Gameplay
- Now [b]every level and every power building are unlocked[/b] in the Sandbox.
- Add Free Play as a game mode in the Sandbox, which [b]allows players to pause whenever they want[/b].
- Players can now get 100% refund on power lines and buildings that were just built if the game is paused (either at the end of the day or in Free Play mode).
- Add options to see [b]a longer period of time in power building charts[/b] (1, 2 or 7 days).
- Loans now show information on how much the player has to pay if they want to cancel them before they are due.
- Add information about power generation predictions to chart on the left (based on weather and power plants' schedules).
- New shortcut to automatically go to unpowered blocks.
Fixes
- Major overhaul for the French localisation.
- Small fixes for the Chinese localisation.
- Fix bug with bulldozer tool that caused tiles to be demolished anyway if pressing right mouse button or escape to cancel an ongoing bulldoze action.
- Fix bug that caused the "new city has just been built" notification to show up when it shouldn't after loading a saved game.
- Fix race condition that, under specific circumstances, could cause a strategic game mode to become unpaused at midnight after saving and loading again.
- Add tooltip to the magnifying glass button on the leaderboard.
- Allow enabling / disabling High-Tech substation in Sandbox Mode if it has been unlocked via the Crytivo Club.
- Players must now place power lines in order to power all houses in the basic tutorial.
Performance
- Major performance improvements in the way that the load factor for power lines is being calculated.
- Performance improvement for city growth algorithm.
- Performance improvements in the methods that draw the charts on the company information bar.
- Add LOD (level of detail) meshes to power lines, so the GPU has to draw fewer triangles when zoomed out.
