hit. I'm too lazy to check. Quake allows you to save and load at any time. This is needed if you're going to play on the hardest difficulty. I frequently forget to use quick saves because the game pulls me in so effectively.

In conclusion, I like Quake. I could play it infinitely with custom maps and content. I don't know when I'll start that journey but I know it's an interest. Regardless, it's a game I'll certainly replay in the future. In my book, Quake is a must play.
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533 Produkte im Account
4 Reviews
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771 Std. insgesamt
Verfasst: 16.04.22 08:58
Auto-switched to Thunderbolt on pick-up before jumping in the sewer, shot at enemy by reflex, insta-dead by electrocution.. 11/10
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303 Produkte im Account
56 Reviews
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246 Std. insgesamt
Verfasst: 08.04.22 10:08
One guy on his laptop, another on his PS4, and one more on a Nintendo switch... Massive bloodshed. Didn't think we'd see the day. Thank you BethesdaNet.
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183 Produkte im Account
42 Reviews
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251 Std. insgesamt
Verfasst: 05.04.22 11:08
Quake (original and remastered) and a bunch of other stuff for a great price. Awesomesauce.
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536 Produkte im Account
19 Reviews
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1350 Std. insgesamt
Verfasst: 03.04.22 01:13
Just like good old times... but better! Love it.
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568 Produkte im Account
53 Reviews
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2277 Std. insgesamt
Verfasst: 28.03.22 14:47
Quake is a game where you play a man who follows a trail of guns and med-kits around various sci-fi and fantasy locations. But watch out: at certain points enemies will appear to impede your progress. Thankfully, firing bullets from your guns will ultimately turn the tables to your advantage and allow your journey to continue.
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15 Produkte im Account
5 Reviews
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546 Std. insgesamt
Verfasst: 27.03.22 18:57
Dieser Beitrag hat noch keine Einträge.
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4075 Produkte im Account
46 Reviews
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497 Std. insgesamt
Verfasst: 23.03.22 16:48
The best modern version of Quake fans could ask for:

- The full game with the Nine Inch Nails soundtrack finally included
- Four official expansions
- Online PvP, co-op and horde modes
- Up to 4K resolution
- Ultrawide support
- PC-to-console crossplay
- Easy mod support, including the PS1 version
- The original version of Quake and expansions included

At this point I just pray id Software are planning to have Nightdive work on modernising Quake II.
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106 Produkte im Account
9 Reviews
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524 Std. insgesamt
Verfasst: 12.03.22 01:26
this brings me back to '96 on the family's win95 gateway 2000 pc. spent hours noclipping around levels as a kid. now as an adult i still do the same thing haha. foundation for most FPSs that we have nowadays. 10/10
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54 Produkte im Account
34 Reviews
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177 Std. insgesamt
Verfasst: 11.03.22 19:15
The one and only addictive and most re playable FPS Masterpiece.
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50 Produkte im Account
1 Reviews
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97 Std. insgesamt
Verfasst: 10.03.22 19:33
this steam version of quake has been broken for me for years, it has never launched properly on any computer i own. i even when i did get it to launch the game thinks i only own the shareware version, i tried sourceports but they read the files as shareware versions to. the pak.pak files that came with this purchase is not the full game release.
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232 Produkte im Account
58 Reviews
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140 Std. insgesamt
Verfasst: 21.02.22 16:57
One of the best remasters I have ever played! 10/10!
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62 Produkte im Account
10 Reviews
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340 Std. insgesamt
Verfasst: 19.02.22 16:58
It's Quake. I think I've said enough.
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159 Reviews
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47 Std. insgesamt
Verfasst: 13.02.22 02:12
and QuArK still worxx :-)
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415 Produkte im Account
16 Reviews
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985 Std. insgesamt
Verfasst: 12.02.22 00:30
Nightdive's engine is as of now my Quake port of choice. It might not be the purest or feature richest option out there, but it comes all in one and works out of the box, which means that whenever I get the quakes in the future, there is no more looking up and fiddling around. It just works! No, really! It's definitely up there in terms of features and it even comes with pretty dope looking new episode.

My biggest delight however is the crossplay feature which I wouldn't have expected for such a small project, but here I am, playing a former favorite of mine with a childhood friend on his PS5, basically drowning in nostalgia. The only drawback is that voice chat doesn't work for crossplay with PSN.
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120 Produkte im Account
6 Reviews
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1426 Std. insgesamt
Verfasst: 03.02.22 20:47
It's Quake, it's still great in 2022!
Just buy it!
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104 Produkte im Account
6 Reviews
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397 Std. insgesamt
Verfasst: 28.01.22 20:12
As someone who grew up in the Call of Duty and Halo era of FPS games (I was born in 2001 BTW) I'm still kicking myself to this day for ignoring these types of FPS games for so long, and it's sad to thing that people around my age or younger have still not experienced classic FPS games like this. The fact that this game came out in 1996 and it still feels fun to play in in 2022 should tell you how well the game design in this is (which is to put lightly F**KING FANTASTIC!!). The gameplay feels like it hasn't age a bit (the same can't be said about the graphics, but I don't mind it and I think the chunkyness adds to the feel of the game). I could go on and on about other aspects of the game (especially the music and sound design) but I feel like other people could do a better job at praising this game then I can.

The only negatives I have with this game are really just 2 small nitpicks. One I don't think the bosses are anything to impressive, you just press a few buttons and you're done, and two I REALLY HATE those little blue creatures that lunge at you and explode (I think they're called Spawns but I could be wrong).

So a quick message to those people who are my age or younger and like FPS game. PLEASE Don't be like me and ignore these types of FPS games for as long as I did. They're super fun to play and have loads of replay value with all the secrets you can find in it. I highly recommend to anyone in my generation or younger as an essential FPS gaming experience or just a general gaming experience.
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90 Produkte im Account
18 Reviews
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1668 Std. insgesamt
Verfasst: 27.01.22 12:16
Bought this to git gud and win Carmack's Ferrari when the time machine is invented.

10/10
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327 Produkte im Account
39 Reviews
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984 Std. insgesamt
Verfasst: 19.01.22 20:08
Do I recommend Quake? Yes

What you get here in this package is the following
-Quake
-Quake Mission Pack 1: Scourge of Armagon
-Quake Mission Pack 2: Dissolution of Eternity
-Dimension of the Past
-Dimension of the Machine

In addition to the updated engine made by Nightdive you also have the original DOS version of the game along with WinQuake and GLQuake engines from that time,
all three of which can be ran on a retro battlestation if you so choose (though I believe the CD soundtrack is missing when you try that).

Your first stop should be the base game itself, Quake. Quake's campaign spawns accross 4 episodes, where the end goal is collect each episode's runes to unlock the boss bottle.
The boss battle is pure CBT, but satisfying once completed

After that you have the mission packs that came out in 1997, Scourge of Amargon (Ritual Entertainment) and Dissolution of Eternity (Rogue Entertainment).
Both mission packs combined add 5 additional episodes all of which being more challenging than the base game.
Both episodes add new enemiesand weapons.
In addtion both bring back different concepts and mechnics cut from the base game or ones sparingly used, as well as introducing its own fresh ideas.

Then you also have Dimension of the Past, an epsisode released free in 2016 by Machine Games celebrating Quake's 20th anniversary.
This one is particularly shorter than each of the mission packs. This one is closer to the base game in content.
It is a good quality episode.

Lastly, there is the new Dimension of the Machine (also developed by Machine Games). This one, is just wow. Right away you just are just blown away by the starting hub world that really gives off doom 2016 vibes. A level that really just had me at awe was Acid Sanctuary. You get 5 mini-epsisodes here each spanning 2 levels each with the first episode also have a secret level. Like with the vanilla game and expansions, completing all episodes unlocks the final level. The final boss battle brings back the one from the first episode of the vanilla campaign and is quite tough. Dimension of the Machine also introduces the new Horde Mode which is a co-op survival mode that contains 4 exclusive levels.

So what aqre you waiting for?
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639 Std. insgesamt
Verfasst: 11.01.22 23:32
The first FPS in real 3D, and still one of the best ever.

