Expensive Paperclips
[i]By Gardlt[/i] The high cost of labor has forced extensive unemployment. These disgruntled folks have come up with a scheme to extort you. Can you still meet the punishing quota that Nakatani Chemicals demands?- High labor costs: each Workhouse costs 16¥/min
- Extortion: represented by Import docks
- 128 x 128 scenic map
- Lean industrially, focused on economics and railroading
- All engines available
A decade of progress at 40 below
[i]By Gardlt[/i] Take charge of a frozen city and make it prosper. You will need to rely heavily on imports. There are rumors of a hot spring in the area. Help the scientists who are building mechanical deer that don't get frostbite while exploring the area.- There are 10 industrial zones. Grow the city to get more access.
- Management focus. Estimated first-try playtime 3-5 hours.
- Recommended to play my map "1st Class Transport" before this.
- Elevated track is not allowed. (enables zone division).
Isolated Industries
[i]By boss_yaakov[/i] Paranoid of infiltrators, your city's rulers decided it was best to lock industry away on cliffs. The worst part is, your trains are outdated and only run on steam! NOTE: Warehouses are currently disabled for this map, until the core devs fix a bug with it. For now, you will need to be very strategic about how you export resources.
