General
[p][/p][p]Q: What date and time does the game release? Is the release simultaneous across all time zones?[/p][p]A:[/p][p]Yes, it will release via all digital stores at the same time: [/p][olist][*][p]PC: worldwide on February 13, 2026 at 3pm CET (6am PST / 4pm EET / 8am CST / 11pm JST)[/p][/*][*][p]PSN: worldwide on February 13, 2026 at 3pm CET (6am PST / 4pm EET / 8am CST / 11pm JST)[/p][/*][*][p]NSW2: worldwide on February 13, 2026 at 3pm CET (6am PST / 4pm EET / 8am CST / 11pm JST)[/p][/*][*][p]Xbox: worldwide on February 13, 2026 at 3pm CET (6am PST / 4pm EET / 8am CST / 11pm JST)[/p][/*][/olist][p]Disclaimer: [/p][olist][*][p]The Nintendo and PlayStation browser-based(!) stores may not show up at release. Please use the store on your device. [/p][/*][*][p]Reanimal is “only” available on Nintendo Switch 2.If it says “not compatible”, you are looking at the store page on your Nintendo Switch, not Nintendo Switch 2. [/p][/*][/olist][p][/p][p]Q: When does the review embargo drop? How can I get reviewer/content creator access?[/p][p]A:[/p][p]Embargo for reviews (with and without scores) will drop on February 11, 2026 at 5pm CET / 8am PST / 11am EST / 6pm EET / 11:59 pm CST / 11:59 pm JST[/p][p]Content creator access can be found here: [/p][p]https://www.lurkit.com/campaigns/reanimal[/p][p][/p][p]Q: How much does the game cost?[/p][p]A:[/p][p]Digitally there are two versions of the game: Standard (EUR/USD 39,99) and Digital Deluxe (EUR/USD 59,99). REANIMAL will also feature a Friend’s Pass so owners of the game will be able to invite their friends to play with them in either online or couch co-op for free![/p][p]Boxed, we offer three different editions on our store:[/p][olist][*][p]Standard (EUR/USD 39,99)[/p][/*][*][p]Deluxe (EUR/USD 59,99)[/p][/*][*][p]Collector’s Edition (EUR/USD 199,99)[/p][/*][/olist][p]For more information on the content of those boxed editions as well as some additional REANIMAL merch, please visit our store. [/p][p]https://eu.reanimalstore.com/Games/[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/45157721/0503574fd358aa1ff8726102ad5daa277d8fbd5d.png"][/img][/p][p][/p][p]Q: Do boxed editions come with a disc, a code or both?[/p][p]A:[/p][p]All boxed editions will come with a disc plus the game on it. Exception: on Nintendo Switch 2, there is a Game Key-card in the box, so this will require a download of the game.[/p][p]
More information on Game-Key Cards can be found here: [/p][p]https://www.nintendo.com/en-gb/Hardware/Nintendo-Switch-2/Nintendo-Switch-2-Game-Key-Cards-2785635.html[/p][p][/p][p]Q: Will the art book be available in digital form as well?[/p][p]A:[/p][p]The artbook will only be available via the boxed version (i.e. in printed form).[/p][p][/p][p]Q: What languages can the game be played in?[/p][p]A:[/p][p]Full audio is supported in: English, French, German, Portuguese (Brazil), Simplified Chinese, Japanese, Polish, Russian, and Spanish (Latin American)[/p][p][/p][p]Interface & subtitles is supported in: English, Spanish (Spain), French, German, Italian, Arabic, Portuguese (Brazil), Traditional Chinese, Simplified Chinese, Japanese, Korean, Polish, Russian, and Spanish (Latin American), Czech.[/p][p][/p][p]Q: Is there a roadmap for future content?[/p][p]A:[/p][p]Yes. There are three content DLCs planned post-release. More information on that will be released in the next weeks.[/p][p][/p][p]Q: Will there be microtransactions or other monetization features?[/p][p]A:[/p][p]No.[/p][p][/p][p]Q: Will there be custom Steam backgrounds, avatars and game profiles? Will the game have Steam trading cards?[/p][p]A:[/p][p]We are planning to implement Steam Trading Cards. Additional customization options are being considered.[/p][p][/p][p]Q: How big is the dev studio that worked on the game?[/p][p]A:[/p][p]Currently, the studio has around 60 team members.[/p][p][/p][p]Q: Will the soundtrack be available separately? Who is the composer?[/p][p]A:[/p][p]Most likely, we won't have the OST available for launch. But we are thinking about making the OST available later on.[/p][p][/p][p]Team:[/p][p]Christian Vasselbring[/p][p]Jacob Carlsson[/p][p]Stefan Almqvist (RedPipe Studios)[/p][p][/p]
Technical Questions
[p][/p][p]Q: Will the game be always online? / Will it be playable offline?[/p][p]A:[/p][p]It is playable offline.[/p][p][/p][p]Q: Will users be able to preload the game?[/p][p]A:[/p][p]No. We think that the download size of 20 GB over all platforms is not unreasonable.[/p][p][/p][p]Q: Will the game have online co-op or same screen play?[/p][p]A:[/p][p]It will feature local/couch co-op, as well as online co-op. Share the scare![/p][p][/p][p]Q: Will the game have split-screen?[/p][p]A:[/p][p]The game is played from a third person angle keeping both players in frame at all times.[/p][p][/p][p]Q: What are the final hardware requirements on PC?[/p][p]A:[/p][p]Minimum:[/p][p]Requires a 64-bit processor and operating system[/p][p]OS: Windows 10/11[/p][p]Processor: Ryzen 5 2400G / Core i5-9400F[/p][p]Memory: 8 GB RAM[/p][p]Graphics: GeForce GTX 1060 / Radeon RX 480[/p][p]DirectX: Version 12[/p][p]Network: Broadband Internet connection[/p][p]Storage: 18 GB available space[/p][p][/p][p]Recommended:[/p][p]Requires a 64-bit processor and operating system[/p][p]OS: Windows 10/11[/p][p]Processor: Ryzen 5 3600X / Core i7-7700KTBD[/p][p]Memory: 16 GB RAM[/p][p]Graphics: GeForce RTX 2060 / Radeon RX 6600XTTBD[/p][p]DirectX: Version 12[/p][p]Network: Broadband Internet connection[/p][p]Storage: 18 GB available space[/p][p][/p][p]Q: Will the game be limited to one player / save file per account and system?[/p][p]A:[/p][p]One profile has up to 7 save files (6 games saves (each for 1 slot in the UI) and 1 metadata save file. Only the host or main player in local coop (the one launching the game) will have their game saved[/p][p][/p][p]Q: Will the game have 3rd party DRM such as Denuvo?[/p][p]A:[/p][p]No.[/p][p][/p][p]Q: Which engine was used to make the game?[/p][p]A:[/p][p]UE 5[/p][p][/p][p]Q: Will the game have native VR support or at least be VR compatible?[/p][p]A:[/p][p]This is not planned at this stage.[/p][p][/p][p][/p][p]Q: Will we be able to disable motion blur, film grain and other such post-processing effects?[/p][p]A:[/p][p]No[/p][p][/p][p]Are there any accessibility options?[/p][p]Gameplay[/p]
- [p]pausable[/p][/*]
- [p]Playable without quick time events[/p][/*]
- [p]Custom volume controls[/p][/*]
- [p]Stereo sound[/p][/*]
- [p]Surround sound[/p][/*]
