- [p]New Original Hero: Yurei, the last Koru Shinzo, arrives with a brand-new story beat![/p][/*]
- [p]New Battle Pass: Dive into the Demonic theme and earn hauntingly good rewards![/p][/*]
- [p]New Experimental Game Modes: Predecessor Labs launches with our first experimental game mode, Nitro, delivering fast-paced mayhem![/p][/*]
- [p]New Hero Augment System: Customize your playstyle like never before![/p][/*]
- [p]Map Changes: The battlefield shifts to reflect the darkness rising![/p][/*]
NEW: Yurei – the Last Koru Shinzo
[p][/p][p][/p][p]The first Hero to usher in this new era of Predecessor is a formidable demon slayer, mastering both blades and soul-binding magic, an ancient art known to only a few. Her intense physical training has honed her incredible mobility, allowing her to strike with precision and power before enemies even realize what hit them.[/p][p]She’s swift, deadly, and unlike anything we’ve seen before.[/p]Hero Overview
[p][/p]Stats:
- [p]Health: 710 (+112 per Level)[/p][/*]
- [p]Health Regen: 1.4 (+0.2 per Level)[/p][/*]
- [p]Mana: 400 (+48 per Level)[/p][/*]
- [p]Mana Regen: 1 (+0.1 per Level)[/p][/*]
- [p]Physical Power: 60 (+3 per Level)[/p][/*]
- [p]Attack Speed: 110 (+2 per Level)[/p][/*]
- [p]Physical Armor: 30 (+4 per Level)[/p][/*]
- [p]Magical Armor: 30 (+1.8 per Level)[/p][/*]
- [p]Movement Speed: 705[/p][/*]
- [p]Basic Attack Range: 300u[/p][/*]
- [p]BAT: 1.15[/p][/*]
Abilities
[p]Hallowed Strikes \[Passive]:[/p][p]Yurei Passive WEB[/p][p]Effect: Casting an Ability grants 30/40/50/60% Attack Speed and causes Yurei’s next 2 Basic Attacks to become Ranged. These attacks deal (+15% Total Physical Power) bonus physical damage and bounce 2 times, dealing 15/20/25/30% damage to targets hit.[/p][p][/p][p]Kokoroken \[Basic Attack]:[/p][p]Effect: Yurei's’ Basic Melee Attack, dealing 60 (+75% Bonus Physical Power) physical damage.[/p][p][/p][p]Anima Burst \[Primary]:[/p][p]CD: 10[/p][p]Cost: 55/60/65/70/75[/p][p]Effect: Yurei causes a geyser to erupt underneath herself, dealing 90/115/140/165/190 (+90% Bonus Physical Power) physical damage and Marking targets hit for 4s.[/p][p]Damaging a Marked Target will additionally restore 25/35/45/55/65 (+70% Bonus Physical Power) health, increased by 0-100%, based on Missing Health.[/p][p]If Yurei uses Anima Burst while mid-air, she will additionally flip and launch herself upwards in her current movement direction.[/p][p][/p][p]Severance \[Secondary]:[/p][p]CD: 18/16.5/15/13.5/12[/p][p]Cost: 40[/p][p]Effect: Dash forwards, dealing 60/85/110/135/160 (+110% Bonus Physical Power) physical damage to all Enemies hit and Slowing them by 20% for 0.6s.[/p][p]Damaging a Marked Target will consume the Mark to reset the cooldown and “tear” their Spirit from them, attaching it to them for 4s. The spirit has 10% of their Maximum Health and 100% of the Physical Armor and Magical Armor. Any damage dealt to the Spirit will be dealt as true damage to the Target it was torn from.[/p][p]Tearing a Spirit from a Target that already possesses one will refresh the Spirit’s Health and Duration.[/p][p][/p][p]Whispering Echoes \[Alternate][/p][p]CD: 9/8/7/6/5[/p][p]Cost: 25[/p][p]Effect: Hurl three exploding Kunai, each dealing 30/42/54/66/78 (+40% Bonus Physical Power) damage and Marks Enemy Targets hit for 4s.[/p][p][/p][p]Soulstorm \[Ultimate]:[/p][p]Yurei Ultimate WEB[/p][p]CD: 120/100/80[/p][p]Cost: 100[/p][p]Effect: Channel for 0.5s, dealing 75/125/175 (+60% Bonus Physical Power) physical damage to nearby Enemies and Slowing them by 30% over the duration. [/p][p]At the end of the duration, Yurei leaps upwards, pulling all targets towards her previous location and tears the spirits from targets hit for 4s. She will then strike downwards dealing 150/250/350 (+120% Bonus Physical Power) physical damage.[/p][p][/p]NEW: Ashes of the Damned Battle Pass
[p]The brand new Ashes of the Damned Battle Pass arrives with the launch of V1.6 and runs until August 26th![/p][p]This Battle Pass is brimming with cursed, demonic, and otherworldly rewards. As with previous passes, you’ll find both Free and Premium tracks, each packed with enticing content.[/p][p]Expect plenty of the usual with a twisted flair: Amber, Opals, profile icons, banners, sprays, and more. This time, we’re going even bigger:[/p]- [p]The full Battle Pass experience offers 4 unique skins for 4 different Heroes[/p][/*]
- [p]A fiery new recall effect to return to base in style![/p][/*]
Store News
New Skins
