News Liste Poly Skies

Major Update v2.0 (October 12, 2023)
Poly Skies
12.10.23 11:59 Community Announcements
Update 2.0 has arrived, woohoo! Let's waste no time with the change list...

ADDED:
  • Dynamic weather system (sun, rain, snow) ☀????❄[list]
  • Snow pauses Plot production
[*]Ability to rename islands in a new panel that lists unlocked islands
  • Ability to see labor in a new panel that lists all workplaces
  • Buildings:
    • Tavern (Tier 4)
    • Paddock (Tier 5)
    [*]Animals:
    • Chicken
  • Resources:
    • Eggs
  • New achievement: "Cracking!" Have 100 eggs in storage.
  • Trade panel now has 2 sections, for consumables and animals
  • Added visual filters:
    • Standard
    • Asteroid City
    • Calm
    • Warm
  • "Continue" option in the Main Menu to load most recent save
  • [/list]
    CHANGED:
    • Changed how objects are highlighted
    • Camera speeds at low zoom increased
    • Moonlight colour now has a blue tint and is slightly dimmer
    • Changed some post-processing effects affecting colour
    • Thin path is now thinner
    • Storage Barn collision box is slightly smaller

    BALANCES:
    • Arborist output amount reduced from 15 to 5
    • Arborist output rate reduced from 20 to 30 seconds
    • Arborist growth rate increased from 30 to 20 seconds
    • Arborist can now grow up to 12 trees at a time
    • Exchange rate of crystal changed from 25 to 50
    • Exchange rate of metal changed from 5 to 3
    • Exchange rate of wood changed from 2 to 1
    • Villager skills now max at 30. A fully trained villager will be 1.5x as fast as a villager with 0 experience in that skill
    • Villagers will now eat up to 10 units of food when hungry instead of 6
    • Villagers now gain 3 happiness from being at home instead of 2

    FIXED:
    • [Crash] Fixed game crashing or deleting buildings if using "Repair" on a building not damaged
    • Quest notifications will no longer show if already in the quest menu
    • Arborist will no longer spawn *lots* of trees nearby
    • Trees will now correctly save/load if they are destroyed
    • Villagers won't get stuck if a portal they need has moved
    • Villagers no longer get stuck at certain buildings
    • Fading effect between scenes now works correctly
    • Fixed a rare bug where trees couldn't be manually felled, but counted towards a quest and achievements
    • Fishery placement checks no longer offset
    • Windowed mode toggle no longer uses Exclusive Full Screen option
    • Plots will now show assigned villager count on holding 'Alt'
    • "Notify" sound will no longer immediately play on new game
    • Village name is now sent to Steam Rich Presence when loading save file
    • VSync and Windowed toggle now work correctly
    • Fixed UI camera rendering incorrectly
    • Airship now docks at mooring with animation

    UI:
    • (Yet another) UI rework
    • Contextually placed tooltips
    • New UI sounds
    • Sharper font
    • Deleting a save file now requires confirmation
    • Sliders can now be moved without selecting the handle first
    • Render scale slider now matches text correctly
    • Homeless and idle villagers counter now correct on new game
    • Villager count now includes total housing room (eg. 6/10)
    • Villager status image in the villager list panel is now updated correctly
    • You can no longer open the villager list if in build mode
    • World space UI no longer freezes when game is paused

    AI:
    • Improved accuracy of the Navigation Mesh on Islands
    • General AI stability improved
    • Villagers now avoid obstacles in the environment
    • Villagers will now stop sharing the same positions at certain buildings

    PERFORMANCE:
    • Arborist tree pooling algorithm improved for less memory usage
    • Tree animations optimized and culled when not visible
    • Audio and music compression methods updated
    • Minimap camera optimized
    • Improved Occlusion Culling
    • Lamp Posts no longer cast shadows
    • Removed light source from mine

    If you experience any bugs please report them on the discussions board or my Discord.

    Thanks,
    Matt.
    Logo for Poly Skies
    Release:23.01.2023 Genre: Aufbaustrategie Entwickler: Red Phoenix Studios Vertrieb: Red Phoenix Studios Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
    Einzelspieler Mehrspieler Koop

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