This enhanced version has pure respect on the original.
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125 Produkte im Account
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29 Std. insgesamt
Verfasst: 09.01.22 07:23
It's freaking QUAKE bro!
GO BUY IT!
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234 Std. insgesamt
Verfasst: 25.12.21 10:37
Zitat:

⚖️ Grade = A. Worth a buy, if you wanted own a legendary FPS game. However, if you're looking for modern graphic, not this one


EXPECTATION CHECKLIST:


✔️ Optimized for modern computer
✔️ Includes all expansions + brand new expansion
✔️ Exciting gunplay
✔️ Immersive sound & music
✔️ Optional path to continue
❌ Enhance blood & gore effect
❌ Capture the Flag
❌ Score / Time Attack for replay value


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GRADE MATCHED WORTH BUYING? DISCOUNT? COMMUNITY REVIEWER
A+ 5 Loving it & wants more No Wait -
A 3-4 Needed play it right now No Wait -
B 2 You'll be half satisfied Wait 50% - -
C 1 Lack of interest Wait 75% - -
D 0 Not what you need Wait 100% - -


???? Long version checklist ➜ Reveal
???? Disagree + Criticize ➜ Write here

GAME IMPRESSION:


???? 1996: Game released & very enjoy the Demo
???? 1997: Quake 2 released and forgotten Quake 1
???? 2021: Massive update make it just like a Remastered
???? 3 hours gameplay later: Still addicted... XD

BUYER MUST KNOW:


???? Original BGM is playable now
???? Soundtrack storage in folder: rereleaseid1music
???? Support multiple controllers for splitsreen
???? Dedicated multiplayer servers
???? All DLC Included
???? Community Rating: Overwhelmingly Positive

RUMOR CHECKING:


⚠️ This is a new port ➜ Yes, Bethesda opening intro now, but no issue
⚠️ Shady privacy policy ➜ Share personal data to third-parties? we still allow to disagree the EULA rules & refund
⚠️ Slowdown and stuttering issues on i5-7500, GTX 1070 ➜ I'm using almost the same rig, no issue at all

COMPARE TO QUAKE 1996:


???? Added mouse support on menu
???? Added Widescreen support
???? Added FOV options
???? Added crosshair option
???? Added HUD setting
???? Added advance graphic setting
???? Added crossplay multiplayers
???? Added 4 player local splitscreen
???? Added bot setup for training & coop
???? Added Horde Mode
???? Added Steam Achievements
???? Added fog & dynamic shadow

Thanks for reading, please ???? to support because writing all this is not a easy task, then:
???? Browse more similar reviews and follow this Curator, or
???? Visit our group to understand what people we are
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95 Produkte im Account
44 Reviews
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311 Std. insgesamt
Verfasst: 19.12.21 14:51
I have currently stopped playing almost every game out there, I barely play games these days.
But I play this. It's fun
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495 Produkte im Account
48 Reviews
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894 Std. insgesamt
Verfasst: 08.12.21 21:58
In being a remaster of a game ripped from 1996, Quake 2021 is an audiovisually smartened version of the iconic boomer shooter that was arguably one of the most influential games of all time. Its simple structure of frenetic first person shooter action that has you careening between ten minute levels collected into four themed “episodes” is refreshingly plain: Strafing, rocket jumping, gibbing – terms lost to the late nineties – are exhibited here in full force, free from the shackles of lengthy cutscenes and dull exposition. All you need to know is that Earth is under attack by demons, and that you’re a supersoldier travelling to another dimension to acquire runes of power with which you will defeat the invasion. Simple and effective. What follows is around four hours of leaping between smartly paced combat encounters, facing off against multiple enemies with unique traits – the melee chargers, the flying shooters, the zombies unkillable without explosives, the tanks, the teleporters, and so on – in a melange of gory, brutal arena shooting goodness, peppered with brief breaks for platforming and puzzling while you search for coloured keys for passage through locked doors to get to the next ten-minute-long level. The games industry was in a very different place, but even back then few games were able to replicate its tactile immediacy or satisfying polish, far less so its unique mood of droning ambient music and disturbing artistic direction.

In fact, I would argue that tone is Quake’s strongest asset. Trent Reznor’s contribution to the unsettling atmosphere is less music and more texture, with percussion usually being a terrible pulsating sound, slowly and subtly carving its way into your subconscious with lone instrumental strikes echoing away into the darkness. And this game is dark: Partly to show off the ground-breaking technology and partly for pure style, its clever, secret-filled labyrinthine maps are draped in inescapable shadows that make even the smallest maps feel oppressive. id’s artists wisely relied on more than just inky blacks to get the message across, frequently dipping into stained glass, nuclear night skies, and plenty of lava and toxic water to weaponise vibrant colours too. At a similar intersection between style and technology, Quake’s environments are the product of geometrical and functional abstraction. Enormously restrictive polygon budgets of the time left little room for decoration, but also for smooth, comfortable, welcoming surfaces, and thus environments tend to be boxy, pointy, and sharp, made by intention and circumstance to feel dangerous. There is no resting in Quake: No chairs, tables, or other furnishings for comfort or convenience. Walkways are perched above lava pits; pressure plates leave little room for errors that will trigger deadly traps; stairwells and ramps constrict to leave no room to dodge ambushes. As a real space that real people might use, it is often an absurd infraction of every health and safety measure ever made, but as an abstraction of the sheer hostility of its world and inhabitants, the totality of each level’s design – the omnipresent rust and decay, the harsh geometry, the malignant music, the unsettling lighting, the cruel placement of enemies and deadly traps often in gotcha moments leaving mere milliseconds to react – all ferociously mocks and rejects the player, so hazardous and demanding that it often made me chuckle.

Quake is, more than most games, an obvious product of its time and creators. Its troubled development, which ultimately led to the studio’s decline into irrelevance for over a decade, transpired at the height of the grunge movement’s backlash against the exhaustively conformist eighties and nineties, in particular the puritanical religiosity of late twentieth century United States. Where today’s counterculture is primarily a starkly divided revolution and reactionism in gender and identity politics and an explosion of anger towards record inequality and environmental breakdown, grunge was more vaguely existential, targeting the chokehold of Western conformism and revolting against the classic ideas of the happy suburban nuclear family. Quake represents this fully: It’s violent, dark, and decayed, full of satanic and deliberately anti-Christian imagery which poured lighter fuel on the fire of the anti-gaming moral panic of the time, further tearing cultural taboos apart with the same success in its provocation that often led it to being mentioned in the same breath as Marilyn Manson, and tragically, America’s horrific plague of school shootings. Its deliberate provocation needles corrupted Christian imagery through a gritty amalgam of medieval architecture, sci-fi weaponry and environments, and Lovecraftian enemies, an unusual combination that works almost perfectly due to the primitive technology sanding off the potential wrinkles that might have otherwise made the mix too jarring. Crude polycounts and pixellated textures create a surreal, strangely plausible atmosphere of malevolence, but it's just silly enough to reflect the era's collective teenage angst, filtered through id's immense talent and cultural influence. A personified Quake would be an intelligent but brooding teenager, screaming at you to get out of his room, slamming the door and loudly playing Nine Inch Nails while reading The Call of Cthulu. It doesn't get more darkly endearing than that.