[p]Jade Dragon Yurei \[Uncommon][/p][p]Strike from the shadows like all the might of an unseen dragon![/p][p][img src="https://images.ctfassets.net/rm5ymc69vmwz/4DUzLhN5e2hMZc8w60n6gn/5deee8ca5cb96a147a7d002c633dbcff/Yurei_Jade_Dragon_Hero_art_1920x1080.jpg"][/img][/p][p][/p][p]Blood Rose Countess \[Epic][/p][p]Make their death swift, and make it bloody.[/p][p][img src="https://images.ctfassets.net/rm5ymc69vmwz/5lXQWwnAPYBkv8EoXTDDyK/4fe2a93b0d3488de8ed68d707086929f/Countess_Demon_Hero_art_1920x1080.jpg"][/img][/p][p][/p][p]Broodlord Khaimera \[Epic][/p][p]Protect the nest at all costs, and slaughter all who would threaten you with Broodlord Khaimera![/p][p][img src="https://images.ctfassets.net/rm5ymc69vmwz/2io6CPPyNhFnjFpI2zvdU7/d0601a16780a148092ec468f08f08027/Khaimera_Demon_Hero_art_1920x1080.jpg"][/img][/p][p][/p][p]Unmaker Zarus \[Epic][/p][p]Sunder your foes with demonic undeath, with Unmaker Zarus.[/p][p][img src="https://images.ctfassets.net/rm5ymc69vmwz/7GiHhLVUk2ykeshy3EHtVb/c2f70e30383cd6cc1ffe878afe93fc31/Zarus_Demon_Hero_art_1920x1080.jpg"][/img][/p]Loot Core & Opal Store Additions
[p]Zero G Shibi \[Rare][/p][p]For occasions where a helmet is required but pants are still optional.[/p][p][img src="https://images.ctfassets.net/rm5ymc69vmwz/XBsRuHIz0Snm8QXwvdUV8/36aeccc837df6dd3245ec1a055eb334e/Shinbi_Zero_GHero_art_1920x1080.jpg"][/img][/p][p][/p][p]White Shadow Ops Wukong \[Skin Variant][/p][p]Does it help with stealth? Probably not. Does the white suit look badass? Definitely.[/p][p][img src="https://images.ctfassets.net/rm5ymc69vmwz/2OGB1lqYoR9XgA6UhbId0V/72857daa46cb5691abf6a7cc8451d32c/Wukong_Shadow_Ops_white.png"][/img][/p][p][/p]Bundles
Jade Dragon Yurei
Zitat:
[p]- Yurei \[Hero][/p][p]- Jade Dragon Yurei \[Skin][/p][p]- Jade Dragon Yurei \[Profile Icon] [/p][p]- Jade Dragon Yurei \[Banner] [/p][p]- Omae Wa Mou \[Overhead Emote] [/p][p]- Yurei Premium Affinity Pass[/p]
[p]Bloodrose Countess Bundle[/p]Zitat:
[p]- Countess \[Hero][/p][p]- Bloodrose Countess \[Skin][/p][p]- Red Bloodrose Countess \[Skin Variant][/p][p]- Purple Bloodrose Countess \[Skin Variant][/p][p]- Bloodrose Countess \[Profile Icon] [/p][p]- Bloodrose Countess \[Banner] [/p][p]- Come Get Some \[Spray][/p]
NEW: Predecessor Labs & NITRO
Experimental New Game Modes
[p]In case you missed this week's big announcement. Predecessor Labs hits the game in 1.6 and is our new hub for experimental game modes.[/p][p]These modes will rotate periodically, keeping things fresh and allowing us to road-test new ideas with you before committing to the significant work required for more permanent modes or changes to the main game.[/p][p]Learn more about Predecessor labs here.[/p]Labs Game Mode #1: Predecessor NITRO
[p]Experience the full thrill of Predecessor—now supercharged, streamlined, and packed into intense 20-minute (on average) matches![/p][p]Looking to squeeze in a quick game before heading out? Are the kids asleep but might wake up soon? NITRO is designed for moments when you don’t have time for a full game of Predecessor, but still want all the strategy, mechanics, and fun.[/p][p]NITRO is the Predecessor you know and love, but faster. Spawn times, XP gains, and death timers have all been fine-tuned for rapid action. If you come from a more action-heavy gaming background, this mode might be your new favourite.[/p][p]It's also a great opportunity to test out new Heroes, kits and builds in low stakes, rapid turnaround matches. Fit more sessions into less time, deepen your skillset and show everyone what you can really do![/p]BRAWL
[p]Predecessor Labs is taking over from BRAWL, meaning we're benching the mode for a short time while we cycle in more experimental game modes.[/p][p]As we mentioned here, Brawl is currently being played only by a small minority of players and even then we've found that it's because these players want a faster, lower-commitment experience compared to Standard - not because it’s compelling on its own. It's also not a great pathway into Standard or Ranked for new players, with many new BRAWL players opting to just stick with it, rather than dipping their toes in with our more mainline game format.[/p][p]We're sad to see it go, but we're excited to use the learnings it gave us to develop more exciting and experimental concepts that we think you'll love just as much if not more. And we also might bring BRAWL back one day too, changed and improved based on new learnings and player feedback.[/p][p]Thank you for your ongoing support and feedback as we iterate and grow this part of the Predecessor experience. We cannot wait for you to join us on this new journey of development![/p]Map Adjustments
