News Liste Project CARS 3

Project CARS 3 Update 3
Project CARS 3
07.12.20 17:17 Community Announcements
Thanks for playing Project CARS 3! We hope this latest update will improve your playing experience.

Online


  • Issue with online players moving at different times during rolling starts fixed with automatic race delay countdown
  • New lobby browse flow
  • New post-race flow in MP
  • Fixed host assist settings for all MP participants
  • Fixed an issue that caused MP options to become inactive after reconnecting ethernet cable


GUI


  • Fix for Photo Mode vignette effect
  • Fix for pressing the “Hide HUD” button during the post-race spectating sequence
  • Fix for when you hit “0 attempts left” in Rivals Mode and the Race button wasn’t greyed-out
  • Fixed button to toggle between loaner and owned cars being labelled as "0" in vehicle select
  • Fix for decals being replaced while applying decals in certain slots and scrolling through decal placement options
  • Fix for highlighting the GT Open tab causing the Road E class picture to appear
  • Disabled the “Resume” button when Photo button pressed
  • Changed sort order of proximity arrows
  • Added number of attempts left in Rivals to pre-race menu and pause menu
  • Fixed the track loading screen background flashing at the beginning of the “Welcome to” screen
  • Improved framerate during video playback
  • Fixed a crash exiting replays
  • Updated to the latest Nissan logo
  • Missing skip tutorial label in Brazilian Portuguese and Neutral Spanish added


Career


  • Fix for cars not unlocking when user levelled up without leaving post-race screen, interrupting Career progression (this fix retroactively corrects any profiles which were affected by this issue).


Physics


  • TrueForce initial implementation. Implementation uses haptic thread to provide high-frequency procedural waves for the rumble effects
  • Modulated TruForce slip rumble based on surface wetness
  • Fine tuned slide threshold for TrueForce
  • Fixed TrueForce curb rumble at speed
  • Fixed rolling start discrepancy when TC is enabled.


Characters


  • Fixed female character 1


Environments


  • Willow Springs Horse Thief Mile: Removed “rallycross” tag that was making cars pick the dirt tyre option in all-weather conditions
  • Mojave: Fixed various holes in the terrain
  • Fuji: Sponsor updates for the track
  • Azure Coast Full: Fixed the AI turning abruptly after the finish line in the post-race screen
  • Knockhill National: Adjusted corridors further out onto the track surface
  • Knockhill National: Fixed the AI contacting the edge of the barrier when attempting to squeeze past slow or stopped cars
  • Sakitto National: Slowed AI lap times 2-3 seconds at Legendary
  • Zolder: Fixed a flickering glass window issue
  • Monument Canyon B: Fixed the 32nd grid spot being slightly in front of the 31st
  • Yas Marina: Fixed various LOD popping on track
  • Zhuhai: Fixed some tree rendering on the track
  • Hockenheimring GP Classic: Fixed some trees popping
  • Added Bahrain to the track list


Vehicles


  • Fixed crash when user applied a racing conversion kit to the last car in their garage
  • 2015 Ford Mustang GT Racing: Made interior dark grey instead of white
  • Honda Civic Racing: Made interior dark grey instead of white
  • Mercedes A45 TCR: Made interior dark grey instead of white
  • Caterham 620R + Racing: Tyre update to stop colour popping when selecting factory livery
  • BMW M6 GT3: Tyre fix to stop logo popping at distance
  • Removed exceptions for McLaren P1 GTR, now all custom rims can be chosen
  • Honda 2&4: Fixed missing animation for accelerating and braking
  • Audi R8 LMP900: Edited front suspension to avoid clipping with bonnet