I finished the standard campaign to completion twice before writing this on Hard difficulty, expecting to unlock multiple achievements but realising at the end of my second run that most of them had bugged out and not unlocked. I spent the next few minutes searching for other people encountering the same issue, in the hopes of finding a fix. I tried reloading saves, replaying levels, but the achievements were just not working. Then, like awakening from a nightmare more existentially than literally terrifying, I realised the absurdity of what I was doing. Quake is a great example of a near-perfect game: It delivers its premise, gives you the tools to engage in its action in interesting and challenging ways, and then finishes. The remaster has achievements, but they’re just about the sole hint of modern game design. It remains otherwise unblighted by the psychologically and financially exploitative monetisation that has swept through so much of the industry, free from battle passes, season passes, pre-order bonuses, map packs, weapon skins, character skins, multiplayer emotes, or any of the FOMO-inducing insanity of time-limited events, maps, game rules, or content unlocks. Much of gaming is now controlled by predatory, tax-dodging executives (see Activision, Sony et al) directing psychologists to manipulate vulnerable and impressionable teenagers and children into spending money, with studios measuring success by user engagement, usually a metric of how many hundreds of hours players dedicate to grinding through indistinct, tasteless #content for the next scientifically calculated dose of endorphins. I’m aware of my position as a tiny minority in today’s gaming landscape, but I feel a genuinely great sadness that much of gaming has been dragged so far away from the simple, pure joy of Quake and nineties gaming in general, instead burdening big releases with layers of monetisation and “progression” that gatekeep content, attempting to justify it by complaining about the unsustainably ballooning costs of development while simultaneously raking in billions of dollars of revenue and acquiring and absorbing competing studios and publishers across the board, much like the wider software industry. Quake, in its contemptuous nihilism, has ironically been a source of joy for me, a reaffirmation of the timelessness of great game design and a breath of fresh air nearly two decades after first playing it. It's often rightly described as lightning in a bottle, and I'm happy to have lifted the lid and be struck again.
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684 Std. insgesamt
Verfasst: 07.12.21 18:45
After the 2021 update there is no reason to not jump back into Quake. They turned something perfect in to perfection.
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5 Reviews
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3689 Std. insgesamt
Verfasst: 03.12.21 05:28
A very solid port and remaster. I personally prefer playing the game as it was originally meant to be played on Quakespasm, but this is the most easily accessible version of the game and it comes with a lot of awesome goodies. Machine Games & Nightdive are doing god's work by not only maintaining this build, but adding on to it over time. Quake is one of those classics that just can't be beat, and it's fantastic to know it's only getting more accessible.
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128 Std. insgesamt
Verfasst: 02.12.21 17:02
Quake
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6 Std. insgesamt
Verfasst: 20.11.21 19:17
Thanks MVG :D
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232 Std. insgesamt
Verfasst: 20.11.21 16:11
Man it's harder than I remember!
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83 Reviews
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1355 Std. insgesamt
Verfasst: 18.11.21 14:34
Quake is GOOD. The game is dark, hard and fast, and in some situations even scary (one too many times). The music is a thing on it's own too, it's something you can't really describe, it makes you uneasy, builds anxiety, and it's overall magestic in it's own weird way.

The Remastered version comes with all 'Expansions' (DLC's were called expansions back in the day) and I never got to play them, and I have to admit that they are not 'that good'. One of the accomplishments of Quake back in the day was that the game felt intuitive and was almost impossible to get lost (like in OG-Doom), the level design in the base game is marvelous in that department, in the expansions... It's kind of a mixed bag, specially for 2 reasons:
1.- The Remastered Graphics are fine, but underwater you can't see shit, it's too bright. I had to look up Youtube 2 times in order to find my way in some catacombs before all my health depleted because of drowning. The level design in some of the expansions is too obtuse, and that mixed with the new graphics can be a pain in the ass.
2.- A lot of the levels in these expansions had tons on instakill traps, teleporting enemies, EXTREME SCARCITY of resources (health and ammo) and too many times it felt cheap in difficulty, specially in the platforming sections, way too many platforming sections for an old school fps. That's a bummer too.

BUT, that being said, 'Dimension of the Machine', the new expansion that launched with this version of the game is spectacular in every possible way, graphics, level design, enemy placement and all that, that's worth all the bad moments you have in the previous old expansions.

Just give MACHINE GAMES the job of making a Remake of this game like they did with Wolfenstein. They sure do how to do it.
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1653 Std. insgesamt
Verfasst: 15.11.21 01:55
it's quake. enough said.
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2 Reviews
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214 Std. insgesamt
Verfasst: 07.11.21 10:32
this is gaming history. these are the games of your ancestors. this game will remember you when you're long dead.
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620 Produkte im Account
41 Reviews
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1123 Std. insgesamt
Verfasst: 07.11.21 09:29
Great remaster with 2 great new episodes!
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4 Reviews
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165 Std. insgesamt
Verfasst: 26.10.21 00:00
the game feels like your in spectator mode floating around when your supposed to be playing just feels really odd.. they have done something to the movement in this to the point of it being unplayable for someone who played the game a lot as a kid. the p2p multiplayer is pointless as well as only the host has a playable experience.. surely some dedicated servers could of been used - i mean its not like they take up a lot of resource, its on gamepass as well so must have some kind of funding. Overall not a good version for me your best off using ezquake and playing on quakeworld servers.
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115993 Std. insgesamt
Verfasst: 23.08.21 01:26

THE DOPEFISH LIVES!

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275 Produkte im Account
71 Reviews
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1124 Std. insgesamt
Verfasst: 20.08.21 08:39
Free for previous owners? Check.
Runs well on modern systems? Check.
Includes proper widescreen support? Check.
Includes soundtrack? Check.
Includes all previously released expansions? Check.
Includes a brand new expansion? Check.
Includes achievements? Check.
Built-in mod support? Check.
Still one of the best FPS games of all time? CHECK.
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244 Produkte im Account
4 Reviews
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1271 Std. insgesamt
Verfasst: 20.08.21 02:05
Every publisher that owns a classic FPS IP just needs to let NightDive handle the remasters. I'm still pissed that they didn't get to do the Doom remasters
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1069 Produkte im Account
392 Reviews
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1875 Std. insgesamt
Verfasst: 19.08.21 19:03
They added proper widescreen support, fov options, achievements, native bot support, enhanced graphics settings, proper utilization of post processing effects (all toggable), included all dlc and new chapters, even quake 64, in a single package, and the whole thing is done by NightDive Studios nonetheless, fantastic, fantastic work!!!
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574 Produkte im Account
51 Reviews
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751 Std. insgesamt
Verfasst: 19.08.21 19:00
INCLUDES THE OST NOW THANK YOU NIGHTDIVE
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11 Produkte im Account
5 Reviews
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14 Std. insgesamt
Verfasst: 26.07.21 07:29
download quakespasm for it
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126 Produkte im Account
9 Reviews
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724 Std. insgesamt
Verfasst: 25.07.21 02:36
QUAKE!!! genuinely one of my favorite shooters ever, its on the level of DOOM (maybe even better). great movement, a really unique atmosphere and enemy designs, and an awesome OST by Nine Inch Nails. its just.. really fun

oh, but about that OST.. uhh yeah the steam version doesnt have the OST because they just ported it over without considering the fact that the game needs the CD to play the soundtrack. get yourself the soundtrack elsewhere, and absolutely get yourself a sourceport because this thing runs in DOSbox (i use vkQuake, quakespasm is also a good choice), and then keep in mind that shamblers are resistant to explosives
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52 Produkte im Account
10 Reviews
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1406 Std. insgesamt
Verfasst: 19.07.21 17:34
just play it
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214 Produkte im Account
22 Reviews
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804 Std. insgesamt
Verfasst: 19.07.21 06:20
Классика, епт.
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338 Produkte im Account
10 Reviews
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372 Std. insgesamt
Verfasst: 16.07.21 07:26
my dad pirated this game in the 90s
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72 Produkte im Account
20 Reviews
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193 Std. insgesamt
Verfasst: 15.07.21 11:28
*sipping white monster*
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215 Produkte im Account
21 Reviews
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590 Std. insgesamt
Verfasst: 15.07.21 09:27
3D levels, competitive scene, bunny hopping, rocket jumping... this game has it all. Quake may not be the first FPS but it will forever be the most influential FPS of all time IMO. Happy 25th birthday Quake! [spoiler]quake 1 remastered when[/spoiler]

p/s: go with Quakespasm or Darkplaces for better graphics & NIN's banger soundtracks
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50 Produkte im Account
5 Reviews
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848 Std. insgesamt
Verfasst: 13.07.21 11:53
Steam version is shit, you need to download quakespasm for the music and better quality, which is annoying. But the game is a masterpiece it completely changed fps games and gaming in general. Games like half life and call of duty wouldn't be around without Quake. I wish ID/ Hugo Martin could reboot a Quake singeplayer/ multiplayer game like they did with Doom.
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481 Produkte im Account
67 Reviews
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596 Std. insgesamt
Verfasst: 12.07.21 06:05
Essential classic FPS. But you need mods to experience the game the way it was meant to be. Good game all around. Beaten on Nightmare difficulty.
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55 Produkte im Account
20 Reviews
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1812 Std. insgesamt
Verfasst: 08.07.21 18:32
type +mlook in console for mouse look
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469 Produkte im Account
28 Reviews
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435 Std. insgesamt
Verfasst: 22.06.21 14:42
Happy birthday Quake!

