rcon commands server
Return to Castle Wolfenstein - Guide - rcon commands server
Return to Castle Wolfenstein
05.08.10 18:11 Scripting
RTCW RCON COMMANDS v 1.1
Submitted by DaveGod
General RCON Controls

Note: unless command starts with “/”, all commands can be assumed to require “/rcon”, e.g. /rcon g_needpass password

Description Command Notes
Rcon control /rconpassword Gives you RCON control, required for all of the following :)
Set rcon pass /rconPassword Changes the rcon password to .
Req password /g_needpass <1/0> Players require a password (1) or not (0) to join the server.
Set password g_password Sets what the password to join the server is.
Change map map Changes to that map - tends to screw up rotations.
Start match start_match Skips warm-ups.
Map restart: map_restart Restarts round, retains round 1 time etc in SW. XX sec warm-up
Match restart reset_match Resets the match, will lose round 1 time etc in SW.
Swap teams swap_teams Swaps teams, axis players go allied & vice versa.
Max players sv_maxclients Max people allowed on server - including spectators!
Friendly Fire g_friendlyFire <1/0> Friendly fire on(1)/off(0).
Team balance g_teamforcebalance <0/1> Forces team numbers to be even (1), or doesnt (0).
Do warmup? g_doWarmup <1/0> Sets whether to do warm-ups (1) or not (0). See g_warmup.
Warmup time g_warmup Sets the amount of time before the round begins, seconds.
Chat as spec say Players do not see spectator chats, use /rcon say instead.
Game type g_gametype <5/6/7> Sets game type: 5 = objective; 6 = Stopwatch; 7 = CTF.
SW type g_altStopwatchMode <0/1> Sets SW mode when g_gametype is 6. 0 = ABBA 1 = ABAB
Voting g_allowvote <1/0> Allow voting, or not.
status status Gives the status of all players on the server, inc. slot number.
Kick player kick Use clientkick if they have
arrowAlternativen: 337 name or keeps changing it.
Kick player # clientkick Gives the slot number for each player, kick by number. They can rejoin immediately. PB does it better.
Ban Player banUser Use client ban for
337 name or if keeps changing it.
Ban Player # status * then * banClient Gives the slot number for each player Ban the moron using slot number. PB does it better.
Auto join g_teamAutoJoin <1/0> If 1, players will automatically join the team with fewer players
Inactivity kick g_inactivity Auto-kick players who are inactive for x seconds.
Time limit: timelimit Time limit for the round. 0 = unlimited
Time limit g_userTimeLimit Timelimit (mins) that the server will default to, for every map?
Force respawn g_forcerespawn Forces players into limbo after x seconds
Respawn R g_redlimbotime Axis respawn time
Respawn B g_bluelimbotime Allied respawn time
Resepawn B g_useralliedrespawntime Sets the allied re-spawn (all maps?)
Respawn R g_useraxisrespawntime Sets the axis re-spawn (all maps?)
Gravity g_gravity Controls gravity for players. Low = less, default 800
Speed g_speed Controls speed of movement for players. High = fast, default 320.
Knock back g_knockback Changes the knock back of when you get hit by a bullet
Sold recharge g_soldierChargeTime 20000 Time taken to recharge solders power bar (1000=1 second)
LT recharge g_LTChargeTime 40000 Time taken for the Lieutenant power bar to charge
Eng recharge g_engineerChargeTime 30000 Time taken for the engineer power bar to charge
Med recharge g_medicChargeTime 45000 The amount of time it takes for the medic power bar to charge
Synch Clients g_synchronousclients <1/0> Must be set to 1 to record a demo
Kill server killserver Ends the server.
Server Info serverinfo Gives the info of the server.

PUNKBUSTER

-- PLAYERS --
Enable PB pb_cl_enable Enables PB on your client (your game).
Power Kick pb_power *then pb_kick See if player power enabled, your power points & players slots. Use your power points in a kind of vote against ONE other player. Kick is similar to pb_sv_kick and length dependent on a server setting (pb_sv_powerkicklen). See PB manual.

-- RCON --

Note: Suggest skimming the manual before trying to use it, plus there’s a lot more commands in there. The following require you to be logged in with rcon password, and should all start with “/rcon” at the front, e.g.