[p]Not all map changes in V1.6 are demonic - some are just practical.In update 0.18, we introduced map changes to allow players to traverse more walls, but we found that many of these changes weren’t immediately clear and were underused. With this update, we’ve done another pass: lowering additional walls and making traversal points more visually obvious to encourage players to take advantage of them.[/p][p][img src="https://images.ctfassets.net/rm5ymc69vmwz/4YJHecpBJZnXs9l2rss6eG/17292fc9bf01e68e963f692055c461d8/Map_Adjustements_copy.jpg"][/img][/p][p][/p]Ranked Party Size Changes
[p]As some of you may have heard, we've been working behind the scenes to expand Ranked matchmaking, and, with V1.6, it’s officially here![/p][p]You can now queue for Ranked Mode with a party size of 1, 2, 3 or 5 (all the way up to Diamond rank). Above Diamond, the previous limit of 1 or 2 players in a party still applies.[/p][p]But why no 4-stacks?[/p][p]As we explained during the V1.6 stream, we felt it would be unfair to match a solo player with a nearly full, likely highly coordinated team. With 3 or 5, the playing field stays more balanced while still letting you bring your crew.[/p][p]Time to climb the ranks - this time together![/p]Refer A Friend
[p]We’re giving seasoned Predecessor players the opportunity to earn valuable rewards, including Loot Cores and even Quantum Cores, simply by inviting friends to join the game![/p][p]Here’s how it works:[/p]- [p]If your account is level 10 or higher, you’ll receive 4 referral codes to share with friends who are new or have only played briefly.[/p][/*]
- [p]Both you and your referred friend will receive rewards, with additional rewards unlocked the longer they play.[/p][/*]
- [p]Players under level 10 are eligible to claim one referral code.[/p][/*]
- [p]Each player can only use one code, and can share their code up to 4 times, so choose wisely![/p][/*]
- [p]You’ll be able to redeem or generate your code directly in the Player Portal. Full instructions will be provided in a Player Support article on release day.[/p][/*]
Controller Button Icon Upgrade
[p]We’ve updated the controller button icons in-game to make it clearer and easier to identify which buttons are bound to each skill.[/p][p]This should improve accessibility, readability and help streamline gameplay for controller users.[/p][p][/p][p][img src="https://images.ctfassets.net/rm5ymc69vmwz/6NgwyWFGHmaVrD3Uuud2Yc/90fe2861202ae79c6319d8d672c24307/Image_New_Controller_Icons__1_.jpg"][/img][/p][p][/p]NEW: Augments
[p]Your Hero, Your Game, Your Way: Unleash the Power of Hero Augments![/p][p]Take your strategy to the next level with Hero Augments - a brand-new system of enhancements that can transform your gameplay each match. These powerful modifiers introduce meaningful, customizable effects that let you tailor your Hero to fit your unique playstyle.[/p][p]Designed to be easy to pick up but deep enough to master, Augments open the door to fresh strategies, creative builds, and endless possibilities. Whether you're a seasoned veteran or a newcomer, you'll find tools here to make your Hero truly your own.[/p]Using Augments
- [p]Augments are selectable in draft once you've picked the Hero you want to play with.[/p][/*]
- [p]Once an Augment is selected and confirmed, the effect will be active immediately, from the start of the match until its very end. [/p][/*]
Augments Functionality
[p]If your Account is below Level 10 you will not be able to select Augments. Instead you will be automatically assigned recommended Augments as you level up and learn the game.[/p][p]Once an Account reaches Level 10 it fully Unlocks the Augment System, allowing all of the Augments to be chosen as desired during the Hero Draft.[/p][p]Additionally, Augment Selection is remembered on a per Role, per Hero basis. This means that upon selecting your Augments and completing a match, if you select the same Hero in the same Role in a new match, the Augments you previously selected for that Hero + Role will be remembered and equipped again automatically, unless you decide to change them again. [/p][p]Likewise, if you choose a new Role for the same Hero, or the same Role and new Hero, it will default you to the Recommended Augments for that Hero in that Role again until you change them for the first time, after which it will be remembered between matches, as described above.[/p]Types of Augments
- [p]Hero Augments - each Hero has its own unique set of Augments, intended to further elevate the most popular playstyle for selected Hero. [/p][/*]
- [p]Minor Augments - you can choose 1 from each group. These are the same for all the Heroes.[/p][/*]