Released on this day 25 years ago. Few games from that era (if any) hold up as well: fast, raw, atmospheric.

It also has the distinction of being the only PC game I've bought at Costco.

A must-play game. Still.
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110 Produkte im Account
45 Reviews
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36 Std. insgesamt
Verfasst: 21.06.21 02:01
gun goes shooty shooty and very fun

10/10 would play 60% of an hour
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962 Produkte im Account
10 Reviews
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2353 Std. insgesamt
Verfasst: 18.06.21 06:00
Why can't any of the modern fps games that try to be retro ever get close to as good as this?
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1230 Produkte im Account
180 Reviews
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408 Std. insgesamt
Verfasst: 05.06.21 09:58
Back in the day, I've played the nine hells out of this game. Now, decades later, I've got it again to see if it holds up in 2021, or it's just my nostalgia talking. I'm happy to tell you it's still as good as I remember. Gameplay, levels, visuals, sound design, atmosphere — it still beats most modern games in every department. It's certainly better than the pathetic Doom reboots of 2016 and 2020. One of the best shooters of all time, can't recommend it enough.
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37 Produkte im Account
23 Reviews
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171 Std. insgesamt
Verfasst: 09.05.21 03:34
requires a LOT of post-install setup using community resources, (like, not even any music), but once you get everything in order, it is definitely worth a play.
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261 Produkte im Account
6 Reviews
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1353 Std. insgesamt
Verfasst: 07.05.21 17:39
HUUUH/10
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15 Produkte im Account
2 Reviews
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189 Std. insgesamt
Verfasst: 05.05.21 20:29
EPIC. Very old, but EPIC. Very fun to play and many, MANY secret areas. (I mean it, seriously) And all that, for only £3!!! (In Britain of course, maybe it is different n whatever your country is from) Overall, amazing, would recommend it to every gamer on earth. You are not a gamer if you haven't tried Quake, (possibly) the first 3D game.
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6 Produkte im Account
1 Reviews
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329 Std. insgesamt
Verfasst: 05.05.21 20:19
its a really nice game
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190 Produkte im Account
60 Reviews
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641 Std. insgesamt
Verfasst: 26.04.21 06:29
Classic shooter. I found the layout of some levels confusing and easy to get lost in and the final boss is lame. Other than that its a great game
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132 Produkte im Account
14 Reviews
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292 Std. insgesamt
Verfasst: 21.04.21 21:32
A legendary gaming masterpiece from the golden age 10/10
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81 Produkte im Account
64 Reviews
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10 Std. insgesamt
Verfasst: 20.04.21 22:38
very unfun and bad in the state that steam puts it in, 4:9 and pixely and no music

download custom clients like quakespasm and music files for the game here:

https://steamcommunity.com/sharedfiles/filedetails/?id=119489135


makes the game on steam 10000x better and more enjoyable
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637 Produkte im Account
117 Reviews
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33 Std. insgesamt
Verfasst: 20.04.21 15:35
Must have for shooter enthusiasts.

Most modern shooters aren't even CLOSE to the adrenaline-pumping action of Quake.

Doom might've ressurected the genre, but it's not nearly as fast as some new quake-esque shooters like DUSK or ULTRAKILL
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42 Produkte im Account
2 Reviews
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1086 Std. insgesamt
Verfasst: 18.04.21 19:50
I like quake. The shamblers are satisfying to defeat and are very strong. The mechanic of rocket jumping is cool, and I like it. I give this game 9/10
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11 Produkte im Account
3 Reviews
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342 Std. insgesamt
Verfasst: 18.04.21 02:44
good game.
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69 Produkte im Account
26 Reviews
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298 Std. insgesamt
Verfasst: 03.04.21 14:28
I see QUAKE, I buy.
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1843 Produkte im Account
61 Reviews
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178 Std. insgesamt
Verfasst: 02.04.21 00:17
I just realised that i did not finish the game as a kid. I am truly sorry and i will fix it asap.
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11 Produkte im Account
4 Reviews
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118 Std. insgesamt
Verfasst: 01.04.21 15:11
Reject Doom Eternal

Embrace Quaker Oats
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237 Produkte im Account
16 Reviews
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506 Std. insgesamt
Verfasst: 29.03.21 12:48
Carpel tunnel has never felt better!
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469 Produkte im Account
16 Reviews
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545 Std. insgesamt
Verfasst: 22.03.21 18:16
reject modernity

return to quake
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39 Produkte im Account
28 Reviews
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63 Std. insgesamt
Verfasst: 16.03.21 15:06
Doom but in real 3D.
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120 Produkte im Account
33 Reviews
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14 Std. insgesamt
Verfasst: 15.03.21 10:47
Bought this for Dusk mapping.

You know Quake, one of the most influential and genre-defining FPS ever. It de facto standardized many ways a FPS game would be like. Till today, a lot of game engines are based on Quake or its successor Quake II, e.g. aforementioned Dusk and Valve's Goldsrc.

I'm glad to see we Retro FPS lovers today can still have new games to enjoy, thanks to Quake.

GNU/Linux Support: Platinum


Runs in Proton 3.7

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OS Linux Mint 19.3 Tricia 64-bit
Kernel 5.4.0-65-generic x86_64
CPU AMD A10-7300 Radeon R6
GPU AMD Radeon R5 M255
Vulkan apiVersion 1.1.70
GPU Driver 4.5 Mesa 20.0.8


Check more Linux game reviews in Games, Linux, Steam, reviews.


Zitat:

Note for Evgueni [Linux user]:
Category for this game: Retro FPS.
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44 Produkte im Account
12 Reviews
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1212 Std. insgesamt
Verfasst: 13.03.21 13:28
+mlook is the command for free mouse look
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21 Produkte im Account
1 Reviews
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803 Std. insgesamt
Verfasst: 10.03.21 04:58
OK
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50 Produkte im Account
14 Reviews
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1112 Std. insgesamt
Verfasst: 09.03.21 18:20
What else can I say? This is the essential FPS. Say what you will about Doom, the Duke, Blood, or any number of other games, but if you love a suffocating atmosphere, amazing design, and some of the tightest game-play you will ever get, mixed with Nine-inch Nails' phenomenal soundtrack, then play QUAKE. Do it, coward.
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328 Produkte im Account
1 Reviews
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464 Std. insgesamt
Verfasst: 24.02.21 13:46
Played this back in 1996 and repeatedly since then until I lost the original boxed version 15 years ago. Happy to say that this game still holds up, don't let the low-poly visuals fool you!
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89 Produkte im Account
19 Reviews
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1261 Std. insgesamt
Verfasst: 18.02.21 17:52
I'd recommend this game because it's a game. But not just any game, it's a relic. A relic from the days of old. The days of the 90's when tech soared nearly every month, most content on t.v. was watchable, and dial up modems were acceptable forms of memeing . A time when gaming was just gaming. This was when DLC's were called Expansion Packs and didn't require a subscription or didn't ruin the fan base game but built on it. The start of the fast FPS movement. Even if you weren't fast at it, you still had to adapt asbestos you could.

This game was the base, start for Team Fortress Classic A game were grenades reigned from the sky and the only escape is to bhop your way to the other side of the map that would make Michael Bay proud. The mod is not perfect but now it's core has morphed into what is now called Update Hat/ Crate Simulation 2. A game where class based, weapons are constantly changed to make or break classes or how good your character can look. Plus if the stuff is worth any value on the Steam market.

