cfg
Return to Castle Wolfenstein - Guide - cfg
Return to Castle Wolfenstein
05.08.10 20:38 Scripting
set devdll 1 unbindall +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //--=[Sound volume]=--*********************************************** +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ bind q "vstr vup" bind w "vstr vdn" set vdn vstr vol00 set vup vstr vol01 set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo Volume ^2O^7==========" set vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo Volume =^2O^7=========" set vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo Volume ==^2O^7========" set vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo Volume ===^2O^7=======" set vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo Volume ====^3O^7======" set vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo Volume =====^3O^7=====" set vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo Volume ======^3O^7====" set vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo Volume =======^1O^7===" set vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo Volume ========^1O^7==" set vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo Volume =========^1O^7=" set vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo Volume ==========^1O^7" +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //Nebelskript******************************************************** +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ bind k "vstr nebel" set nebel vstr nebeloff set nebeloff "seta r_uifullscreen 0;r_fastsky 1; echo ^7[^1Nebel ^1aus^7]; set nebel vstr nebelon" set nebelon "seta r_uifullscreen 1;r_fastsky 0; echo ^7[^1Nebel ^2an^7]; set nebel vstr nebeloff" ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //Fernglasscript****************************************************** ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ bind X "vstr fernglas set fernaus "+zoom;set fernglas vstr fernan" set fernan "-zoom;set fernglas vstr fernaus" set fernglas "vstr fernaus" ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //Selbstmord-Script*************************************************** ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //Es ist nicht wirklich ein Script sondern nur ein simples Binding, aber es ist unerlässlich: //Auf Tastendruck "X" hin begeht man Selbtrmord und kann z.B. schnell in einer anderen Klasse respawnen. bind insert "kill" ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // FPS Toggle********************************************************* ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ set fpshigh "com_maxfps 125; set fpstoggle vstr fpsmed"^1echo^0125 set fpsmed "com_maxfps 76; set fpstoggle vstr fpslow"^1echo^076 set fpslow "com_maxfps 333; set fpstoggle vstr fpshigh"^1echo^0333 set fpstoggle "vstr fpshigh" bind "i" vstr fpstoggle ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //Demotoggle I******************************************************** ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ bind "f3" "vstr demotoggle" set demostop "set demotoggle vstr demostart; stoprecord" set demostart "set demotoggle vstr demostop; autorecord" set demotoggle "vstr demostart" set demoon "g_syncronousclients 1;record;g_syncronousclients 0;echo You are currently ^2Recording a demo.;set demotoggle vstr demooff" set demooff "stoprecord;echo You are currently ^1Not ^1Recording a demo.;set demotoggle vstr demoon" set demotoggle "vstr demoon" bind f3 "vstr demotoggle" echo Demo Toggle by ^1[^7cr^0@^7nk^1] : Loaded bind end "+scores" // Punkte einblenden //******************************************************************* //binds mouse //******************************************************************* bind mouse1 "+attack" bind mouse2 "+jump" bind mouse3 "+dropweapon;-dropweapon;+activate;-activate;cg_drawgun 1;-activate bind" bind mouse4 "+leanleft" bind mouse5 "+leanright" bind MWHEELDOWN "weaponbank 5" bind MWHEELUP "weapnext" //******************************************************************* //binds f //******************************************************************* bind f1 "mp_playertype 1;wait 10;team b;echo ^1Allied medic" bind f2 "mp_playertype 1;wait 10;team r;echo ^9Axis Medic" bind f3 "team spectator;echo ^7mode^1|^7SPECTATOR bind f4 "vstr demotoggle" bind f5 "screenshot" bind f6 "name ^0*^7Molotov^0*" bind f7 "name ^0crk^7*" bind f8 "name ^5_^0sh1nob^5!^7*" bind f9 "name ^0_^7cr^0@^7nk^0>^7f^0a^71^0*" bind f10 "login ******" bind f11 "login ******" bind f12 "logout" bind shift "+sprint" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind ctrl "+movedown" bind END "+scores" bind p "say ^0C^7ome ^0o^7n ^0t^7h^0e ^0Darkside w^7e ^0h^7ave ^7Cookies" bind # "vsay Hi" bind , "vsay_team Incoming" bind - "vsay_team Sorry" bind . "vsay_team AllClear" bind w "vsay Bye" bind 1 "vsay Oops" bind 2 "vsay Cheer" bind 3 "vsay shazbot" bind 4 "vsay scream" bind 5 "vsay yourwelcome!" bind 6 "vsay ownage" bind 7 "vsay STFU" bind 8 "vsay_team medic" bind 9 "vsay boomheadshot" bind 0 "vsay friendlyfire" bind ß "vsay_team NeedBackup" bind ´ "vsay_team FireInTheHole" ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ //settings********************************************************** ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ seta r_mode "5" seta cl_allowdownload "0" seta cg_wolfparticles "0" seta cg_drawfps "1" seta r_vertexlight "0" seta cg_gun_frame "10" set fov90 "cg_fov 90; bind MWHEELUP "vstr fov92"; bind MWHEELDOWN "vstr fov80"" set fov92 "cg_fov 92; bind MWHEELUP "vstr fov94"; bind MWHEELDOWN "vstr fov90"" set fov94 "cg_fov 94; bind MWHEELUP "vstr fov96"; bind MWHEELDOWN "vstr fov92"" set fov96 "cg_fov 96; bind MWHEELUP "vstr fov98"; bind MWHEELDOWN "vstr fov94"" set fov98 "cg_fov 98; bind MWHEELUP "vstr fov100"; bind MWHEELDOWN "vstr fov96"" set fov100 "cg_fov 100; bind MWHEELUP "vstr fov102"; bind MWHEELDOWN "vstr fov98"" set fov102 "cg_fov 102; bind MWHEELUP "vstr fov104"; bind MWHEELDOWN "vstr fov100"" set fov104 "cg_fov 104; bind MWHEELUP "vstr fov106"; bind MWHEELDOWN "vstr fov102"" set fov106 "cg_fov 106; bind MWHEELUP "vstr fov108"; bind MWHEELDOWN "vstr fov104"" set fov108 "cg_fov 108; bind MWHEELUP "vstr fov110"; bind MWHEELDOWN "vstr fov106"" set fov110 "cg_fov 110; bind MWHEELUP "vstr fov112"; bind MWHEELDOWN "vstr fov108"" set fov112 "cg_fov 112; bind MWHEELUP "vstr fov114"; bind MWHEELDOWN "vstr fov110"" set fov114 "cg_fov 114; bind MWHEELUP "vstr fov116"; bind MWHEELDOWN "vstr fov112"" set fov116 "cg_fov 116; bind MWHEELUP "vstr fov118"; bind MWHEELDOWN "vstr fov114"" set fov118 "cg_fov 118; bind MWHEELUP "vstr fov120"; bind MWHEELDOWN "vstr fov116"" set fov120 "cg_fov 120; bind MWHEELUP "vstr fov120"; bind MWHEELDOWN "vstr fov118"" bind "vstr fov106" bind "vstr fov104" seta bind" b #################### ##### ##### #################### ##### #### #### ##### ####################### ####################### ###################### ###################### ##################### #### #################### ################### #### ################## #### #### #### #### #### #### #### #### #### ############## ### #### ### ## ### ## # ## # #

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05. 08. 2010 um 20:38
05. 08. 2010 um 20:38
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