- Fixed various crash bugs that stopped people from finishing the game (showstopper)
- UI shows remaining lifetime for summoned characters now
- Summoned characters disappears after spell's duration ends (no corpse)
- Fixed keyboard scrolling in exploration mode
- Characters in prone stance are no longer looking at acting characters in combat
- Fixed incorrect spellings (e.g. Halfing)
- Reduced difficulty of two encounters in 2nd map (Ice Cave)
- Rapier is now included in weapon finesse even not being a light weapon
- Temporarily character conditions/effect are now being removed after combat (e.g. Rage, Entangled)
- Visual effects of dead/inactive characters are correctly hidden now (combat)
- Characters without equipped melee weapon/shield now automatically start the combat with ranged weapon (if available)
- Minor fixes/improvement on combat controls
- Additional tool tip information related to possible spells targets added
- Fixed incorrect spell ranges (especially Touch)
- Player-summoned creatures no longer get weapon penalties from natural weapons
- Full Attack is now the default action until character moves or manually switches to Standard Attack
News Liste Realms Beyond: Ashes of the Fallen
            
                Release:
            
            
                Genre:
            Rollenspiel
            
            
                Entwickler:
            Ceres Games
            
            
                Vertrieb:keine Infos
            
            
                Engine:keine Infos
            
            
                Kopierschutz:keine Infos
            
            
                Franchise:keine Infos
            
        
        
        
            
                Einzelspieler
            
        
            
                Mehrspieler
            
        
            
                Koop
            
        