So would I recommend this game? Yes I would, John Romero, Adrian Carmack, John Carmack, American MCgee, John Cloud, Paul Steed, Michael Abrash, John Cash, Dave Kirsch, Sandy Peterson, Tim Willits, Jay Wilbur, Mike Wilson, Donna Jackson, Todd Hollenshead, Barrett Alexander, Shawn Green, and Nine Inch Nails.

Signed: A Doomer
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11 Produkte im Account
4 Reviews
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139 Std. insgesamt
Verfasst: 14.02.21 05:53
the monsters look like your mom
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304 Produkte im Account
30 Reviews
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319 Std. insgesamt
Verfasst: 09.02.21 23:55
I mean, do this game even need a review?
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33 Produkte im Account
3 Reviews
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1241 Std. insgesamt
Verfasst: 09.02.21 18:31
It's fucking QUAKE! Nothing else to say
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309 Produkte im Account
39 Reviews
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193 Std. insgesamt
Verfasst: 08.02.21 03:59
One of those classics everyone talked about but I never played, so I jumped right in to see if the hype was worth it
It was, I wasn't alive when this first came out but I can see how it was such a mind blowing experience for its time, the Lovecraft inspired monsters, the dark environments (literally too) the zombies throwing chunks at you, fun stuff!

The plot is simple and to the point, humans made teleportation devices, evil monster discovers this, then invades earth to test its martial might and to conquer it, and the world is left up to one lone soldier to fix this, specifically by teleporting to four worlds and collecting runes with different properties that would unlock the pathway to the monster's home.
The monsters involved are very creative too, captured humans, zombies, shamblers, flying things, and even those annoying blobs and overpowered vores, they all contribute a fun challenge that you have plenty of toys to use to solve, including quad damage and that famous sound.

I have to give this classic a 10/10, it invented bunny hopping so come on man, you gotta at least try it, even if it's not on hard difficulty
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374 Produkte im Account
24 Reviews
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581 Std. insgesamt
Verfasst: 04.02.21 21:09
You should play Quake
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248 Produkte im Account
41 Reviews
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333 Std. insgesamt
Verfasst: 31.01.21 09:04
Hands down, one of the most greatest and influencial games ever made. Many people don't realize how Quake's magnificent engine that Doomguy made once he saved the earth gave birth to almost all of the known FPS games out in the market that teenagers gossip between each other, like Call of Duty, Half-Life and lot more.

Fully in 3D, your adventure will take you at first trough gritty metal bases straight up to the bizzare gothic castles where hazards like toxic pools, dangerous corridors painted with blood and lava lakes are the veins of the levels, which serve as a good challenge and deadly trap for those unfortunate, but behind all of this hides a secret sometimes too. Monsters are not much dangerous at first, but later on they become more lethal, add up on numbers, and start looking more creepy. Each corner will make you think if you even have enough health, armor and ammo to proceed, as something horryfing might jump out there from the dark on you, ending your crusade. The story, although nothing too big, serves as a good backdrop for the player and makes you proceed further. The ending in each chapter, no matter what difficulty (although hard or even nightmare still assures hell of a ride), always feels very rewarding. Don't forget to read the manual!

There are some flaws of course, but it gets outweighted by the action that almost never ends. Sure, the graphics aren't great, the AI is dated and acts silly sometimes, the number of model polygons can disgust someone, the color palette can become sooner or later boring to look at, but this is again outweighted by lot of positive stuff that hides within, and so it's up to your personal preference.

Community cares a lot, and I mean A LOT about Quake. Mapping, modding, discussion, multiplayer? Plenty of hubs for that around for sure. We cannot forget QuakeWorld, basically the multiplayer, which is also played a lot today despite how old the game is, but who cares how old this game is?

If it wasn't for Quake, none of the games today would even exist. Quake initialized everything that DooM taught us at maximum capacity, and told everyone that YES, you CAN make videogames, and you can make sure that they are DAMN GOOD action.
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1661 Produkte im Account
9 Reviews
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41 Std. insgesamt
Verfasst: 31.01.21 02:39
Solid shooting mechanics as you'd expect from the creators of Doom, although the weapon selection feels a bit limited in comparison. The shotguns feel weak, the nailguns are more powerful but have far too little ammo, ditto the thunderbolt and you will never use the axe. The explosive weapons are satisfying however, there's a good reason the Quake Rocket Launcher is iconic after all.

Map design is decent in the earlier episodes but seems to trend towards annoying mazes, particularly in Episode 4, with the last two levels in particular being a nightmare to navigate. Enemy design is solid for the most part, with most seeming difficult at first but you soon learn how to deal with them. The exception to this is the Spawn, which is faster than you and explodes on death, unless you can take them out before they aggro you are going to take damage, not the best design. As for the bosses, they are nowhere close to worthy of the name, you get two and they're both stupidly easy puzzle fights.

There is still enjoyment to be found here, but just be prepared to put up with the above problems. I'd say it's a solid 6-7/10. I suggest using a source port like Quakespasm, which will let you set a decent resolution and use the soundtrack (Which is missing on Steam by default).
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15 Produkte im Account
4 Reviews
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418 Std. insgesamt
Verfasst: 26.01.21 17:43
Very classic game i recommend it for most players and if you are patient, maybe you end without broken table :)
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426 Produkte im Account
34 Reviews
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891 Std. insgesamt
Verfasst: 16.01.21 07:33
Quake.

That's it, that's the review.
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243 Produkte im Account
38 Reviews
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1082 Std. insgesamt
Verfasst: 10.01.21 20:18
Greatest single player FPS of all time, without a doubt. Has a lot of mods too. Make sure you get a source port like Quakespasm Spiked and the music online.
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86 Produkte im Account
26 Reviews
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58 Std. insgesamt
Verfasst: 08.01.21 09:45
Its Quake.
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376 Produkte im Account
32 Reviews
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14879 Std. insgesamt
Verfasst: 05.01.21 15:36
I grew up playing DOOM and never got the chance to play Quake until a couple of years ago and I must say if I have to choose between this two game I'll choose Quake.
The gameplay is fast, the enemies are unique both in design and behavior, the atmosphere is dark and foreboding with a lot of lovecraftian influence plus the amazing soundtrack composed by NIN.
All of this fits together pretty well and is what set Quake apart from other FPS
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1202 Produkte im Account
34 Reviews
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98 Std. insgesamt
Verfasst: 05.01.21 04:00
Ignore my lack of playtime on record--I played a fair bit as a kid with the shareware episode and on source ports outside of Steam. This, this is beautiful. This is like a gory, ambient cake served to you at your birthday and everybody you could ever want to have there is there, and you're having your favourite food. This game wasn't just a trendsetter, it took you along for a beautiful ride and made memories with you.

Protip: this, like Quake II, is missing its music, and is stuck at old resolutions, but that's nothing a fan patch and source port can't fix.
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228 Produkte im Account
15 Reviews
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30 Std. insgesamt
Verfasst: 04.01.21 18:17
First things first: obviously, if you're buying Quake through Steam, you don't want to play it through Steam (because the best Quake engines in the 21st Century are far superior to WinQuake!), so you'll all have very low playtime in Steam's tracker.

I first played Quake back in 1997, and it's still probably the best FPS that id made, in terms of when it was made. The accidents of Quake's weird mashed-up setting actually work for it, giving it a purity that Quake 2 lost.
Thanks to its open-sourced engine and maps - and the fact that, as a product of its time, it was designed to be easy to built mods and maps for - Quake's community continues to this day, and some of the modern maps are still pushing boundaries and doing interesting things with the medium. [Sadly, machinima has since passed on from its genesis with Quake, but...]
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295 Produkte im Account
15 Reviews
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10 Std. insgesamt
Verfasst: 04.01.21 15:09
I have more than a few hundred hours into this game - don't let my steam counter confuse that. I usually play with a different engine these days like EZQuake.

This game also has COOP which is personally my favorite mode to play this game in.

