Editor Changes
[b]Hammer[/b] Fixed entity icons appearing too large when turning a prop_static or prop_dynamic into another entity This happened because the iconsprite() helper erroniously applied the entity's 'scale' property to the entity's iconInstance changes
- Added instances_custom folder. Please use this one for your own instances or create a new folder. [b]Do not edit instances_revolution instances as they might get overridden by updates[/b]
- Fixed texture alignment on chamber_btn_base_45deg_black
- Added open_immediately input to portal_spawner_blue
Campaign map changes
- Fixed sp_a1_preintro crashing Hammer when opened
