Aim Down Sights
We added true ADS for the Blaster, SMG, Shotgun, and the Laser. Now, weapons will transition between hipfire and ADS, allowing for a better and more complete first person shooting experience!New Reward Track available
Unlock awesome new character outfits and weapons skins!General changes
- Main menu improvements
- Grenade Launcher no longer has a secondary shot, the explosion area has been reduced and the VFX has been adjusted to correctly show the explosion area.
- Completed tutorials are now saved on a database instead of the game config. Players won't have to replay them after a reinstall of the game.
- We added 2 more daily selection slots in the store.
Fixes
- Fixed audio issues where a player would hear the other player closer than they are..
- Fixed an issue where muzzle flashes would stop showing.
- Fixed an issue where the scope vignette would be shown after overtime if the player swapped to Sniper before it.
- Fixed an issue where the spectator could still do actions while the in game menu was open
- Fixed an issue where weapons would sometimes do the reversed sound while shooting
- Fixed an issue where bullets would show a hitmarker but deal no damage when swapping weapons quickly.
- Fixed an issue where the laser beam from ghosts of future clones could still be seen during overtime.
- Fixed that the accuracy indicator of the scope could not be seen if dynamic crosshairs was off.
- Fixed that quick chat messages would not display the channel name that they belonged to. Chat messages now show “[All]” or “[Team]”
- Fixed an issue where explosions would trigger the damage feedback even if they were not doing damage.
- Fixed that the playbook was not showing the correct starting point of clones during overtime in Casual matches.
- Fixed enemy/ally outline not working in Time Loop Drill.
- Fixed that in-game tips were visible for the spectator.
- Fixed an issue where players could listen to desynced enemy clones using a jump pad.
- Fixed UI not showing currently assigned keybindings in certain scenarios.