The single player is one of the best games ever made. Change my mind
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661 Produkte im Account
52 Reviews
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156 Std. insgesamt
Verfasst: 29.12.20 03:33

Awesome VR Mod For Quake Available!



We all know how great Quake is, but what am reviewing is a mod made for Quake that turns it into an awesome VR game. See link below:

Quake VR makes quake into an awesome VR game with compatibility for Valve Index, Vive, Windows Mixed Reality and Oculus headsets. The game features full motion controls so you can aim your weapon wherever you want just like any other VR game. The game supports the full Quake singleplayer campaign and multiplayer including bot support. If you have a VR headset, give this mod a try! It is really fun!

Download Link: https://vittorioromeo.info/quakevr
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2548 Produkte im Account
21 Reviews
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676 Std. insgesamt
Verfasst: 19.12.20 09:08
QUAKE [1996] is one of the legendary games which is also developed by the id Software, while this is very much considered the very first game in the series.

Plus the gritty, lovecraftian environment and grotesque enemies influenced by the H.P Lovecraft was well regarded by the old-school gamers like myself, as well on the fast-paced shooting and running method that gets around quite rapidly in most FPS series.

The gameplay realistically demands a lot of run and gun methods as it was first used as basis of the Quake engine which provides real-time 3D rendering at at that time when initially released to the gaming consumers. Most weapons seen in the consistent gameplay are the key to the Ranger's broad list of weaponry that has to be used all the way to the end of the game in order to destroy the Slipgate. It's quite simple as it gets, just kill most of the enemies and find secrets in all levels in four different hubs.

The enemies can prove to be rather frustrating in higher difficulties, assuming the hidden surprises are often the element in later hubs and to be that dangerous is something to be more aware of while heading to each individual rooms and shrewd traps that might injure the player. That also presents more of an challenge than being an annoyance. Saving the ammo is the higher priority as some levels may force the Ranger to run low on ammo supply if you're not careful with aiming the weapons at the ever-moving enemies.

Also, the multiplayer is almost non-existent but can be seen in other sites or server sites that are still hosting the Quake servers. I've played the multiplayer function and it's insanely fun to boot.

I highly recommend this legendary classic, I hope you all find this review useful.
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718 Produkte im Account
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764 Std. insgesamt
Verfasst: 16.12.20 21:36
what if doom was lovecraftian and had a soundtrack by nine inch nails
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737 Produkte im Account
180 Reviews
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578 Std. insgesamt
Verfasst: 05.12.20 22:14
Quake is a classic FPS in medieval environments in which you have to fight against humans and monsters. The game is in full 3D and has charming graphics. While few levels are maze-like, most of them are not complicated to navitage through. Most levels use coloured keys for to open up new parts of the map as in the first Doom game. The steam version doesn't come with the original music and sound design by Trent Reznor and Nine Inch Nails, which I assume is because Bethesda cheapened out on them. I'd recommend Quake to oldschool FPS players.

When you start Quake, you can choose between the original version and some official source ports. I tried out glquake, which worked for the most part, but you have to enable vertical mouse aim and mouse look in the console. Also, changing the resolution was much harder than it should be. This is why I have decided to use a fan-made source port. I've installed Quakespasm, a Quake source port that uses a more modern engine but whose goal is to retain the original's look, to play this game and never had any issues. Credits to Slipgate Tourist for his guide.

https://steamcommunity.com/sharedfiles/filedetails/?id=732999296
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354 Produkte im Account
20 Reviews
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987 Std. insgesamt
Verfasst: 03.12.20 17:43
Everyone should have a slice of Quake.
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147 Produkte im Account
6 Reviews
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338 Std. insgesamt
Verfasst: 01.12.20 09:36
quake
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69 Produkte im Account
33 Reviews
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243 Std. insgesamt
Verfasst: 30.11.20 21:40
funny man makes funny jump sound
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462 Produkte im Account
6 Reviews
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84 Std. insgesamt
Verfasst: 29.11.20 19:53
trust me, when you fire this game up, your little fuckin nuts are gonna start quAkIn buddy. your little N U T S are gonna be QuaKiNg. EAAAAAAAAAAAHHHHHHHH EHAHHHHHHHHH EAHHHHH YOURE GONNE SHOOT CUM, YOURE GONNA SHOOT CUM, YOURE GONNA SHOOT H O T C U M, EVERY WHERE and thats a promise. thats a promise folks. youre gonna shoot fuckin hot jizz all over your computer all over your mechanical keyboard and your razor mouse i swear to god that you will bust a nut the first time you play CLAP thats my money back garuntee if you dont bust a nut the first time you play message me
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133 Produkte im Account
16 Reviews
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1400 Std. insgesamt
Verfasst: 27.11.20 05:21
i mean, it's quake.
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55 Produkte im Account
16 Reviews
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837 Std. insgesamt
Verfasst: 27.11.20 04:22
USE. QUAKE. SPASM. anyways good game would play again
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176 Produkte im Account
34 Reviews
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163 Std. insgesamt
Verfasst: 11.11.20 07:29
A classic, with level design and quality holding up even today. Just make sure you get the proper patches to actually have fun, as this game really is old.
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40 Produkte im Account
1 Reviews
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25542 Std. insgesamt
Verfasst: 10.11.20 02:26
I felt like I was promised oats going into this, but was promptly disappointed. Wishful thinking of mine, I guess. The gibbing's nice, though.

Didn't appreciate the sliming, however.
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17 Produkte im Account
3 Reviews
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244 Std. insgesamt
Verfasst: 05.11.20 04:06
Really good game for beginners
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395 Produkte im Account
95 Reviews
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1232 Std. insgesamt
Verfasst: 01.11.20 18:43
reminds me of my time working as a construction worker in ciudad juárez
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262 Produkte im Account
4 Reviews
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687 Std. insgesamt
Verfasst: 01.11.20 17:55
Play this game once a year, it's good for character.
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509 Produkte im Account
26 Reviews
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524 Std. insgesamt
Verfasst: 31.10.20 09:29
Quake PC has left its mark in the History of the Gaming world .
It set the bar to a new high for others to follow witch they did.
The QUAKE engine has been behind a lot of games over the years and been MODDED
to the max.
It nice to play this Franchise on higher resolutions then years ago with a AAx4 .
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874 Produkte im Account
122 Reviews
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240 Std. insgesamt
Verfasst: 24.10.20 12:22
I'm amazed at how incredibly well first Quake holds up, naturally you need to set it up well first, install Quakespasm to not have to deal with engine limitations, and make sure to get the soundtrack working with it, with said mod it should be pretty easy.

Visually once you install said fix, it's actually pretty good still, the amount of polygons is very very low of course, but they've been used very well, not much stands out by being lower quality than it should've been by those past standards, they even made animated 3d fire particles, bullets and other projectiles are also 3d objects, with 2d particles being mostly dust or blood splatters. The visual theme is also good, the gothic mixed with futuristic and industrial, it was a moment to moment decision during development, but it meshes well enough to be a pleasant visual experience.

Sounds are also good, satisfying gun sounds, memorable and not annoying enemy gurgles and cries, heavy sounds of moving concrete and metal slabs, and weighty thuds when some of the enemies fall from higher places. Soundtrack is just amazing, NIN did really good job of making tracks that really fit the mood, though that mood has been present in quite a few of their works outside this game ost, and as someone who really likes their work, I might be a bit biased here.

Story is basically doom with a few modifications here and there, though the descriptions at chapter ends are pretty visceral, another good touch that worked in favor of the game's feel.

The gameplay is great, though at places there are the unfortunate situations of spawning in front of your eyes, or appearing from secret rooms behind you, but it did not feel nearly as atrocious as some other FPS games that were using this dumb trick. The movement is fast and tension is high, the horror mood is actually working in this type of game here, which was a pleasant surprise, since I had the displeasure of playing Doom 3 recently, where there was combination of snail pace and total darkness, here the pace is fast as hell, and light and shadow placement works well with obscuring and lighting up parts of the areas smoothly.
It's really just a very competently created FPS, and I am not surprised at all many people are coming back to it. Even with some of the nuisances, like the homing grenade enemies closer to the end of the game.