/rcon pb_sv_enable

Turn on PB pb_sv_enable Enables Punkbuster on the server.
Turn off PB pb_sv_disable PB will not actually turn off until PB is restarted, see PB manual.
Check PB pb_sv_ver Should display PB verson if working ok.
Players PB pb_sv_plist Displays a list of players, their current status & slot number.
Screenshot pb_sv_getss Takes a partial shot of a players screen. See PB manual.
Kick player pb_sv_kick
arrowAlternativen: PB temp’ bans the CDKEY, they cannot return until time up.
Ban player pb_sv_ban
PB bans the CDKEY, not IP. /pb_sv_updbanfile to set it pernamently.
Unban pb_sv_unban Removes the PB ban. Run /pb_sv_updbanfile to undo a pernament ban.
Cvar list pb_sv_cvarlist Shows list of cvars that PB has been told to restrict/demand.
Add PB cvar pb_sv_cvar PB will kick players with cvars in/outside the specified range;
in = setting has to be between x & y inclusive. If no y, setting must = x.
out = setting has to be > x or < y. If no y, setting must not = x.
Does not change or remove previous blocks of same cvar, both will operate.

auto kick len pb_sv_kicklen Length of time PB’s auto kicks last for, minutes.
Score kick pv_sv_scorekick Auto kick players with less than x score, use -. 0 = off.
Player Power pb_sv_power Give specified player the specified power rating/points.
Default Power pb_sv_powerdef The power rating given to any player not specified above.
Points to Kick pb_sv_powermin Number of power points needed to get a player kicked.
Power Kick Len pb_sv_powerkicklen Minutes a power kick lasts for. 0 disables PB power features.
Save settings pb_sv_writecfg PB settings get written to pbsv.cfg and loaded when PB is reset.

OSP

-- PLAYERS --

For a list of all client commands, type in the console “?” (without the quotes).

Player Info /players Lists all active players and their IDs/information.
Readyteam /readyteam Same as “/ready” but forces it for whole team
Follow/Spec /follow Spectates a particular player or team (/players for p_id #).
Lock teams /lock Locks your team to prevent others from joining.
Prevent specs /speclock Locks your team from spectators.
Spec Invite /specinvite Invites a player to spectate your spec-locked team
Allow specs /specunlock Unlocks your team for spectators.
Pause /pause *or* /timeout Allows a team to pause a match.
Un pause /unpause *or* /timein Unpauses a match (if initiated by the issuing team).
Auto Stuff /cg_autoAction Does some things auto, useful for proof etc:
1 - Start a demo at the start of the round
2 - Take a screenshot at the end of the round
4 - Save game stats to a file at the end of the round
3,5,6,7 - Add up the above for multi-function, e.g. "7" will perform 1+2+4.


-- REF ONLY --

After obtaining referee status, for a list of all referee commands, type “ ef” (without the quotes).

Ref Control /ref Become a referee (needed for the following to work).
Comp settings /callvote comp Loads OSP’s match/competition settings.
Abort match /abort Aborts a match in progress.
Restart round /restart Aborts a match in progress, starts again
Ready-up all /allready Readies all players in the game.
Lock teams /lock Locks both teams from new players.
Unlock teams /unlock Unlocks both teams - new players can join.
Spec to allies /putallies Puts a player on the Allies team (/players for p_id #).
Spec to axis /putaxis Puts a player on the Axis team (/players for p_id #).
Remove player /remove Removes a player from a team (/players for p_id #).
Lock specs /speclock Locks both teams from spectators.
Unlock specs /specunlock Unlocks both teams from spectators.
Pause /pause Pauses the match.
Un-pause /unpause Un-pauses a paused match.

NOTE: The referee can also issue any vote and it will automatically pass/fail. For a list of all "callvote" voting commands available, simply type "callvote ?" (without the quotes).

-- RCON ONLY-- ?

Late join match_latejoin <1/0> Whether clients can join a match in progress.
Min Players match_minplayers Minimum # of players needed to start the match.
Mute Specs match_mutespecs <1/0> Whether spectators can chat during a match in progress.
Set ready % match_readypercent <1-99> Player "ready" threshold.
Pause # match_timeoutcount # of timeouts that can be called by each side per match.
Pause length match_timeoutlength Duration (in seconds) of timeouts.
Warmup fire match_warmupfire <0/1> Whether clients can inflict/receive damage during warmup.
Auto config server_autoconfig <0/1/2> Server loads no(0)/comp(1)/pub(2) settings on startup
Team Max Size team_maxplayers Max players per team.
Nocontrols team_nocontrols <0/1> Disables captain/team cmds/autolocking mechanisms.
Vote Limit vote_limit <0-x> Max # of votes allowed for a map (non-ref)
Vote pass % vote_percent <1-100> Percentage of accepting clients for a vote to pass.[size=18][/size]

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05. 08. 2010 um 18:11
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