With how easily this oldie can be made playable on modern devices, and how easily it holds up as a really fun FPS experience, despite being one of the first fully 3d games, I can recommend it thoroughly, no wonder it hit as hard as it did on the same year I was actually born :D
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98 Produkte im Account
18 Reviews
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656 Std. insgesamt
Verfasst: 17.10.20 03:21
A timeless classic...but the sound track seems to be missing?

I'm not sure if I'm stupid, but I could not find a way to get sort of music file to play in game. Combat sounds work and the enemies make noise, but no music.

Steam is weird sometimes.
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257 Produkte im Account
6 Reviews
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796 Std. insgesamt
Verfasst: 15.10.20 04:30
Enjoyed this far more than Quake II. Gets the fast gunplay, atmosphere, map layouts, and graphical styling just right. DLC are also fun
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518 Produkte im Account
30 Reviews
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15187 Std. insgesamt
Verfasst: 13.10.20 20:23
This game will put back the hair on your chest that games like CoD and Fortnite made fall off.

Return to the Hairy!

10/10
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13 Produkte im Account
5 Reviews
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50 Std. insgesamt
Verfasst: 06.10.20 17:20
SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND SHOOT GUY AND KILL THINGS, OH YEAH! MURDER! AND the end.
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368 Produkte im Account
16 Reviews
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382 Std. insgesamt
Verfasst: 05.10.20 14:20
Best boomer shooter.
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1280 Produkte im Account
175 Reviews
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313 Std. insgesamt
Verfasst: 05.10.20 02:05
First true 3D game.
Quake got older, but it is just as playable as it was when it came out.
Good level design, cool weapons, creepy vibe, scary monsters.
It works fine on Win10, but you might need to install some mods to get soundtrack to play ingame.
Trust me you want that music on.
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216 Produkte im Account
30 Reviews
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58 Std. insgesamt
Verfasst: 02.10.20 17:33

[/tr]

100%


SCORE
New era of gaming started in 1996, with release of Quake.

First true 3D wold, not only enjoyable in single-player, but combined with absolute genius physics and network engines - resulted with hours of co-op adventures, and epic PVP battles.

Only low quility of early internet was a holdback, but on LAN and short distances - gameplay was smooth and not RNG but truly skill-based.
Thus, first FPS talents emerged, and pioneers pro-gaming set the base of all of todays esport scene.



Visuals ★★★★★ 5/5


+ First (properly implemented) real-time rendered 3D world
+ Support of early 3D accelerating hardware, which became standard
+ Flawless collision detection

Audio ★★★★★ 5/5


+ Great music created by “Nine Inch Nails”

Controls ★★★★★ 5/5


+ Revolutionary freely bindable controls
+ Bunnyhoping
+ Rocketjumping

Integrity ★★★★★ 5/5


+ Revolutionary possibility of recording demos (replays) and spectating live games

Gameplay ★★★★★ 5/5


+ Absolute epic experience
+ Proper amount of riddles and secrets

Lore ★★★★★ 5/5


− The story is “move forward and kill everything on the way” (actually nobody expected anything else)


[/tr]
[/tr]
Good forAlso for
✓ Casuals
✓ PVE Gamers
✓ PVP Gamers
✓ Pros
✓ Streamers
✓ Completionists
✓ Speedrunners


Replayability: high


+ Idea as simple as showing map finishing time resulted in speedrun challanges

Difficulty: medium



Multiplayer: yes


+ Coop
+ PVP
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95 Produkte im Account
41 Reviews
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736 Std. insgesamt
Verfasst: 29.09.20 23:10
Maybe it's not one of the best, but it's still one of the most important. It's gameplay is basically Doom's, but 3D but with jumping and free mouselook.

The soundtrack is damn good. One of the the most atmospheric soundtracks to ever hit gaming.

Overall, damn good. 1.5 is pretty good as well.
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369 Produkte im Account
63 Reviews
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15 Std. insgesamt
Verfasst: 27.09.20 09:47
It's Quake
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108 Produkte im Account
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217 Std. insgesamt
Verfasst: 23.09.20 04:30
Nine Inch Nails is pretty sick
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62 Produkte im Account
10 Reviews
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239 Std. insgesamt
Verfasst: 14.09.20 04:57
Literally the grandfather of every other game ever. being the first ever actual FPS it manages to nail it down very well. 10/10 would reccomend
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1139 Produkte im Account
4 Reviews
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806 Std. insgesamt
Verfasst: 13.09.20 03:22
Another good fps
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1622 Produkte im Account
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1516 Std. insgesamt
Verfasst: 12.09.20 21:08
'Its heat scorches your hand, and its terrible secrets blight your mind...'

Quake wants to maim you. It’s a game that gleefully forces you into a small container to travel through an underwater passage, keeping you submerged long enough to run out of air and sustain damage. That’s Quake.

It’ll dangle the level exit in front of you, only to unleash a torrent of powerful enemies and sadistically refuse to open the exit gate until you trigger a set of switches in obscure places. That, too, is Quake.

You’ll be crossing a bridge to acquire the rune at its centre, and the moment you pick it up the game will spawn enemies in front and behind your precarious position, strong-arming you into making a costly choice: face the enemies and see your HP take a beating, or drop from the bridge and be required to trudge through the better half of the level again?

Pure Quake.

It’s tough, it’s brutal, and it’s unforgiving. But it’s also a total blast. Quake has so much fun being Quake it’s impossible not to enjoy every minute of the experience. This is a Gothic, sub-Lovecraftian D&D fever dream, made with an ‘all in’ approach to the fantastical batshittery of its world.

I revisit the game every few years, and even if each successive playthrough takes me further from that sublime first trip, I’m never not in awe of the game’s frenetic mix of FPS action and macabre horror.

Although met with critical acclaim on release, there was a sense that id Software were doing with Quake what they’d done before with Doom and Wolfenstein 3D. Indeed, here was yet another 3D FPS taking place in an adolescent fantasy world smeared in blood and gore and perforated with crass machismo. I believe that’s the general opinion of John Romero as well, for whom Quake was his last title at id. But whilst I think there’s plenty of merit to that view, I don’t think it tells the whole story.

Quake is full of invention, audacious design choices, and represents a culmination of everything id had learned from their time in the FPS trenches. Sure, it was id doing id, but did it really matter when they were doing it this damn well?

It’s a simple setup, which is to be expected when one of its creators infamously said that “[story] in a game is like story in a porn movie” (a quote I still think about a whole lot): the dimension of Quake is invading Earth and it’s up to you, the Ranger (Trent Reznor!), to stop it. Of course it is. There are four realms, each containing a rune you must acquire to put an end to the invasion – namely by slaying the monstrous source of the assault (Half-Life cribbed this to great effect two years later).

Each realm starts with a trip to a research facility, where you must fight your way through undead legions to reach a portal that’ll zap you over to Quake. These opening levels are fundamentally the blueprint for what would become Quake II, which is curious given they’re the least interesting aspect of this game (id declined to carry the first game’s world and plot into the sequel, rebooting it entirely).

In this incarnation, Quake itself is conceived as a dimension of unrelenting evil. The skies are coated in a filmy purple webbing that passes for cloud and baroque castles of nightmare rise from a darkened land. The levels are built to entrap you, to bamboozle – there’s not a stone slab or shard of metal that wants you to succeed, instead serving only to hasten your destruction. And by levels, I mean The Ogre Citadel, The Dismal Oubliette, The Vaults of Zin...yeah, I'm pretty sure designer Sandy Petersen's influence is all over these fantabulous titles, even if he didn't design them directly.

What are these torture chambers without a fitting ensemble of malevolence, though? Not a whole lot! Fortunately the game's baddies are as memorable as everything else it offers up. Quake’s minions are many and varied – ghoulish knights with blood-specked armour, spider-like fiends that fire homing energy projectiles, and shambling leviathans are just a few of the horrors that stand between you and your goal. Their entire existence is bent towards mischief and evil, making them the perfect enemies for a game solely constituted by player, gun, and Things to Shoot.

Quake doesn’t just want to maim you. It will maim you – it will maim, it will tear, and it will bite. And it's that gleeful desire that makes it one of the best games ever made.

Minor addendum: due to a licensing snafu the soundtrack isn't available for the Steam version, which is like the least optimal way to play the game (the score was composed by Nine Inch Nails). Fortunately, there's a quick and easy fix over in Steam's 'modification' section.
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589 Std. insgesamt
Verfasst: 05.09.20 10:12
of course its not much these days but without it we wouldnt have what we have today
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433 Std. insgesamt
Verfasst: 04.09.20 15:05
The peeps at id said screw it and decided to toss eldritch horrors, gothic art and gritty industrial vibes into a cooking pot and they made this game - and it's pretty neat. Very sinister atmosphere along with the sound design and the gameplay in itself is super fun, especially when having your moments of yoinking a power-up and flying through the level. If you enjoy shooters like the classic Doom games then it's worth visiting this one.

Absolutely worth grabbing this patch if you wanna experience the game with as little jank as possible: https://steamcommunity.com/sharedfiles/filedetails/?id=1228264051
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116 Std. insgesamt
Verfasst: 28.08.20 05:53
It's like the doom but less and more at the same time??

Warhammer
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71 Std. insgesamt
Verfasst: 21.08.20 02:58
quaker oatz
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793 Std. insgesamt
Verfasst: 16.08.20 01:27
yes
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73 Std. insgesamt
Verfasst: 17.07.20 04:30
thank you carmack
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602 Std. insgesamt
Verfasst: 16.07.20 23:21
Un excelente clásico. Y da para varias horas de entretenimiento c:
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236 Std. insgesamt
Verfasst: 13.07.20 05:02
id quake. 9/10
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753 Std. insgesamt
Verfasst: 10.07.20 23:52
Much like Doom, Quake throws any deep narrative out of the window and just places you in a hellscape with monsters that need killing.

Quake in some respects is a spiritual successor to Doom , building upon the fast paced shooting and creepy atmosphere. It does a great job at that by adding punchier guns,a haunting ambient soundtrack, great and at times labyrinthian level design, as well as Lovecraftian enemies that'll make your skin crawl. The game is also quite difficult. Unlike the shooters of today, Quake is from a time where games threw you into something and expected you to shoot your way out with no hand holding at all.

Despite being 24 years old , Quake still holds up on, as on first time playthrough it was able to enthrall me into the dark corridors. This game also has a very prospers modding community so I don't think I'll get tried of this one anytime soon.

It's a goddamn classic.
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88 Std. insgesamt
Verfasst: 10.07.20 05:43
After Doom revolutionized first-person shooters, Quake raised the bar and set standards featuring improved visuals in a 3D environment, excellent controls, numerous monsters and a vast online experience. To this day I feel extremely nostalgic every time I load up this game. https://steamcommunity.com/sharedfiles/filedetails/?id=2159821722
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539 Std. insgesamt
Verfasst: 09.07.20 13:27
Played better with Gzdoom and the NIN soundtrack makes the atmosphere even better
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383 Std. insgesamt
Verfasst: 02.07.20 16:26
Some games age horribly, this is not one of them, still as fast, fun, and atmospheric as it was back in the 90's.
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22 Std. insgesamt
Verfasst: 28.06.20 19:36
The Steam version doesn't have the Nine Inch Nails soundtrack. It's and this couldn't be fixed?
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36 Std. insgesamt
Verfasst: 27.06.20 19:36
What is QUAKE ?

A great classic and surely one of the best FPS experiences of all time.
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77 Std. insgesamt
Verfasst: 27.06.20 17:36
obviously a great game

what isn't great is they haven't fixed the 'read music off CD' thing so you can't enjoy it with trent reznors killer music
of course i already knew this was the case for both quake games but i can't imagine it's that hard to fix 8|
probably a mod out there or some junk, i unno.
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2413 Std. insgesamt
Verfasst: 03.06.20 03:26
quak
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864 Std. insgesamt
Verfasst: 31.05.20 23:06
It's Quake
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122 Std. insgesamt
Verfasst: 27.05.20 16:30
Don't waste your time with COD play this instead
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1529 Std. insgesamt
Verfasst: 25.05.20 15:23
One of the first true 3d rendered games. Mindblowing at the time and definitely worth trying out today.
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410 Std. insgesamt
Verfasst: 25.05.20 03:46
i ain't afraid of no quack
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200 Std. insgesamt
Verfasst: 17.05.20 10:47
Excellent fast-paced FPS which is really fun to play in 2020. A timeless classic.

Patch from this guide (Original music + Quakespasm Port) and Quake Colored Lightmaps addon is everything you need for some proper retro gaming. No HD textures needed to enjoy the game.
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10 Produkte im Account
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457 Std. insgesamt
Verfasst: 15.05.20 17:39
I mean, it's Quake. It's a goddamn masterpiece. What more do you want?
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2093 Std. insgesamt
Verfasst: 10.05.20 13:00
No Trent Reznor soundtrack. Also, for some reason this version does not have mouselook enabled by default (you have to enter +mlook in the console), because this is based off of the original CD release which was superseded not even a year after release by WinQuake. Hard pass.
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541 Std. insgesamt
Verfasst: 14.04.20 09:14
My childhood <3

The day I first played Quake I was 9 or 10 and going to my first theme park. I was obsessed with games and had very limited access, but my sister let me mess around with an old pc she got from a friend. Hidden away in DOS I discovered the joy that was Quake. The traps, the enemies, the hidden areas, the Nail gun. The mystery... I quickly became obsessed in those few hours before we left for the theme park I had completely forgotten about.

That day, on those roller coasters, all I could think about was playing Quake again....
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215 Std. insgesamt
Verfasst: 11.04.20 02:06
love
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198 Std. insgesamt
Verfasst: 10.04.20 06:58
All i can say is



HUH!,HUH!,HUH!,HUH!
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1008 Std. insgesamt
Verfasst: 07.04.20 02:15
Give me a Sequel/Reboot of this franchise already Id and make it single player instead of what you tried with Quake Champions.
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16426 Std. insgesamt
Verfasst: 05.04.20 23:49
Good classic shooter
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511 Std. insgesamt
Verfasst: 26.03.20 21:30
this game does not have:
-cutscenes
-good graphics
-realistic movement
-reloading
-weapon swap animations
-weapon recoil
-weapon inaccuracy
-weapon sway
-flinch
-vehicle sections

So basically its awesome.
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80 Produkte im Account
5 Reviews
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401 Std. insgesamt
Verfasst: 25.03.20 21:42
It's like Doom but with Cthulhu
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222 Std. insgesamt
Verfasst: 03.03.20 04:19
good ol boomer shooter found it through civvie 11
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2 Reviews
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195 Std. insgesamt
Verfasst: 03.03.20 02:40
This game is a masterpiece, its amazing how well the combat is with the movement. leonardo davinci would cry if he played this game because its something he could not make. in other words, this game is my drug
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131 Std. insgesamt
Verfasst: 20.02.20 17:38
Shits GOAT, Trent Reznor soundtrack has to be restored but otherwise still good ol' Quake! Also look into Dark Places if you decide to play it these days.
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1146 Std. insgesamt
Verfasst: 28.01.20 18:19
if you like half life 1 you're going to love this
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3 Reviews
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104 Std. insgesamt
Verfasst: 16.01.20 00:42
It's quake. I only bought it after beating a pirated version but like, it's quake what more could you want.
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404 Produkte im Account
69 Reviews
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90 Std. insgesamt
Verfasst: 04.01.20 05:42
OLD GOOD
NEW BAD
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Logo for Quake
Rating auf Steam Äußerst positiv
95.61% 7337 337
Release:22.06.1996 Genre: Ego-Shooter Entwickler: id Software Vertrieb: GT Interactive Engine: id Tech 1 Kopierschutz:keine Infos Franchise: Quake
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